Player Matchup

Set
Set
ByKoxer
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Ares
Ares
GrizwaldO3
Ares
Level 29
God Stats
23W - 18L
1,604 SR
Queue Stats
471W - 456L
1,536 Elo+
Party 1
Bellona
Bellona
JuicyBooty22
Bellona
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 32L
1,461 Elo+
Solo
Izanami
Izanami
ThatOneCowboy
Izanami
Level 28
God Stats
30W - 23L
1,650 SR
Queue Stats
219W - 225L
1,556 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yorugan
Tsukuyomi
Level 29
God Stats
9W - 4L
1,617 SR
Queue Stats
32W - 35L
1,507 Elo+
Solo
Team Averages
Level 23
1,574 SR
1,512 Elo+

VS

Team Averages
Level 24
1,528 SR
1,470 Elo+
Cupid
Cupid
Auswald
Cupid
Level 29
God Stats
1W - 2L
1,525 SR
Queue Stats
35W - 34L
1,482 Elo+
Solo
Scylla
Scylla
CurtJohnson
Scylla
Level 14
God Stats
6W - 14L
1,495 SR
Queue Stats
37W - 44L
1,470 Elo+
Solo
Nemesis
Nemesis
SumnForeign
Nemesis
Level 28
God Stats
2W - 3L
1,667 SR
Queue Stats
128W - 121L
1,548 Elo+
Solo
Cthulhu
Cthulhu
imDeluzional
Cthulhu
Level 24
God Stats
6W - 6L
1,594 SR
Queue Stats
77W - 71L
1,496 Elo+
Solo
Bellona
Bellona
xXELDIABLOOXx
Bellona
Level 24
God Stats
5W - 9L
1,360 SR
Queue Stats
29W - 41L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
2 / 3 / 2
8,117
507
7,028
8,117
4,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 8
8,402
525
6,587
9,618
7,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
JuicyBooty22
Bellona
15
4 / 0 / 4
9,186
574
7,551
11,333
7,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
16
7 / 2 / 7
10,146
634
13,647
11,694
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Yorugan
Tsukuyomi
15
5 / 1 / 3
9,413
588
4,648
9,899
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Auswald
Cupid
7
1 / 3 / 2
5,631
352
2,258
4,339
963
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
14
5 / 3 / 0
8,015
501
9,512
8,472
2,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SumnForeign
Nemesis
10
0 / 3 / 2
6,318
395
5,025
11,552
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
imDeluzional
Cthulhu
10
2 / 7 / 3
6,832
427
6,464
14,508
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
10
0 / 5 / 2
6,103
381
6,158
11,659
8,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
21
Kills
8
8
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
Auswald
Cupid
1
3
2
0.67
W
Set
2
3
2
1
L
Scylla
5
3
0
1.67
W
3
2
8
3.5
W
Bellona
JuicyBooty22
Bellona
4
0
4
6
L
Nemesis
SumnForeign
Nemesis
0
3
2
0.33
W
Izanami
7
2
7
5.25
W
Tsukuyomi
Yorugan
Tsukuyomi
5
1
3
6.5
L
Cthulhu
imDeluzional
Cthulhu
2
7
3
0.5
L
Bellona
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,461
Damage
29,417
50,661
Taken
50,530
28,207
Mitigated
23,764
16,086
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Auswald
Cupid
2,258
875
300
1,088
4,339
963
0
1,124
3,215
0
13,301
W
Set
7,028
1,870
0
1,064
8,117
4,038
698
3,545
4,547
0
44,105
L
Scylla
9,512
1,336
0
1,016
8,472
2,473
0
1,409
7,063
46,095
0
W
6,587
413
0
1,996
9,618
7,539
0
3,079
6,514
27,491
0
W
Bellona
JuicyBooty22
Bellona
7,551
2,092
0
4,643
11,333
7,532
486
2,482
8,526
371
45,008
L
Nemesis
SumnForeign
Nemesis
5,025
2,230
0
3,714
11,552
3,527
0
1,313
10,239
0
38,145
W
Izanami
13,647
10,194
0
4,018
11,694
4,669
1,682
5,229
6,440
0
70,528
W
Tsukuyomi
Yorugan
Tsukuyomi
4,648
1,306
0
4,365
9,899
4,429
2,124
2,312
7,537
0
57,063
L
Cthulhu
imDeluzional
Cthulhu
6,464
962
0
525
14,508
8,026
0
1,799
12,709
17,153
0
L
Bellona
6,158
981
0
1,224
11,659
8,775
0
1,302
10,357
1,605
22,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,264
Gold Earned
32,899
485
Minions Killed
221
0
Camps Cleared
0
1,561,240
Distance Traveled
1,329,713
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,631
352
25
2
0
131,210
0
W
Set
8,117
507
92
6
0
305,124
0
L
Scylla
8,015
501
77
5
0
287,162
0
W
Ares
8,402
525
46
3
0
341,549
3
W
Bellona
9,186
574
115
7
0
342,680
3
L
Nemesis
6,318
395
71
4
0
318,654
4
W
Izanami
10,146
634
122
8
0
250,262
2
W
Tsukuyomi
9,413
588
110
7
0
321,625
2
L
Cthulhu
6,832
427
15
1
0
320,580
2
L
Bellona
6,103
381
33
2
0
272,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role