Player Matchup

Chaac
Chaac
BomBay1029
Chaac
Level 16
God Stats
2W - 1L
1,328 SR
Queue Stats
3W - 2L
1,399 Elo+
Party 1
Anubis
Anubis
FadedByGreen
Anubis
Level 117
God Stats
1W - 2L
1,107 SR
Queue Stats
15W - 16L
1,366 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SociallyIsolated
Ah Muzen Cab
Level 88
God Stats
3W - 0L
1,866 SR
Queue Stats
130W - 126L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
TheReaICaIi
Aphrodite
Level 143
God Stats
4W - 3L
1,739 SR
Queue Stats
97W - 92L
1,489 Elo+
Party 1
King Arthur
King Arthur
xXProdigy59Xx
King Arthur
Level 128
God Stats
55W - 44L
1,492 SR
Queue Stats
111W - 114L
1,415 Elo+
Party 1
Team Averages
Level 98
1,506 SR
1,421 Elo+

VS

Team Averages
Level 62
1,417 SR
1,519 Elo+
Sobek
Sobek
Ourgyle
Sobek
Level 76
God Stats
1W - 3L
1,256 SR
Queue Stats
390W - 343L
1,581 Elo+
Party 2
Vamana
Vamana
axel123
Vamana
Level 77
God Stats
27W - 28L
1,600 SR
Queue Stats
143W - 128L
1,528 Elo+
Party 3
Poseidon
Poseidon
buttsac
Poseidon
Level 41
God Stats
3W - 8L
1,310 SR
Queue Stats
72W - 70L
1,544 Elo+
Party 3
Izanami
Izanami
correia2292
Izanami
Level 65
God Stats
89W - 77L
1,423 SR
Queue Stats
489W - 616L
1,355 Elo+
Solo
The Morrigan
The Morrigan
zKruzo
The Morrigan
Level 49
God Stats
62W - 62L
1,493 SR
Queue Stats
619W - 594L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 2 / 11
7,722
406
5,103
9,818
6,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
18
10 / 3 / 2
11,321
596
12,082
12,073
6,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
SociallyIsolated
Ah Muzen Cab
14
1 / 2 / 7
8,858
466
7,019
11,805
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
TheReaICaIi
Aphrodite
17
4 / 0 / 10
10,138
534
14,129
13,865
6,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
xXProdigy59Xx
King Arthur
17
6 / 0 / 6
10,489
552
10,385
15,159
12,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ourgyle
Sobek
12
0 / 3 / 6
8,066
425
6,456
19,456
18,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
axel123
Vamana
15
1 / 4 / 3
9,201
484
7,193
16,116
11,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
buttsac
Poseidon
15
3 / 7 / 3
10,000
526
11,117
11,583
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
correia2292
Izanami
15
0 / 3 / 2
9,236
486
4,121
9,588
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
zKruzo
The Morrigan
14
3 / 4 / 4
9,089
478
6,893
11,306
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
21
Kills
7
7
Deaths
21
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
2
11
2.75
W
Anubis
10
3
2
3.67
L
Sobek
Ourgyle
Sobek
0
3
6
1
W
Ah Muzen Cab
SociallyIsolated
Ah Muzen Cab
1
2
7
2.25
W
Aphrodite
TheReaICaIi
Aphrodite
4
0
10
9
L
Vamana
axel123
Vamana
1
4
3
0.63
L
Poseidon
buttsac
Poseidon
3
7
3
0.64
L
Izanami
correia2292
Izanami
0
3
2
0.33
W
King Arthur
xXProdigy59Xx
King Arthur
6
0
6
9
L
The Morrigan
zKruzo
The Morrigan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,718
Damage
35,780
62,720
Taken
68,049
35,116
Mitigated
41,266
36,310
Healing
20,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
5,103
238
0
3,151
9,818
6,115
285
4,212
5,423
0
22,537
W
Anubis
12,082
287
0
5,848
12,073
6,648
931
7,439
4,332
69,582
0
L
Sobek
Ourgyle
Sobek
6,456
314
0
4,970
19,456
18,727
0
7,127
12,029
21,967
0
W
Ah Muzen Cab
SociallyIsolated
Ah Muzen Cab
7,019
2,972
0
5,877
11,805
3,669
3,298
3,861
7,822
0
66,369
W
Aphrodite
TheReaICaIi
Aphrodite
14,129
1,248
2,607
12,118
13,865
6,081
1,186
4,900
8,658
65,009
0
L
Vamana
axel123
Vamana
7,193
3,305
0
6,530
16,116
11,210
532
4,734
11,282
0
55,213
L
Poseidon
buttsac
Poseidon
11,117
1,143
0
1,482
11,583
3,791
12
6,698
4,885
59,825
0
L
Izanami
correia2292
Izanami
4,121
1,810
360
4,407
9,588
3,531
2,910
2,448
7,088
0
68,822
W
King Arthur
xXProdigy59Xx
King Arthur
10,385
672
0
6,709
15,159
12,603
836
3,253
11,527
0
51,468
L
The Morrigan
zKruzo
The Morrigan
6,893
485
0
2,847
11,306
4,007
0
5,153
6,077
50,893
135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,528
Gold Earned
45,592
475
Minions Killed
522
0
Camps Cleared
0
1,751,295
Distance Traveled
1,668,764
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,722
406
26
1
0
395,436
0
W
Anubis
11,321
596
135
7
0
281,899
6
L
Sobek
8,066
425
39
2
0
366,331
4
W
Ah Muzen Cab
8,858
466
113
6
0
335,407
5
W
Aphrodite
10,138
534
105
6
0
390,037
9
L
Vamana
9,201
484
111
6
0
325,363
1
L
Poseidon
10,000
526
136
7
0
330,849
3
L
Izanami
9,236
486
154
8
0
286,497
0
W
King Arthur
10,489
552
96
5
0
348,516
2
L
The Morrigan
9,089
478
82
4
0
359,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role