Player Matchup

Ymir
Ymir
Dustycats18
Ymir
Level 7
God Stats
5W - 4L
1,782 SR
Queue Stats
18W - 29L
1,372 Elo+
Solo
Tiamat
Tiamat
FindingGlint6
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,491 Elo+
Solo
Izanami
Izanami
GAPEGIVER69
Izanami
Level 23
God Stats
27W - 31L
1,440 SR
Queue Stats
289W - 335L
1,445 Elo+
Solo
Bellona
Bellona
GustavoKlein1986
Bellona
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 16L
1,374 Elo+
Solo
Arachne
Arachne
Tameless1993
Arachne
Level 15
God Stats
10W - 4L
1,659 SR
Queue Stats
29W - 28L
1,463 Elo+
Solo
Team Averages
Level 16
1,576 SR
1,429 Elo+

VS

Team Averages
Level 22
1,553 SR
1,438 Elo+
Chang'e
Chang'e
Doffy4k
Chang'e
Level 28
God Stats
6W - 2L
1,650 SR
Queue Stats
82W - 71L
1,492 Elo+
Solo
Ymir
Ymir
King0fSaintxTRU
Ymir
Level 26
God Stats
7W - 5L
1,498 SR
Queue Stats
22W - 22L
1,460 Elo+
Party 1
Set
Set
Mauby_Leaves
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 75L
1,454 Elo+
Solo
Skadi
Skadi
Puka_Boody
Skadi
Level 24
God Stats
9W - 5L
1,615 SR
Queue Stats
22W - 22L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
stevx1917
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
5,126
366
993
5,481
1,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 0
6,038
431
3,493
8,087
3,296
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
GAPEGIVER69
Izanami
8
2 / 4 / 0
5,701
407
2,178
6,313
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 7 / 1
6,327
452
6,556
13,013
6,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Tameless1993
Arachne
8
1 / 5 / 1
5,553
397
2,047
6,230
1,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Doffy4k
Chang'e
15
9 / 1 / 2
9,424
673
9,124
8,682
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 10
7,571
541
5,065
9,304
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 0 / 4
9,505
679
4,909
8,088
3,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Skadi
13
7 / 1 / 5
8,019
573
6,470
6,180
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
stevx1917
Jormungandr
11
1 / 5 / 4
7,174
512
3,596
7,101
3,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
8
Kills
24
24
Deaths
8
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Doffy4k
Chang'e
9
1
2
10
L
0
3
1
0.17
L
1
5
0
0.2
L
Izanami
GAPEGIVER69
Izanami
2
4
0
0.5
L
4
7
1
0.64
W
1
1
10
6
W
6
0
4
8
W
Skadi
7
1
5
9.5
L
Arachne
Tameless1993
Arachne
1
5
1
0.3
W
Jormungandr
stevx1917
Jormungandr
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,267
Damage
29,164
39,124
Taken
39,355
15,313
Mitigated
18,187
6,983
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Doffy4k
Chang'e
9,124
1,386
317
4,977
8,682
3,338
1,134
1,833
6,849
52,771
0
L
993
107
0
270
5,481
1,918
0
1,718
3,763
5,711
0
L
3,493
670
0
2,237
8,087
3,296
772
4,144
3,615
22,804
0
L
Izanami
GAPEGIVER69
Izanami
2,178
1,484
0
1,548
6,313
1,725
141
2,125
4,184
0
19,161
L
6,556
2,721
0
2,590
13,013
6,770
0
6,643
6,225
0
21,511
W
5,065
852
0
2,612
9,304
6,765
642
1,143
8,161
24,907
0
W
4,909
2,147
0
4,079
8,088
3,215
250
667
7,421
0
72,325
W
Skadi
6,470
3,616
0
3,180
6,180
1,794
1,698
843
5,337
0
42,663
L
Arachne
Tameless1993
Arachne
2,047
1,721
0
338
6,230
1,604
0
2,436
3,552
0
11,216
W
Jormungandr
stevx1917
Jormungandr
3,596
1,495
0
265
7,101
3,075
386
0
7,101
20,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,745
Gold Earned
41,693
146
Minions Killed
397
0
Camps Cleared
0
1,003,259
Distance Traveled
1,375,132
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,424
673
123
9
0
288,419
0
L
Ymir
5,126
366
13
1
0
151,027
0
L
Tiamat
6,038
431
41
3
0
185,365
0
L
Izanami
5,701
407
45
3
0
167,596
0
L
Bellona
6,327
452
26
2
0
265,370
1
W
Ymir
7,571
541
37
3
0
292,511
5
W
Set
9,505
679
136
10
0
304,496
3
W
Skadi
8,019
573
70
5
0
242,221
4
L
Arachne
5,553
397
21
2
0
233,901
1
W
Jormungandr
7,174
512
31
2
0
247,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role