Player Matchup

Fenrir
Fenrir
Heilero14
Fenrir
Level 69
God Stats
19W - 11L
1,442 SR
Queue Stats
65W - 67L
1,488 Elo+
Party 3
Olorun
Olorun
LordAska69
Olorun
Level 27
God Stats
36W - 55L
1,477 SR
Queue Stats
357W - 429L
1,433 Elo+
Solo
Ares
Ares
MurcianoSalvaje
Ares
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
SergimaxX
Poseidon
Level 18
God Stats
65W - 59L
1,548 SR
Queue Stats
129W - 131L
1,489 Elo+
Party 3
Artemis
Artemis
msaezo
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,501 Elo+
Party 3
Team Averages
Level 28
1,493 SR
1,482 Elo+

VS

Team Averages
Level 15
1,576 SR
1,439 Elo+
Artemis
Artemis
Fannymagnet
Artemis
Level 22
God Stats
2W - 1L
1,880 SR
Queue Stats
55W - 42L
1,634 Elo+
Party 2
Pele
Pele
KingRyan1738
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,383 Elo+
Solo
Cthulhu
Cthulhu
Lunarment
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1
Scylla
Scylla
escanorsungod
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,358 Elo+
Party 1
Tyr
Tyr
rackasan
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 54L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Heilero14
Fenrir
19
21 / 3 / 18
13,627
1,239
21,955
12,798
9,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
LordAska69
Olorun
18
4 / 0 / 26
10,617
965
17,669
10,510
5,998
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 0 / 36
13,877
1,262
16,575
14,311
17,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
SergimaxX
Poseidon
19
13 / 0 / 29
13,238
1,203
29,780
9,113
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
msaezo
Artemis
17
0 / 2 / 28
10,241
931
9,999
9,292
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

281

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fannymagnet
Artemis
15
2 / 3 / 2
9,756
887
13,397
12,055
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 12 / 1
9,582
871
9,050
24,152
8,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Lunarment
Cthulhu
15
0 / 13 / 3
9,032
821
8,051
36,925
16,731
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
1 / 12 / 3
9,422
857
7,997
13,957
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 7 / 3
9,656
878
12,106
19,159
21,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
17
47
Kills
5
5
Deaths
47
137
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Fannymagnet
Artemis
2
3
2
1
W
Fenrir
Heilero14
Fenrir
21
3
18
10
L
1
12
1
0.13
W
Olorun
LordAska69
Olorun
4
0
26
17
L
Cthulhu
Lunarment
Cthulhu
0
13
3
0.12
W
9
0
36
27
W
Poseidon
SergimaxX
Poseidon
13
0
29
27.5
L
1
12
3
0.21
W
Artemis
msaezo
Artemis
0
2
28
7
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,978
Damage
50,601
56,024
Taken
106,248
42,362
Mitigated
56,325
12,580
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Fannymagnet
Artemis
13,397
5,989
0
1,864
12,055
4,494
0
6,613
5,442
0
36,134
W
Fenrir
Heilero14
Fenrir
21,955
7,706
0
2,527
12,798
9,169
0
2,608
9,990
0
34,740
L
9,050
2,399
0
2,265
24,152
8,957
0
11,885
12,267
0
38,368
W
Olorun
LordAska69
Olorun
17,669
10,822
2,520
3,942
10,510
5,998
0
2,715
7,620
28,841
0
L
Cthulhu
Lunarment
Cthulhu
8,051
946
128
3,285
36,925
16,731
0
25,599
11,326
23,229
0
W
16,575
1,254
0
1,544
14,311
17,906
0
4,567
9,719
23,704
0
W
Poseidon
SergimaxX
Poseidon
29,780
3,675
0
0
9,113
4,342
0
3,264
5,824
69,750
0
L
7,997
1,725
0
360
13,957
4,839
0
8,333
5,624
14,369
0
W
Artemis
msaezo
Artemis
9,999
6,847
0
2,047
9,292
4,947
0
3,474
5,693
0
20,396
L
12,106
2,157
0
1,284
19,159
21,304
0
11,594
7,565
654
22,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,600
Gold Earned
47,448
190
Minions Killed
170
11
Camps Cleared
3
1,007,580
Distance Traveled
916,520
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,756
887
43
4
2
205,130
1
W
Fenrir
13,627
1,239
26
2
7
226,186
0
L
Pele
9,582
871
59
5
0
201,443
0
W
Olorun
10,617
965
37
3
2
180,523
1
L
Cthulhu
9,032
821
31
3
0
147,588
3
W
Ares
13,877
1,262
9
1
0
224,376
1
W
Poseidon
13,238
1,203
86
8
2
219,255
0
L
Scylla
9,422
857
19
2
0
135,805
1
W
Artemis
10,241
931
32
3
0
157,240
0
L
Tyr
9,656
878
18
2
1
226,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role