Player Matchup

Olorun
Olorun
CookieTemplar300
Olorun
Level 2
God Stats
4W - 8L
1,679 SR
Queue Stats
6W - 11L
1,624 Elo+
Party 1
Jormungandr
Jormungandr
DaAnimeLover_629
Jormungandr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
308W - 336L
1,624 Elo+
Party 1
Achilles
Achilles
DaredevilDX
Achilles
Level 21
God Stats
31W - 58L
1,923 SR
Queue Stats
104W - 141L
1,594 Elo+
Party 1
Artio
Artio
Jauzzy
Artio
Level 88
God Stats
20W - 27L
1,324 SR
Queue Stats
336W - 356L
1,532 Elo+
Party 1
Nemesis
Nemesis
StrFri_
Nemesis
Level 15
God Stats
26W - 29L
1,495 SR
Queue Stats
33W - 34L
1,485 Elo+
Party 1
Team Averages
Level 26
1,584 SR
1,572 Elo+

VS

Team Averages
Level 25
1,497 SR
1,591 Elo+
Ares
Ares
Applebrisk2327
Ares
Level 17
God Stats
28W - 6L
1,754 SR
Queue Stats
73W - 47L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
BavarianBucks
Ao Kuang
Level 27
God Stats
26W - 21L
1,598 SR
Queue Stats
91W - 118L
1,547 Elo+
Solo
Nemesis
Nemesis
FeroFrank
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,606 Elo+
Solo
He Bo
He Bo
LilChubby57
He Bo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,565 Elo+
Solo
Set
Set
Teajools
Set
Level 29
God Stats
1W - 2L
1,131 SR
Queue Stats
45W - 35L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 12 / 6
11,491
1,045
15,949
17,593
7,456
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
DaAnimeLover_629
Jormungandr
17
3 / 9 / 8
11,346
1,031
19,199
21,671
22,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
DaredevilDX
Achilles
18
4 / 7 / 5
11,443
1,040
11,219
20,642
12,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
Jauzzy
Artio
16
2 / 10 / 9
10,749
977
16,002
30,158
30,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
StrFri_
Nemesis
17
2 / 14 / 7
10,803
982
11,487
26,719
13,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 33
13,649
1,241
22,883
19,269
22,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
BavarianBucks
Ao Kuang
19
17 / 2 / 9
13,130
1,194
27,144
16,776
7,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
FeroFrank
Nemesis
19
10 / 3 / 31
13,371
1,216
15,839
15,030
7,379
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 2 / 32
12,300
1,118
16,182
13,235
5,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 3 / 28
14,413
1,310
24,071
16,631
8,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
185
15
Kills
52
52
Deaths
15
35
Assists
133
Player
Kills
Deaths
Assists
KDA
W
8
5
33
4.9
W
Ao Kuang
BavarianBucks
Ao Kuang
17
2
9
10.75
L
4
12
6
0.58
L
Jormungandr
DaAnimeLover_629
Jormungandr
3
9
8
0.78
L
Achilles
DaredevilDX
Achilles
4
7
5
0.93
W
Nemesis
FeroFrank
Nemesis
10
3
31
8.5
L
Artio
Jauzzy
Artio
2
10
9
0.65
W
3
2
32
9.5
L
Nemesis
StrFri_
Nemesis
2
14
7
0.39
W
14
3
28
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,856
Damage
106,119
116,783
Taken
80,941
86,814
Mitigated
51,014
14,865
Healing
18,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,883
2,114
0
3,211
19,269
22,401
0
11,678
7,391
31,974
0
W
Ao Kuang
BavarianBucks
Ao Kuang
27,144
9,918
0
7,170
16,776
7,190
0
9,910
6,666
35,820
0
L
15,949
8,367
514
1,490
17,593
7,456
0
10,674
6,919
33,259
0
L
Jormungandr
DaAnimeLover_629
Jormungandr
19,199
5,124
0
400
21,671
22,808
0
11,440
10,231
36,076
0
L
Achilles
DaredevilDX
Achilles
11,219
2,790
0
483
20,642
12,111
0
13,237
7,405
289
36,350
W
Nemesis
FeroFrank
Nemesis
15,839
10,449
558
1,022
15,030
7,379
0
9,658
5,247
0
22,999
L
Artio
Jauzzy
Artio
16,002
1,510
3,419
5,979
30,158
30,959
0
17,545
12,613
23,806
0
W
16,182
830
418
2,925
13,235
5,548
0
7,718
5,442
44,093
0
L
Nemesis
StrFri_
Nemesis
11,487
6,064
0
2,580
26,719
13,480
0
13,313
13,406
0
29,880
W
24,071
13,364
0
3,123
16,631
8,496
0
11,541
4,915
0
46,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,832
Gold Earned
66,863
161
Minions Killed
176
3
Camps Cleared
5
996,355
Distance Traveled
1,026,686
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,649
1,241
13
1
0
190,430
0
W
Ao Kuang
13,130
1,194
15
1
2
199,855
0
L
Olorun
11,491
1,045
26
2
0
149,605
1
L
Jormungandr
11,346
1,031
34
3
0
196,160
0
L
Achilles
11,443
1,040
61
6
0
221,548
3
W
Nemesis
13,371
1,216
18
2
1
228,804
0
L
Artio
10,749
977
14
1
2
217,537
0
W
He Bo
12,300
1,118
76
7
2
205,806
2
L
Nemesis
10,803
982
26
2
1
211,505
0
W
Set
14,413
1,310
54
5
0
201,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role