Player Matchup

Odin
Odin
BrananMK1
Odin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 137L
1,395 Elo+
Party 2
Izanami
Izanami
HHydra
Izanami
Level 21
God Stats
22W - 17L
1,569 SR
Queue Stats
108W - 104L
1,417 Elo+
Party 2
Ymir
Ymir
LilJonWinters
Ymir
Level 9
God Stats
4W - 6L
1,500 SR
Queue Stats
29W - 35L
1,267 Elo+
Party 2
Anhur
Anhur
ThatWhittey
Anhur
Level 17
God Stats
2W - 2L
1,403 SR
Queue Stats
32W - 47L
1,416 Elo+
Party 2
Anubis
Anubis
VibeKingGoob
Anubis
Level 24
God Stats
25W - 25L
1,483 SR
Queue Stats
111W - 120L
1,389 Elo+
Party 2
Team Averages
Level 19
1,491 SR
1,377 Elo+

VS

Team Averages
Level 5
1,495 SR
1,438 Elo+
Achilles
Achilles
Larmael
Achilles
Level 8
God Stats
6W - 6L
1,477 SR
Queue Stats
42W - 43L
1,406 Elo+
Party 1
Nemesis
Nemesis
Papawalker
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
ThePirate14
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,428 Elo+
Party 1
Artemis
Artemis
TsiftisCENT
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
WoodenDivision
Kukulkan
Level 6
God Stats
15W - 9L
1,500 SR
Queue Stats
39W - 32L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 5 / 11
10,593
461
7,861
18,349
17,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
HHydra
Izanami
19
7 / 5 / 9
12,760
555
15,718
17,928
6,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 11
9,755
424
4,657
18,708
15,329
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 4 / 4
10,559
459
8,479
11,581
3,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
20
22 / 6 / 7
14,417
627
30,256
30,071
16,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Larmael
Achilles
15
4 / 5 / 10
10,166
442
8,611
22,820
19,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Papawalker
Nemesis
15
3 / 10 / 6
9,636
419
11,997
18,708
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
ThePirate14
Ah Puch
16
8 / 6 / 9
11,012
479
14,642
14,462
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TsiftisCENT
Artemis
13
0 / 9 / 6
8,418
366
5,690
19,552
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
18
9 / 8 / 6
11,985
521
30,563
15,872
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
61
38
Kills
24
25
Deaths
38
42
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Odin
3
5
11
1.7
W
Izanami
HHydra
Izanami
7
5
9
2.3
L
Achilles
Larmael
Achilles
4
5
10
1.8
W
1
5
11
1.3
L
Nemesis
Papawalker
Nemesis
3
10
6
0.6
W
5
4
4
1.75
L
Ah Puch
ThePirate14
Ah Puch
8
6
9
2.08
L
Artemis
TsiftisCENT
Artemis
0
9
6
0.33
W
Anubis
22
6
7
4.25
L
Kukulkan
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,971
Damage
71,503
96,637
Taken
91,414
59,240
Mitigated
41,591
28,159
Healing
13,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,861
3,482
0
365
18,349
17,100
848
8,755
9,594
0
38,348
W
Izanami
HHydra
Izanami
15,718
11,551
0
7,325
17,928
6,634
2,708
7,969
9,959
0
86,048
L
Achilles
Larmael
Achilles
8,611
2,216
0
5,073
22,820
19,898
0
8,157
14,538
0
40,855
W
4,657
868
510
790
18,708
15,329
465
7,484
11,224
34,631
0
L
Nemesis
Papawalker
Nemesis
11,997
6,371
0
1,824
18,708
5,647
457
8,417
10,241
0
35,770
W
8,479
3,571
0
1,830
11,581
3,863
7,451
4,505
7,076
0
46,574
L
Ah Puch
ThePirate14
Ah Puch
14,642
1,548
0
1,268
14,462
4,911
0
5,736
8,601
45,677
0
L
Artemis
TsiftisCENT
Artemis
5,690
1,704
0
5,234
19,552
5,931
433
4,858
14,694
0
38,242
W
Anubis
30,256
2,600
0
17,339
30,071
16,314
468
16,492
13,579
89,508
0
L
Kukulkan
30,563
3,681
0
0
15,872
5,204
0
7,745
7,952
75,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,084
Gold Earned
51,217
470
Minions Killed
332
0
Camps Cleared
0
1,949,741
Distance Traveled
1,811,965
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,593
461
53
2
0
439,201
2
W
Izanami
12,760
555
196
9
0
398,347
0
L
Achilles
10,166
442
62
3
0
381,350
6
W
Ymir
9,755
424
50
2
0
411,936
0
L
Nemesis
9,636
419
48
2
0
381,963
1
W
Anhur
10,559
459
81
4
0
350,317
0
L
Ah Puch
11,012
479
56
2
0
403,248
1
L
Artemis
8,418
366
49
2
0
288,163
5
W
Anubis
14,417
627
90
4
0
349,940
0
L
Kukulkan
11,985
521
117
5
0
357,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role