Player Matchup

Anhur
Anhur
DenNo1s
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Grossac
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
juanpa1217
Kukulkan
Level 110
God Stats
9W - 6L
1,463 SR
Queue Stats
96W - 88L
1,390 Elo+
Solo
Sol
Sol
slayeryou
Sol
Level 68
God Stats
253W - 220L
1,550 SR
Queue Stats
536W - 567L
1,472 Elo+
Solo
Sylvanus
Sylvanus
tom640
Sylvanus
Level 68
God Stats
14W - 6L
1,857 SR
Queue Stats
96W - 77L
1,604 Elo+
Party 1
Team Averages
Level 99
1,574 SR
1,493 Elo+

VS

Team Averages
Level 82
1,442 SR
1,391 Elo+
Erlang Shen
Erlang Shen
Champy111
Erlang Shen
Level 109
God Stats
15W - 17L
1,527 SR
Queue Stats
128W - 139L
1,429 Elo+
Solo
Bellona
Bellona
alemanys_GB
Bellona
Level 68
God Stats
0W - 1L
1,290 SR
Queue Stats
48W - 52L
1,412 Elo+
Party 3
Athena
Athena
lilbunnybun
Athena
Level 119
God Stats
30W - 35L
1,454 SR
Queue Stats
403W - 401L
1,352 Elo+
Party 2
Cupid
Cupid
qualian
Cupid
Level 57
God Stats
0W - 2L
1,321 SR
Queue Stats
9W - 8L
1,367 Elo+
Party 2
Agni
Agni
tomycoll
Agni
Level 58
God Stats
12W - 4L
1,621 SR
Queue Stats
30W - 42L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DenNo1s
Anhur
17
8 / 2 / 7
10,198
567
9,119
13,644
6,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Grossac
Fenrir
15
2 / 0 / 6
9,085
505
5,740
9,293
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
juanpa1217
Kukulkan
18
11 / 4 / 6
11,550
642
14,238
9,556
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 5
10,582
588
11,961
12,963
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
tom640
Sylvanus
15
2 / 1 / 13
9,490
527
9,181
13,182
12,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Champy111
Erlang Shen
14
4 / 6 / 0
8,563
476
8,822
17,244
8,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
alemanys_GB
Bellona
15
0 / 3 / 1
8,105
450
6,047
13,492
10,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
10
0 / 5 / 3
6,437
358
5,881
13,044
4,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
qualian
Cupid
14
1 / 5 / 3
8,333
463
7,913
11,706
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
13
3 / 9 / 2
8,652
481
10,628
12,580
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
28
Kills
8
8
Deaths
28
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Champy111
Erlang Shen
4
6
0
0.67
W
Anhur
DenNo1s
Anhur
8
2
7
5.75
W
Fenrir
Grossac
Fenrir
2
0
6
5
L
Bellona
alemanys_GB
Bellona
0
3
1
0.17
W
Kukulkan
juanpa1217
Kukulkan
11
4
6
3.5
L
Athena
0
5
3
0.3
L
Cupid
qualian
Cupid
1
5
3
0.5
W
5
1
5
7.5
W
Sylvanus
tom640
Sylvanus
2
1
13
8.5
L
Agni
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,239
Damage
39,291
58,638
Taken
68,066
32,335
Mitigated
31,617
28,539
Healing
12,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Champy111
Erlang Shen
8,822
4,772
0
4,601
17,244
8,707
0
8,232
9,012
0
59,686
W
Anhur
DenNo1s
Anhur
9,119
4,443
0
4,804
13,644
6,598
1,997
4,445
9,020
0
78,718
W
Fenrir
Grossac
Fenrir
5,740
344
0
4,414
9,293
3,802
0
1,756
7,349
0
52,175
L
Bellona
alemanys_GB
Bellona
6,047
562
153
1,578
13,492
10,092
0
9,030
4,462
0
47,916
W
Kukulkan
juanpa1217
Kukulkan
14,238
1,763
0
2,176
9,556
4,470
293
4,000
5,210
70,589
0
L
Athena
5,881
1,364
281
1,177
13,044
4,808
0
6,015
7,029
25,366
0
L
Cupid
qualian
Cupid
7,913
4,356
521
2,728
11,706
3,396
0
4,626
7,080
0
43,599
W
11,961
4,838
0
9,268
12,963
4,467
2,066
1,148
11,359
67,576
0
W
Sylvanus
tom640
Sylvanus
9,181
2,505
2,302
5,575
13,182
12,998
308
4,366
8,691
30,170
0
L
Agni
10,628
819
0
1,495
12,580
4,614
0
7,477
5,103
49,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,905
Gold Earned
40,090
542
Minions Killed
414
0
Camps Cleared
0
1,557,688
Distance Traveled
1,558,482
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,563
476
96
5
0
342,516
0
W
Anhur
10,198
567
119
7
0
279,646
1
W
Fenrir
9,085
505
89
5
0
366,333
2
L
Bellona
8,105
450
102
6
0
293,632
0
W
Kukulkan
11,550
642
129
7
0
339,730
10
L
Athena
6,437
358
32
2
0
321,256
6
L
Cupid
8,333
463
95
5
0
291,417
1
W
Sol
10,582
588
149
8
0
291,049
4
W
Sylvanus
9,490
527
56
3
0
280,930
7
L
Agni
8,652
481
89
5
0
309,661
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role