Player Matchup

Scylla
Scylla
BALS6934
Scylla
Level 17
God Stats
9W - 5L
1,546 SR
Queue Stats
22W - 15L
1,402 Elo+
Solo
Sol
Sol
KenDej307
Sol
Level 18
God Stats
42W - 42L
1,372 SR
Queue Stats
57W - 61L
1,289 Elo+
Solo
Neith
Neith
MeezyMe5
Neith
Level 7
God Stats
4W - 4L
1,350 SR
Queue Stats
7W - 21L
1,101 Elo+
Solo
Cupid
Cupid
emilyraeann
Cupid
Level 20
God Stats
51W - 57L
1,441 SR
Queue Stats
161W - 163L
1,332 Elo+
Solo
Artemis
Artemis
fritoRD
Artemis
Level 18
God Stats
1W - 0L
1,305 SR
Queue Stats
11W - 17L
1,276 Elo+
Solo
Team Averages
Level 16
1,403 SR
1,280 Elo+

VS

Team Averages
Level 9
1,401 SR
1,178 Elo+
Hel
Hel
Ashewinter
Hel
Level 29
God Stats
2W - 8L
1,396 SR
Queue Stats
88W - 85L
1,287 Elo+
Solo
Nemesis
Nemesis
DaRealOneA
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,040 Elo+
Party 1
Thanatos
Thanatos
Nickthaoddbeast
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,025 Elo+
Party 1
Sun Wukong
Sun Wukong
SixtySHABAZZ4
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
king carlito
Neith
Level 2
God Stats
0W - 3L
1,111 SR
Queue Stats
1W - 5L
1,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BALS6934
Scylla
20
23 / 2 / 22
15,158
1,516
25,963
7,028
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 6 / 33
13,285
1,329
22,483
15,489
10,725
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
MeezyMe5
Neith
16
1 / 1 / 25
10,153
1,015
4,661
6,736
2,267
19
9 / 5 / 29
12,204
1,220
15,468
13,541
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
fritoRD
Artemis
20
9 / 1 / 37
12,639
1,264
21,116
12,476
4,227
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
10,738
1,074
8,094
12,793
6,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
DaRealOneA
Nemesis
15
3 / 13 / 3
9,736
974
8,386
23,346
9,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
16
5 / 16 / 5
11,078
1,108
12,589
24,037
9,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SixtySHABAZZ4
Sun Wukong
15
2 / 12 / 6
9,833
983
7,863
19,558
11,736
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 9 / 8
10,423
1,042
12,106
19,339
7,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

200
Kill Participation
43
54
Kills
15
15
Deaths
56
146
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
Scylla
BALS6934
Scylla
23
2
22
17
L
Nemesis
DaRealOneA
Nemesis
3
13
3
0.35
W
12
6
33
4.75
W
Neith
MeezyMe5
Neith
1
1
25
13.5
L
Thanatos
5
16
5
0.47
L
Sun Wukong
SixtySHABAZZ4
Sun Wukong
2
12
6
0.42
W
9
5
29
4.7
W
Artemis
fritoRD
Artemis
9
1
37
27.5
L
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,691
Damage
49,038
55,270
Taken
99,073
24,482
Mitigated
44,006
16,786
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,094
1,624
658
2,434
12,793
6,214
0
7,431
5,332
49,227
0
W
Scylla
BALS6934
Scylla
25,963
6,136
0
998
7,028
2,327
0
2,131
4,737
42,212
0
L
Nemesis
DaRealOneA
Nemesis
8,386
6,133
0
3,032
23,346
9,194
0
9,986
12,858
0
10,784
W
22,483
9,993
0
5,377
15,489
10,725
0
3,758
11,368
35,562
0
W
Neith
MeezyMe5
Neith
4,661
2,485
0
309
6,736
2,267
0
375
6,248
0
11,823
L
Thanatos
12,589
5,143
0
4,624
24,037
9,193
0
10,009
13,747
0
18,545
L
Sun Wukong
SixtySHABAZZ4
Sun Wukong
7,863
3,162
0
400
19,558
11,736
0
9,260
10,118
0
16,514
W
15,468
10,497
1,064
5,071
13,541
4,936
0
655
12,819
0
32,667
W
Artemis
fritoRD
Artemis
21,116
17,123
0
3,967
12,476
4,227
0
741
11,629
0
37,228
L
12,106
5,682
0
4,438
19,339
7,669
0
10,877
8,292
0
35,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,439
Gold Earned
51,808
172
Minions Killed
155
1
Camps Cleared
0
762,928
Distance Traveled
787,854
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,738
1,074
91
9
0
136,003
0
W
Scylla
15,158
1,516
56
6
0
168,233
5
L
Nemesis
9,736
974
1
0
0
168,963
1
W
Sol
13,285
1,329
28
3
0
163,736
2
W
Neith
10,153
1,015
12
1
1
123,820
2
L
Thanatos
11,078
1,108
7
1
0
161,713
2
L
Sun Wukong
9,833
983
16
2
0
138,540
1
W
Cupid
12,204
1,220
28
3
0
155,774
0
W
Artemis
12,639
1,264
48
5
0
151,365
0
L
Neith
10,423
1,042
40
4
0
182,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role