Player Matchup

Skadi
Skadi
ALE_LEVIATHAN
Skadi
Level 79
God Stats
182W - 223L
1,406 SR
Queue Stats
453W - 641L
1,313 Elo+
Party 2
Anubis
Anubis
Chunim90
Anubis
Level 28
God Stats
27W - 26L
1,486 SR
Queue Stats
43W - 51L
1,334 Elo+
Party 2
Fenrir
Fenrir
Miraak33
Fenrir
Level 46
God Stats
19W - 28L
1,665 SR
Queue Stats
176W - 204L
1,432 Elo+
Solo
Yemoja
Yemoja
MysT Baller
Yemoja
Level 61
God Stats
24W - 31L
1,555 SR
Queue Stats
573W - 584L
1,331 Elo+
Party 1
Neith
Neith
xBIG LEBOWSKIxx
Neith
Level 25
God Stats
4W - 9L
1,369 SR
Queue Stats
89W - 91L
1,360 Elo+
Party 1
Team Averages
Level 48
1,496 SR
1,354 Elo+

VS

Team Averages
Level 44
1,423 SR
1,330 Elo+
Mulan
Mulan
Cesart98
Mulan
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 249L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
Fatman23197582
Baron Samedi
Level 46
God Stats
1W - 2L
1,245 SR
Queue Stats
44W - 62L
1,297 Elo+
Solo
Tiamat
Tiamat
Hiso-Chan
Tiamat
Level 45
God Stats
23W - 23L
1,517 SR
Queue Stats
404W - 398L
1,539 Elo+
Solo
Pele
Pele
JSkiller191
Pele
Level 49
God Stats
24W - 17L
1,718 SR
Queue Stats
164W - 195L
1,427 Elo+
Solo
Artemis
Artemis
PitolocoMcFly1
Artemis
Level 47
God Stats
2W - 5L
1,134 SR
Queue Stats
3W - 8L
1,008 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
10,069
559
8,840
8,596
3,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Chunim90
Anubis
14
4 / 5 / 3
8,601
478
11,952
12,087
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
Miraak33
Fenrir
17
14 / 3 / 3
10,546
586
12,003
11,923
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
14
0 / 2 / 10
9,018
501
5,364
13,593
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 0 / 4
9,602
533
5,817
11,736
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cesart98
Mulan
16
4 / 5 / 3
9,714
540
6,525
15,866
10,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Fatman23197582
Baron Samedi
13
1 / 3 / 3
7,738
430
4,584
11,964
7,091
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
Hiso-Chan
Tiamat
11
0 / 7 / 4
7,069
393
7,500
11,078
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 3 / 0
9,089
505
10,142
13,530
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 4 / 0
7,257
403
7,819
9,027
2,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
22
Kills
12
14
Deaths
22
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
L
Mulan
Cesart98
Mulan
4
5
3
1.1
W
Anubis
Chunim90
Anubis
4
5
3
1.1
L
Baron Samedi
Fatman23197582
Baron Samedi
1
3
3
0.83
L
Tiamat
Hiso-Chan
Tiamat
0
7
4
0.29
L
7
3
0
2.33
W
Fenrir
Miraak33
Fenrir
14
3
3
5.17
W
Yemoja
0
2
10
2.5
L
0
4
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,976
Damage
36,570
57,935
Taken
61,465
24,291
Mitigated
31,773
18,919
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,840
4,076
0
0
8,596
3,000
2,307
0
8,596
0
59,973
L
Mulan
Cesart98
Mulan
6,525
1,468
0
2,578
15,866
10,711
463
1,862
13,942
0
60,188
W
Anubis
Chunim90
Anubis
11,952
1,377
777
4,193
12,087
5,467
1,542
3,790
8,297
37,902
0
L
Baron Samedi
Fatman23197582
Baron Samedi
4,584
1,590
382
5,124
11,964
7,091
132
6,344
5,094
26,445
0
L
Tiamat
Hiso-Chan
Tiamat
7,500
770
417
2,528
11,078
6,717
494
4,068
6,540
32,147
0
L
10,142
1,404
0
4,364
13,530
4,409
0
2,432
10,910
0
53,951
W
Fenrir
Miraak33
Fenrir
12,003
2,891
0
3,916
11,923
5,459
0
2,063
9,860
0
50,582
W
Yemoja
5,364
1,348
1,257
2,696
13,593
6,196
887
3,973
9,620
35,237
0
L
7,819
3,833
0
1,720
9,027
2,845
606
1,364
7,663
0
38,992
W
5,817
2,282
0
6,080
11,736
4,169
1,239
2,258
9,478
0
66,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,836
Gold Earned
40,867
434
Minions Killed
342
0
Camps Cleared
0
1,638,237
Distance Traveled
1,554,163
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,069
559
123
7
0
338,730
1
L
Mulan
9,714
540
129
7
0
313,996
0
W
Anubis
8,601
478
63
4
0
270,642
7
L
Baron Samedi
7,738
430
45
3
0
238,179
0
L
Tiamat
7,069
393
44
2
0
313,342
2
L
Pele
9,089
505
68
4
0
387,468
7
W
Fenrir
10,546
586
69
4
0
396,248
0
W
Yemoja
9,018
501
54
3
0
338,964
1
L
Artemis
7,257
403
56
3
0
301,178
3
W
Neith
9,602
533
125
7
0
293,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role