Player Matchup

Fenrir
Fenrir
BadBo0y-is-back
Fenrir
Level 29
God Stats
65W - 62L
1,407 SR
Queue Stats
712W - 699L
1,446 Elo+
Solo
Hades
Hades
EMILJOBOSS
Hades
Level 3
God Stats
2W - 1L
1,596 SR
Queue Stats
19W - 20L
1,291 Elo+
Party 1
Amaterasu
Amaterasu
Mrsnipero24
Amaterasu
Level 27
God Stats
5W - 8L
1,779 SR
Queue Stats
109W - 97L
1,590 Elo+
Party 1
Yemoja
Yemoja
MwDuel29
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,677 Elo+
Party 1
Cupid
Cupid
juandavid051810
Cupid
Level 30
God Stats
2W - 4L
1,659 SR
Queue Stats
63W - 62L
1,635 Elo+
Solo
Team Averages
Level 23
1,588 SR
1,528 Elo+

VS

Team Averages
Level 15
1,593 SR
1,583 Elo+
Anhur
Anhur
BM Jeeves
Anhur
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,648 Elo+
Solo
Achilles
Achilles
BolivianDevil
Achilles
Level 29
God Stats
51W - 49L
1,515 SR
Queue Stats
650W - 697L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
Dash43567
Ao Kuang
Level 14
God Stats
4W - 0L
1,812 SR
Queue Stats
53W - 36L
1,633 Elo+
Solo
Mulan
Mulan
Destroyahking
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,511 Elo+
Solo
Bellona
Bellona
Emeraldhands19
Bellona
Level 14
God Stats
8W - 5L
1,636 SR
Queue Stats
44W - 44L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 4
10,677
508
10,229
20,004
7,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
3
0 / 2 / 0
5,755
274
627
1,396
398
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Mrsnipero24
Amaterasu
15
4 / 6 / 5
10,176
485
12,304
18,549
14,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
MwDuel29
Yemoja
15
7 / 3 / 6
9,717
463
14,775
26,416
22,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 7 / 6
9,742
464
8,446
17,986
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BM Jeeves
Anhur
20
4 / 2 / 3
12,374
589
11,145
12,367
6,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
BolivianDevil
Achilles
17
5 / 8 / 4
11,679
556
15,402
21,708
12,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Dash43567
Ao Kuang
19
11 / 1 / 1
12,752
607
21,436
24,212
10,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 8 / 4
10,065
479
4,699
14,450
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 2 / 6
11,895
566
13,669
18,930
14,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
20
Kills
24
24
Deaths
21
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
BM Jeeves
Anhur
4
2
3
2.75
L
6
6
4
1.33
W
Achilles
BolivianDevil
Achilles
5
8
4
0.88
W
Ao Kuang
Dash43567
Ao Kuang
11
1
1
11.5
W
1
8
4
0.38
L
Hades
0
2
0
0
W
3
2
6
3
L
Amaterasu
Mrsnipero24
Amaterasu
4
6
5
1.08
L
Yemoja
MwDuel29
Yemoja
7
3
6
3.33
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,381
Damage
66,351
84,351
Taken
91,667
50,836
Mitigated
55,102
28,544
Healing
34,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BM Jeeves
Anhur
11,145
4,891
0
190
12,367
6,965
3,722
969
11,348
0
109,884
L
10,229
4,025
0
5,719
20,004
7,989
0
6,133
13,871
0
65,175
W
Achilles
BolivianDevil
Achilles
15,402
8,114
450
7,227
21,708
12,850
1,316
2,031
19,597
0
69,834
W
Ao Kuang
Dash43567
Ao Kuang
21,436
8,473
0
16,125
24,212
10,487
1,964
5,773
18,339
92,059
0
W
4,699
1,925
0
409
14,450
10,644
1,573
3,406
11,019
0
42,631
L
Hades
627
464
0
56
1,396
398
168
799
597
3,134
0
W
13,669
6,510
0
10,443
18,930
14,156
688
3,223
15,382
0
76,577
L
Amaterasu
Mrsnipero24
Amaterasu
12,304
6,705
0
3,302
18,549
14,400
446
3,723
14,826
0
32,750
L
Yemoja
MwDuel29
Yemoja
14,775
5,485
1,680
11,002
26,416
22,432
0
9,290
17,126
53,104
0
L
8,446
4,857
271
6,514
17,986
5,617
0
1,491
16,495
0
59,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,067
Gold Earned
58,765
358
Minions Killed
577
0
Camps Cleared
0
1,486,047
Distance Traveled
1,873,530
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,374
589
153
7
0
368,411
4
L
Fenrir
10,677
508
116
6
0
405,139
2
W
Achilles
11,679
556
89
4
0
376,468
4
W
Ao Kuang
12,752
607
127
6
0
415,509
1
W
Mulan
10,065
479
73
3
0
317,746
0
L
Hades
5,755
274
7
0
0
46,683
0
W
Bellona
11,895
566
135
6
0
395,396
0
L
Amaterasu
10,176
485
50
2
0
359,458
0
L
Yemoja
9,717
463
80
4
0
335,532
2
L
Cupid
9,742
464
105
5
0
339,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role