Player Matchup

Chaac
Chaac
Aftermaph
Chaac
Level 29
God Stats
3W - 8L
1,268 SR
Queue Stats
37W - 43L
1,406 Elo+
Solo
Nu Wa
Nu Wa
KingAzulon
Nu Wa
Level 26
God Stats
75W - 61L
1,625 SR
Queue Stats
94W - 90L
1,572 Elo+
Party 1
Izanami
Izanami
SleazySadist
Izanami
Level 46
God Stats
2W - 0L
1,441 SR
Queue Stats
7W - 7L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
chibijaxie
Danzaburou
Level 27
God Stats
62W - 54L
1,568 SR
Queue Stats
93W - 96L
1,586 Elo+
Party 1
Chang'e
Chang'e
taleniskey
Chang'e
Level 23
God Stats
10W - 7L
1,620 SR
Queue Stats
45W - 34L
1,590 Elo+
Party 1
Team Averages
Level 30
1,504 SR
1,516 Elo+

VS

Team Averages
Level 21
1,492 SR
1,419 Elo+
Anhur
Anhur
Endershadow1407
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,373 Elo+
Solo
Ullr
Ullr
Hyper E1ite
Ullr
Level 25
God Stats
18W - 8L
1,611 SR
Queue Stats
26W - 16L
1,519 Elo+
Party 2
Janus
Janus
PastorWisky
Janus
Level 28
God Stats
38W - 39L
1,490 SR
Queue Stats
85W - 94L
1,447 Elo+
Party 2
Jormungandr
Jormungandr
cavaleiro-vazio
Jormungandr
Level 8
God Stats
5W - 8L
1,359 SR
Queue Stats
87W - 75L
1,377 Elo+
Solo
Eset
Eset
iCer3iGn
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aftermaph
Chaac
19
8 / 0 / 17
12,674
1,152
12,200
10,998
11,255
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
19
9 / 0 / 22
12,993
1,181
21,444
12,224
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SleazySadist
Izanami
18
4 / 4 / 19
11,345
1,031
13,749
14,362
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
chibijaxie
Danzaburou
19
12 / 3 / 17
13,682
1,244
20,325
12,170
4,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
taleniskey
Chang'e
18
5 / 3 / 22
12,096
1,100
15,530
14,300
5,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

226

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 3
10,374
943
8,586
20,359
6,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 7 / 5
10,547
959
7,395
16,824
5,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 4 / 4
11,104
1,009
21,314
15,766
5,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
cavaleiro-vazio
Jormungandr
17
1 / 12 / 5
10,464
951
12,889
26,476
11,348
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
16
2 / 3 / 5
10,473
952
8,823
10,869
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
32
38
Kills
10
10
Deaths
38
97
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aftermaph
Chaac
8
0
17
16.5
L
2
12
3
0.29
L
1
7
5
0.5
W
Nu Wa
9
0
22
20
L
4
4
4
1.5
W
Izanami
SleazySadist
Izanami
4
4
19
3.38
L
Jormungandr
cavaleiro-vazio
Jormungandr
1
12
5
0.29
W
Danzaburou
chibijaxie
Danzaburou
12
3
17
6.83
L
Eset
2
3
5
1.5
W
Chang'e
taleniskey
Chang'e
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,248
Damage
59,007
64,054
Taken
90,294
32,900
Mitigated
33,015
19,568
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aftermaph
Chaac
12,200
1,083
0
5,538
10,998
11,255
0
5,827
5,171
4,492
27,330
L
8,586
3,454
0
773
20,359
6,880
0
8,124
11,865
0
30,977
L
7,395
5,062
0
1,235
16,824
5,407
0
7,984
8,632
0
38,842
W
Nu Wa
21,444
5,972
0
1,697
12,224
5,063
0
9,521
2,703
39,095
0
L
21,314
279
492
3,757
15,766
5,536
0
6,029
9,569
44,776
0
W
Izanami
SleazySadist
Izanami
13,749
11,646
0
2,774
14,362
5,818
0
9,719
4,643
0
29,482
L
Jormungandr
cavaleiro-vazio
Jormungandr
12,889
4,075
0
912
26,476
11,348
0
10,275
15,787
36,217
0
W
Danzaburou
chibijaxie
Danzaburou
20,325
9,817
0
2,621
12,170
4,794
0
7,968
4,202
0
36,278
L
Eset
8,823
176
335
17
10,869
3,844
0
4,463
6,256
34,102
0
W
Chang'e
taleniskey
Chang'e
15,530
180
2,355
4,583
14,300
5,970
0
9,991
4,309
37,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,790
Gold Earned
52,962
218
Minions Killed
252
5
Camps Cleared
8
1,060,482
Distance Traveled
960,836
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,674
1,152
34
3
1
232,018
1
L
Anhur
10,374
943
36
3
0
165,570
2
L
Ullr
10,547
959
51
5
4
180,448
0
W
Nu Wa
12,993
1,181
51
5
1
221,809
0
L
Janus
11,104
1,009
52
5
2
230,012
0
W
Izanami
11,345
1,031
42
4
1
178,632
0
L
Jormungandr
10,464
951
51
5
0
154,603
0
W
Danzaburou
13,682
1,244
41
4
1
204,655
0
L
Eset
10,473
952
62
6
2
230,203
0
W
Chang'e
12,096
1,100
50
5
1
223,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role