Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
GohstvanHunter
Jormungandr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,344 Elo+
Party 2
Tiamat
Tiamat
ZOMBIEMANCAT
Tiamat
Level 45
God Stats
32W - 17L
1,613 SR
Queue Stats
79W - 69L
1,520 Elo+
Solo
Team Averages
Level 58
1,538 SR
1,455 Elo+

VS

Team Averages
Level 78
1,512 SR
1,497 Elo+
Freya
Freya
Captain Cleet
Freya
Level 105
God Stats
5W - 3L
1,784 SR
Queue Stats
81W - 89L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
DieselLord69
Heimdallr
Level 44
God Stats
9W - 12L
1,558 SR
Queue Stats
118W - 134L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GardenParty442
Cu Chulainn
Level 84
God Stats
3W - 6L
1,194 SR
Queue Stats
102W - 111L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 2 / 5
7,860
715
3,683
7,243
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
GohstvanHunter
Jormungandr
10
0 / 0 / 7
6,978
634
6,349
6,778
4,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
12
5 / 0 / 2
8,205
746
6,939
4,598
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,753
614
5,548
5,511
2,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
DieselLord69
Heimdallr
10
1 / 1 / 0
6,917
629
4,435
6,657
2,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
GardenParty442
Cu Chulainn
8
1 / 6 / 0
6,630
603
4,434
10,262
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
7
Kills
2
2
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
5
2.25
L
0
0
2
1
L
Heimdallr
DieselLord69
Heimdallr
1
1
0
1
L
Cu Chulainn
GardenParty442
Cu Chulainn
1
6
0
0.17
W
Jormungandr
GohstvanHunter
Jormungandr
0
0
7
3.5
W
Tiamat
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,971
Damage
14,417
18,619
Taken
22,430
11,315
Mitigated
10,321
4,499
Healing
3,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,683
1,152
0
757
7,243
2,477
765
1,639
5,604
0
27,350
L
5,548
1,632
0
2,589
5,511
2,208
0
2,587
2,699
20,649
0
L
Heimdallr
DieselLord69
Heimdallr
4,435
822
0
1,373
6,657
2,248
0
4,431
1,798
0
28,090
L
Cu Chulainn
GardenParty442
Cu Chulainn
4,434
916
0
0
10,262
5,865
0
5,235
4,569
0
15,396
W
Jormungandr
GohstvanHunter
Jormungandr
6,349
1,878
687
1,150
6,778
4,771
0
2,691
4,087
16,396
0
W
Tiamat
6,939
854
0
1,905
4,598
4,067
306
1,238
3,360
26,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,043
Gold Earned
20,300
109
Minions Killed
110
0
Camps Cleared
0
644,665
Distance Traveled
559,602
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,860
715
49
4
0
225,114
1
L
Freya
6,753
614
32
3
0
196,306
4
L
Heimdallr
6,917
629
54
5
0
188,030
2
L
Cu Chulainn
6,630
603
24
2
0
175,266
0
W
Jormungandr
6,978
634
10
1
0
189,364
3
W
Tiamat
8,205
746
50
5
0
230,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role