Player Matchup

Thanatos
Thanatos
Alpha2772
Thanatos
Level 157
God Stats
3W - 2L
1,653 SR
Queue Stats
124W - 104L
1,629 Elo+
Party 1
Ares
Ares
Pinewoods
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
TPP2412
Tiamat
Level 129
God Stats
1W - 1L
1,668 SR
Queue Stats
93W - 67L
1,653 Elo+
Party 1
Arachne
Arachne
rKid4205723
Arachne
Level 59
God Stats
19W - 9L
1,609 SR
Queue Stats
43W - 27L
1,725 Elo+
Party 1
Anhur
Anhur
thetoaster5692
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,742 Elo+
Party 1
Team Averages
Level 77
1,586 SR
1,650 Elo+

VS

Team Averages
Level 39
1,498 SR
1,494 Elo+
Janus
Janus
CapitãoCrespo
Janus
Level 49
God Stats
2W - 4L
1,285 SR
Queue Stats
160W - 153L
1,510 Elo+
Party 3
Jing Wei
Jing Wei
ItComes
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,531 Elo+
Party 2
Thanatos
Thanatos
OMaisCosminDeles
Thanatos
Level 39
God Stats
5W - 7L
1,471 SR
Queue Stats
221W - 213L
1,471 Elo+
Party 3
Ymir
Ymir
PelioTheLegend
Ymir
Level 36
God Stats
2W - 5L
1,500 SR
Queue Stats
88W - 84L
1,436 Elo+
Party 3
Nike
Nike
WubbaFluff
Nike
Level 49
God Stats
1W - 1L
1,732 SR
Queue Stats
51W - 42L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alpha2772
Thanatos
11
3 / 3 / 3
6,305
573
5,692
7,871
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
10
2 / 2 / 7
6,238
567
2,242
6,791
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
TPP2412
Tiamat
14
5 / 0 / 3
8,149
741
7,234
5,250
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
rKid4205723
Arachne
10
4 / 3 / 3
6,270
570
3,143
6,881
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
7 / 2 / 2
6,922
629
6,235
6,724
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
6,392
581
4,606
6,573
1,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ItComes
Jing Wei
9
2 / 4 / 0
5,488
499
2,543
5,017
707
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
3 / 5 / 3
6,236
567
3,822
7,214
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 1
4,764
433
1,245
5,944
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 4 / 2
5,216
474
4,831
7,793
3,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
21
Kills
10
10
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alpha2772
Thanatos
3
3
3
1.5
L
4
4
1
1.13
L
Jing Wei
ItComes
Jing Wei
2
4
0
0.5
L
3
5
3
0.9
L
0
4
1
0.13
W
Ares
2
2
7
2.75
W
Tiamat
TPP2412
Tiamat
5
0
3
6.5
L
1
4
2
0.5
W
Arachne
rKid4205723
Arachne
4
3
3
1.83
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,546
Damage
17,047
33,517
Taken
32,541
14,136
Mitigated
11,034
12,931
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alpha2772
Thanatos
5,692
1,603
0
5,970
7,871
2,376
636
677
6,994
0
30,548
L
4,606
185
0
1,190
6,573
1,834
0
2,855
3,492
30,495
0
L
Jing Wei
ItComes
Jing Wei
2,543
1,660
0
954
5,017
707
0
315
4,702
0
21,400
L
3,822
1,240
0
4,004
7,214
1,935
0
2,684
4,380
0
19,127
L
1,245
423
0
840
5,944
2,616
0
1,847
4,097
11,450
0
W
Ares
2,242
172
0
688
6,791
3,441
111
862
5,929
9,119
0
W
Tiamat
TPP2412
Tiamat
7,234
1,145
0
2,364
5,250
4,437
705
1,875
3,350
46,098
0
L
4,831
1,816
0
1,780
7,793
3,942
0
1,321
6,394
219
17,949
W
Arachne
rKid4205723
Arachne
3,143
2,586
0
1,033
6,881
2,030
321
847
5,959
0
25,966
W
6,235
3,424
0
2,876
6,724
1,852
1,496
1,791
4,933
0
43,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,884
Gold Earned
28,096
303
Minions Killed
230
0
Camps Cleared
0
1,020,415
Distance Traveled
1,022,213
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,305
573
46
4
0
207,182
2
L
Janus
6,392
581
71
6
0
199,188
1
L
Jing Wei
5,488
499
66
6
0
189,258
0
L
Thanatos
6,236
567
38
3
0
234,382
1
L
Ymir
4,764
433
17
2
0
198,385
0
W
Ares
6,238
567
9
1
0
200,839
0
W
Tiamat
8,149
741
107
10
0
214,567
2
L
Nike
5,216
474
38
3
0
201,000
0
W
Arachne
6,270
570
54
5
0
222,056
0
W
Anhur
6,922
629
87
8
0
175,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role