Player Matchup

Cu Chulainn
Cu Chulainn
Chidori Ninja 7
Cu Chulainn
Level 86
God Stats
22W - 22L
1,528 SR
Queue Stats
108W - 102L
1,483 Elo+
Party 1
Athena
Athena
Grey Reaper765
Athena
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,425 Elo+
Party 1
Ymir
Ymir
MadaraGodOfHell
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
Mista J9700
Cthulhu
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
329W - 337L
1,470 Elo+
Party 1
Cerberus
Cerberus
Tofumonster1100
Cerberus
Level 11
God Stats
2W - 3L
1,513 SR
Queue Stats
39W - 54L
1,473 Elo+
Party 1
Team Averages
Level 39
1,508 SR
1,455 Elo+

VS

Team Averages
Level 18
1,518 SR
1,498 Elo+
Jormungandr
Jormungandr
GUNDAMxDYNAMES
Jormungandr
Level 28
God Stats
2W - 4L
1,750 SR
Queue Stats
37W - 57L
1,433 Elo+
Solo
Tyr
Tyr
NoRole_DNG
Tyr
Level 5
God Stats
1W - 1L
1,723 SR
Queue Stats
17W - 12L
1,717 Elo+
Solo
Thanatos
Thanatos
Reyes_920
Thanatos
Level 19
God Stats
28W - 37L
1,464 SR
Queue Stats
68W - 78L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
ddgo94
Zhong Kui
Level 26
God Stats
9W - 9L
1,570 SR
Queue Stats
80W - 79L
1,492 Elo+
Solo
Fenrir
Fenrir
ghoouull2001
Fenrir
Level 13
God Stats
1W - 3L
1,082 SR
Queue Stats
13W - 20L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chidori Ninja 7
Cu Chulainn
13
7 / 2 / 10
9,113
1,302
9,827
8,318
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 2 / 13
7,867
1,124
4,471
8,835
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 11
7,249
1,036
4,875
7,053
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Mista J9700
Cthulhu
14
5 / 2 / 12
8,576
1,225
12,762
10,012
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cerberus
14
4 / 2 / 12
8,235
1,176
8,825
12,629
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

372

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GUNDAMxDYNAMES
Jormungandr
12
2 / 3 / 5
7,408
1,058
10,764
10,470
7,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 4 / 3
7,682
1,097
9,764
11,933
9,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Reyes_920
Thanatos
11
1 / 1 / 4
6,660
951
1,357
2,063
654
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
ddgo94
Zhong Kui
12
2 / 7 / 4
7,241
1,034
13,678
13,249
7,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
11
1 / 5 / 3
6,537
934
5,330
8,293
4,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
20
Kills
9
9
Deaths
20
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Chidori Ninja 7
Cu Chulainn
7
2
10
6
L
Jormungandr
GUNDAMxDYNAMES
Jormungandr
2
3
5
1.5
W
2
2
13
4.25
W
2
1
11
7.5
W
Cthulhu
Mista J9700
Cthulhu
5
2
12
5.5
L
3
4
3
1.13
L
Thanatos
Reyes_920
Thanatos
1
1
4
3
W
Cerberus
4
2
12
5
L
Zhong Kui
ddgo94
Zhong Kui
2
7
4
0.57
L
Fenrir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,760
Damage
40,893
46,847
Taken
46,008
28,595
Mitigated
29,652
14,081
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Chidori Ninja 7
Cu Chulainn
9,827
3,084
660
870
8,318
7,568
0
4,735
3,315
0
19,549
L
Jormungandr
GUNDAMxDYNAMES
Jormungandr
10,764
2,513
0
465
10,470
7,950
0
5,794
4,676
23,442
0
W
4,471
1,779
0
492
8,835
5,451
0
4,473
4,162
8,214
0
W
4,875
1,067
0
366
7,053
5,251
0
4,285
2,643
7,250
0
W
Cthulhu
Mista J9700
Cthulhu
12,762
1,464
2,099
3,248
10,012
5,012
0
4,305
5,533
22,926
0
L
9,764
1,397
0
2,378
11,933
9,450
0
8,788
3,145
179
20,190
L
Thanatos
Reyes_920
Thanatos
1,357
0
0
552
2,063
654
0
830
1,233
0
2,845
W
Cerberus
8,825
1,392
1,579
4,767
12,629
5,313
0
6,381
5,973
17,615
0
L
Zhong Kui
ddgo94
Zhong Kui
13,678
3,548
0
632
13,249
7,333
0
8,860
4,389
22,647
0
L
Fenrir
5,330
1,286
0
99
8,293
4,265
0
6,661
1,632
132
6,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,040
Gold Earned
35,528
97
Minions Killed
72
3
Camps Cleared
4
660,619
Distance Traveled
526,462
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,113
1,302
29
4
3
135,134
0
L
Jormungandr
7,408
1,058
17
2
1
120,126
2
W
Athena
7,867
1,124
7
1
0
137,834
0
W
Ymir
7,249
1,036
2
0
0
110,844
0
W
Cthulhu
8,576
1,225
30
4
0
144,562
0
L
Tyr
7,682
1,097
29
4
0
132,293
0
L
Thanatos
6,660
951
3
0
1
56,121
0
W
Cerberus
8,235
1,176
29
4
0
132,245
0
L
Zhong Kui
7,241
1,034
20
3
2
93,983
0
L
Fenrir
6,537
934
3
0
0
123,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role