Player Matchup

Vamana
Vamana
Bruhklic
Vamana
Level 17
God Stats
6W - 9L
1,720 SR
Queue Stats
78W - 70L
1,824 Elo+
Solo
Apollo
Apollo
Matmau
Apollo
Level 7
God Stats
3W - 3L
1,210 SR
Queue Stats
31W - 28L
1,438 Elo+
Party 1
Anhur
Anhur
PAULINPRAY
Anhur
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,730 Elo+
Party 1
Cthulhu
Cthulhu
Piccoloz
Cthulhu
Level 6
God Stats
14W - 10L
1,759 SR
Queue Stats
15W - 12L
1,490 Elo+
Party 1
Chronos
Chronos
TiTianobilao
Chronos
Level 14
God Stats
2W - 1L
1,790 SR
Queue Stats
22W - 18L
1,486 Elo+
Solo
Team Averages
Level 9
1,596 SR
1,594 Elo+

VS

Team Averages
Level 23
1,594 SR
1,446 Elo+
Cu Chulainn
Cu Chulainn
Delrealfa
Cu Chulainn
Level 26
God Stats
18W - 21L
1,422 SR
Queue Stats
129W - 122L
1,488 Elo+
Party 2
Ao Kuang
Ao Kuang
GamerBR227
Ao Kuang
Level 27
God Stats
17W - 10L
1,705 SR
Queue Stats
305W - 313L
1,471 Elo+
Party 2
Scylla
Scylla
Gustavlim
Scylla
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,354 Elo+
Solo
Anhur
Anhur
elbuaso
Anhur
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 84L
1,405 Elo+
Solo
Fenrir
Fenrir
st4rk04
Fenrir
Level 27
God Stats
8W - 5L
1,845 SR
Queue Stats
172W - 172L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bruhklic
Vamana
16
2 / 3 / 0
10,103
505
6,098
16,889
11,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Matmau
Apollo
15
8 / 11 / 2
10,202
510
19,101
18,296
6,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
11
3 / 13 / 1
7,596
380
4,912
17,618
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Piccoloz
Cthulhu
11
1 / 11 / 5
8,174
409
9,606
23,946
15,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Chronos
TiTianobilao
Chronos
1
0 / 0 / 0
5,259
263
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Delrealfa
Cu Chulainn
18
0 / 0 / 9
11,077
554
12,781
15,216
15,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
GamerBR227
Ao Kuang
16
10 / 3 / 8
11,159
558
13,128
16,773
6,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Gustavlim
Scylla
13
1 / 5 / 8
9,094
455
6,840
10,613
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
elbuaso
Anhur
18
14 / 4 / 7
12,296
615
16,655
23,981
9,340
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
st4rk04
Fenrir
18
13 / 3 / 6
12,136
607
16,225
23,437
10,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
14
Kills
38
38
Deaths
15
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Vamana
Bruhklic
Vamana
2
3
0
0.67
W
Cu Chulainn
Delrealfa
Cu Chulainn
0
0
9
4.5
W
Ao Kuang
GamerBR227
Ao Kuang
10
3
8
4.67
W
Scylla
Gustavlim
Scylla
1
5
8
1
L
Apollo
Matmau
Apollo
8
11
2
0.82
L
Anhur
3
13
1
0.27
L
Cthulhu
Piccoloz
Cthulhu
1
11
5
0.32
L
Chronos
TiTianobilao
Chronos
0
0
0
0
W
Anhur
elbuaso
Anhur
14
4
7
4.38
W
Fenrir
st4rk04
Fenrir
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,717
Damage
65,629
76,749
Taken
90,020
38,961
Mitigated
45,083
8,342
Healing
39,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Bruhklic
Vamana
6,098
2,483
0
4,168
16,889
11,867
774
5,949
10,440
0
59,369
W
Cu Chulainn
Delrealfa
Cu Chulainn
12,781
1,548
0
5,177
15,216
15,428
216
2,490
12,726
13,821
67,941
W
Ao Kuang
GamerBR227
Ao Kuang
13,128
4,843
0
6,510
16,773
6,438
830
3,887
12,886
60,329
0
W
Scylla
Gustavlim
Scylla
6,840
1,501
0
1,084
10,613
3,426
1,533
695
9,918
40,675
0
L
Apollo
Matmau
Apollo
19,101
10,935
0
720
18,296
6,724
576
5,504
12,717
0
67,653
L
Anhur
4,912
3,069
0
1,565
17,618
4,529
63
5,120
12,448
0
15,478
L
Cthulhu
Piccoloz
Cthulhu
9,606
812
601
1,288
23,946
15,841
44
5,927
17,919
22,380
0
L
Chronos
TiTianobilao
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
elbuaso
Anhur
16,655
8,805
0
13,192
23,981
9,340
5,487
4,148
19,833
0
85,653
W
Fenrir
st4rk04
Fenrir
16,225
9,827
0
13,754
23,437
10,451
2,567
3,236
20,201
0
69,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,334
Gold Earned
55,762
271
Minions Killed
488
0
Camps Cleared
0
1,341,875
Distance Traveled
1,872,384
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,103
505
126
6
0
381,842
0
W
Cu Chulainn
11,077
554
150
8
0
403,891
5
W
Ao Kuang
11,159
558
79
4
0
363,953
6
W
Scylla
9,094
455
51
3
0
362,843
4
L
Apollo
10,202
510
95
5
0
316,104
3
L
Anhur
7,596
380
27
1
0
290,234
0
L
Cthulhu
8,174
409
23
1
0
353,695
0
L
Chronos
5,259
263
0
0
0
0
0
W
Anhur
12,296
615
105
5
0
323,446
2
W
Fenrir
12,136
607
103
5
0
418,251
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role