Player Matchup

Yemoja
Yemoja
LadyJessica
Yemoja
Level 27
God Stats
6W - 2L
1,821 SR
Queue Stats
50W - 53L
1,457 Elo+
Solo
Hou Yi
Hou Yi
YankWankerman
Hou Yi
Level 109
God Stats
21W - 17L
1,565 SR
Queue Stats
151W - 91L
1,523 Elo+
Party 2
Vulcan
Vulcan
Ävare
Vulcan
Level 123
God Stats
1W - 1L
1,382 SR
Queue Stats
121W - 76L
1,588 Elo+
Party 2
Team Averages
Level 86
1,589 SR
1,522 Elo+

VS

Team Averages
Level 12
1,581 SR
1,614 Elo+
Bakasura
Bakasura
A MALPAKA
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,700 Elo+
Party 1
Medusa
Medusa
EaterOCrayons
Medusa
Level 24
God Stats
3W - 3L
1,744 SR
Queue Stats
92W - 113L
1,442 Elo+
Solo
Tiamat
Tiamat
bigjewhours69
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
2 / 0 / 21
8,151
906
3,474
4,604
3,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
8 / 0 / 16
8,339
927
10,804
5,836
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Ävare
Vulcan
12
14 / 0 / 9
9,154
1,017
9,344
5,468
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A MALPAKA
Bakasura
7
0 / 15 / 0
5,427
603
4,121
14,465
5,599
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 0
5,938
660
3,708
5,740
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 7 / 0
5,742
638
2,841
7,252
4,354
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
0
24
Kills
0
0
Deaths
24
46
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
A MALPAKA
Bakasura
0
15
0
0
L
0
2
0
0
W
Yemoja
2
0
21
12.5
W
8
0
16
16
L
0
7
0
0
W
Vulcan
Ävare
Vulcan
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,622
Damage
10,670
15,908
Taken
27,457
8,045
Mitigated
12,519
6,898
Healing
1,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
A MALPAKA
Bakasura
4,121
2,397
0
312
14,465
5,599
0
6,731
7,621
0
6,325
L
3,708
605
0
761
5,740
2,566
0
2,196
3,487
0
28,326
W
Yemoja
3,474
1,436
2,589
683
4,604
3,526
784
645
3,827
12,925
0
W
10,804
5,631
0
2,700
5,836
2,113
1,691
1,180
4,321
0
23,680
L
2,841
345
0
732
7,252
4,354
0
3,580
3,505
11,064
0
W
Vulcan
Ävare
Vulcan
9,344
5,430
0
926
5,468
2,406
707
1,056
4,208
38,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,644
Gold Earned
17,107
116
Minions Killed
81
0
Camps Cleared
0
484,293
Distance Traveled
400,947
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,427
603
7
1
0
134,727
0
L
Medusa
5,938
660
57
6
0
138,779
4
W
Yemoja
8,151
906
19
2
0
151,122
2
W
Hou Yi
8,339
927
29
3
0
152,812
0
L
Tiamat
5,742
638
17
2
0
127,441
0
W
Vulcan
9,154
1,017
68
8
0
180,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role