Player Matchup

Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cthulhu
Cthulhu
Gold III
Kitsunenoyoru
Cthulhu
Gold III
Level 158
God Stats
15W - 22L
1,426 SR
Queue Stats
69W - 74L
1,540 MMR
Party 1
Chang'e
Chang'e
Gold IV
NightlSolitary
Chang'e
Gold IV
Level 158
God Stats
10W - 7L
1,723 SR
Queue Stats
69W - 74L
1,494 MMR
Party 1
Anhur
Anhur
Silver II
SaturnoX_Xbr
Anhur
Silver II
Level 145
God Stats
1W - 0L
1,305 SR
Queue Stats
8W - 7L
1,512 MMR
Party 3
Loki
Loki
Bronze III
julio gow
Loki
Bronze III
Level 108
God Stats
2W - 1L
1,457 SR
Queue Stats
27W - 32L
1,505 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,482 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,570 SR
1,513 MMR
Baron Samedi
Baron Samedi
Gold II
KINGjosh2335
Baron Samedi
Gold II
Level 132
God Stats
21W - 13L
1,727 SR
Queue Stats
299W - 302L
1,640 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
MrCrucial XD
Sylvanus
Gold IV
Level 127
God Stats
2W - 3L
1,561 SR
Queue Stats
222W - 233L
1,399 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
NateMcFlurry
Cernunnos
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,518 MMR
Solo
The Morrigan
The Morrigan
Gold II
ThatBoiDemiYT
The Morrigan
Gold II
Level 149
God Stats
17W - 20L
1,493 SR
Queue Stats
473W - 481L
1,504 MMR
Solo
Fenrir
Fenrir
Gold II
Yodasjr
Fenrir
Gold II
Level 147
God Stats
10W - 14L
1,570 SR
Queue Stats
560W - 550L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
4 / 4 / 7
17,075
502
11,433
31,443
33,805
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cthulhu
20
1 / 5 / 7
14,834
436
7,449
26,516
31,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
3 / 5 / 10
16,545
487
10,381
20,645
8,289
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 8 / 3
16,651
490
11,675
22,970
7,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
20
7 / 8 / 5
17,761
522
17,901
24,637
10,281
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
JanusDanzaburouSetArachne

VS

Bans
ScyllaApolloCu ChulainnKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KINGjosh2335
Baron Samedi
20
10 / 6 / 6
16,739
492
27,526
21,888
13,974
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
MrCrucial XD
Sylvanus
20
2 / 5 / 6
15,215
448
11,193
23,927
24,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
NateMcFlurry
Cernunnos
7
0 / 2 / 0
9,396
276
742
4,175
1,021
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Morrigan
ThatBoiDemiYT
The Morrigan
20
3 / 3 / 14
17,194
506
16,038
12,134
6,354
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Yodasjr
Fenrir
20
15 / 6 / 7
19,600
576
24,266
32,725
19,635
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
63
21
Kills
30
30
Deaths
22
32
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
4
7
1.88
L
Baron Samedi
KINGjosh2335
Baron Samedi
10
6
6
2.17
W
Cthulhu
1
5
7
0.9
L
Sylvanus
MrCrucial XD
Sylvanus
2
5
6
1
L
Cernunnos
NateMcFlurry
Cernunnos
0
2
0
0
W
3
5
10
1.6
W
6
8
3
0.94
L
The Morrigan
ThatBoiDemiYT
The Morrigan
3
3
14
3.33
L
Fenrir
Yodasjr
Fenrir
15
6
7
3.08
W
Loki
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,839
Damage
79,765
126,211
Taken
94,849
90,587
Mitigated
65,298
40,176
Healing
35,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,433
4,881
0
11,730
31,443
33,805
848
12,614
18,579
0
111,629
L
Baron Samedi
KINGjosh2335
Baron Samedi
27,526
2,517
1,308
6,120
21,888
13,974
2,174
6,810
14,857
127,241
0
W
Cthulhu
7,449
0
528
2,960
26,516
31,043
817
9,472
16,755
76,647
0
L
Sylvanus
MrCrucial XD
Sylvanus
11,193
2,574
3,100
6,644
23,927
24,314
862
5,944
17,902
74,322
0
L
Cernunnos
NateMcFlurry
Cernunnos
742
425
0
913
4,175
1,021
135
70
4,105
0
11,178
W
10,381
1,388
5,251
10,178
20,645
8,289
2,465
8,171
12,029
136,372
0
W
11,675
6,351
260
5,789
22,970
7,169
3,060
14,101
8,611
0
101,397
L
The Morrigan
ThatBoiDemiYT
The Morrigan
16,038
1,582
577
3,233
12,134
6,354
264
820
11,236
120,128
3,820
L
Fenrir
Yodasjr
Fenrir
24,266
8,854
0
13,250
32,725
19,635
0
7,460
25,139
0
187,043
W
Loki
17,901
4,179
0
3,480
24,637
10,281
138
8,909
15,524
0
126,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,866
Gold Earned
78,144
845
Minions Killed
746
0
Camps Cleared
0
3,026,492
Distance Traveled
2,378,221
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,075
502
172
5
0
633,469
4
L
Baron Samedi
16,739
492
181
5
0
522,080
2
W
Cthulhu
14,834
436
122
4
0
570,771
11
L
Sylvanus
15,215
448
114
3
0
535,908
6
L
Cernunnos
9,396
276
26
1
0
103,353
2
W
Chang'e
16,545
487
194
6
0
636,465
5
W
Anhur
16,651
490
169
5
0
516,204
0
L
The Morrigan
17,194
506
211
6
0
603,289
5
L
Fenrir
19,600
576
214
6
0
613,591
11
W
Loki
17,761
522
188
6
0
669,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role