Player Matchup

Thor
Thor
DarKVerDugO
Thor
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 39L
1,660 Elo+
Solo
Ah Puch
Ah Puch
EmperorOwl
Ah Puch
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 211L
1,581 Elo+
Party 1
Apollo
Apollo
GravyTugboat
Apollo
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
438W - 410L
1,578 Elo+
Party 1
Fafnir
Fafnir
RogueOuni
Fafnir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 12L
1,878 Elo+
Solo
Artio
Artio
SuaveKoala
Artio
Level 123
God Stats
0W - 3L
1,607 SR
Queue Stats
25W - 32L
1,538 Elo+
Solo
Team Averages
Level 109
1,521 SR
1,647 Elo+

VS

Team Averages
Level 140
1,618 SR
1,562 Elo+
Jormungandr
Jormungandr
Alurl16
Jormungandr
Level 147
God Stats
12W - 2L
1,679 SR
Queue Stats
453W - 495L
1,632 Elo+
Solo
Raijin
Raijin
Grahamble
Raijin
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
805W - 871L
1,558 Elo+
Solo
Pele
Pele
JxSweezyy
Pele
Level 127
God Stats
7W - 5L
1,469 SR
Queue Stats
235W - 236L
1,554 Elo+
Solo
Apollo
Apollo
ShizukaSky
Apollo
Level 127
God Stats
7W - 3L
1,657 SR
Queue Stats
193W - 198L
1,512 Elo+
Solo
Nu Wa
Nu Wa
Zedin
Nu Wa
Level 138
God Stats
3W - 0L
1,783 SR
Queue Stats
183W - 196L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 12
11,445
818
10,499
13,771
7,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
EmperorOwl
Ah Puch
19
6 / 5 / 10
11,140
796
24,266
15,841
6,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
16
5 / 3 / 13
10,218
730
14,829
12,198
5,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
RogueOuni
Fafnir
16
3 / 5 / 18
10,781
770
9,049
23,229
30,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artio
18
4 / 7 / 12
10,696
764
13,607
29,747
37,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alurl16
Jormungandr
15
1 / 5 / 9
10,551
754
8,496
17,821
19,338
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Grahamble
Raijin
20
8 / 3 / 9
13,701
979
19,886
12,414
4,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
20
7 / 6 / 8
12,179
870
18,188
19,989
10,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Apollo
ShizukaSky
Apollo
19
6 / 5 / 13
11,690
835
20,423
20,486
8,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Zedin
Nu Wa
17
4 / 6 / 11
10,965
783
11,150
10,356
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
76
25
Kills
26
26
Deaths
25
65
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alurl16
Jormungandr
1
5
9
1.1
L
7
6
12
2.17
L
Ah Puch
EmperorOwl
Ah Puch
6
5
10
2.2
W
Raijin
Grahamble
Raijin
8
3
9
4.17
L
Apollo
5
3
13
3.83
W
Pele
7
6
8
1.83
L
Fafnir
RogueOuni
Fafnir
3
5
18
2.4
W
Apollo
ShizukaSky
Apollo
6
5
13
2.5
L
Artio
4
7
12
1.43
W
Nu Wa
Zedin
Nu Wa
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,250
Damage
78,143
94,786
Taken
81,066
87,534
Mitigated
46,984
29,508
Healing
28,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alurl16
Jormungandr
8,496
642
0
3,127
17,821
19,338
192
6,959
10,862
21,218
0
L
10,499
697
2,238
1,108
13,771
7,824
2,749
5,239
8,376
0
21,194
L
Ah Puch
EmperorOwl
Ah Puch
24,266
429
1,209
3,606
15,841
6,697
1,241
8,046
7,627
45,096
0
W
Raijin
Grahamble
Raijin
19,886
1,423
77
4,408
12,414
4,952
1,031
6,043
6,371
44,654
0
L
Apollo
14,829
5,761
1,575
2,509
12,198
5,404
781
6,823
5,209
0
36,620
W
Pele
18,188
2,846
1,679
6,804
19,989
10,050
564
12,747
7,242
0
31,966
L
Fafnir
RogueOuni
Fafnir
9,049
2,198
910
3,809
23,229
30,363
353
9,801
13,155
14,325
0
W
Apollo
ShizukaSky
Apollo
20,423
13,950
2,456
9,114
20,486
8,552
1,852
13,970
6,516
0
35,190
L
Artio
13,607
1,420
4,251
8,293
29,747
37,246
120
8,506
20,887
26,146
0
W
Nu Wa
Zedin
Nu Wa
11,150
1,677
344
593
10,356
4,092
1,512
7,203
3,153
16,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,280
Gold Earned
59,086
155
Minions Killed
198
0
Camps Cleared
0
1,087,847
Distance Traveled
1,143,758
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,551
754
42
3
0
185,814
0
L
Thor
11,445
818
31
2
0
223,069
0
L
Ah Puch
11,140
796
43
3
0
220,084
0
W
Raijin
13,701
979
55
4
0
225,304
2
L
Apollo
10,218
730
58
4
0
195,099
0
W
Pele
12,179
870
25
2
0
253,087
0
L
Fafnir
10,781
770
12
1
0
191,873
2
W
Apollo
11,690
835
52
4
0
259,263
1
L
Artio
10,696
764
11
1
0
257,722
0
W
Nu Wa
10,965
783
24
2
0
220,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role