Player Matchup

Thor
Thor
Apnea14
Thor
Level 27
God Stats
1W - 2L
1,425 SR
Queue Stats
100W - 121L
1,426 Elo+
Solo
Athena
Athena
Sumbabe
Athena
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Vaper03
Merlin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ares
Ares
cara_humilde
Ares
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Janus
Janus
z0mbi3Knight01
Janus
Level 16
God Stats
1W - 2L
1,649 SR
Queue Stats
16W - 23L
1,291 Elo+
Solo
Team Averages
Level 10
1,515 SR
1,443 Elo+

VS

Team Averages
Level 14
1,475 SR
1,290 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Aciduladito
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Loki
Loki
Bluerf7
Loki
Level 24
God Stats
28W - 35L
1,377 SR
Queue Stats
67W - 82L
1,315 Elo+
Solo
Apollo
Apollo
Dytek25
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,210 Elo+
Party 1
Heimdallr
Heimdallr
KanDKush
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
925 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Apnea14
Thor
8
1 / 1 / 2
5,165
470
2,211
7,909
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
Sumbabe
Athena
5
0 / 7 / 3
4,386
399
980
7,970
3,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Vaper03
Merlin
6
2 / 2 / 1
4,734
430
2,398
4,367
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 6 / 2
4,280
389
1,500
6,433
2,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 2 / 1
4,807
437
3,310
4,760
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
5 / 3 / 5
6,529
594
7,621
7,233
2,827
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 0 / 0
7,612
692
1,680
2,946
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Bluerf7
Loki
9
2 / 0 / 3
5,729
521
2,362
4,139
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
Dytek25
Apollo
8
2 / 1 / 8
5,550
505
2,462
4,043
1,032
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
KanDKush
Heimdallr
9
6 / 0 / 3
5,935
540
3,588
4,694
1,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
4
Kills
17
18
Deaths
4
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
3
5
2.5
W
2
0
0
2
L
Thor
Apnea14
Thor
1
1
2
2
W
Loki
Bluerf7
Loki
2
0
3
3.5
W
Apollo
Dytek25
Apollo
2
1
8
6
W
Heimdallr
KanDKush
Heimdallr
6
0
3
7.5
L
Athena
Sumbabe
Athena
0
7
3
0.21
L
Merlin
Vaper03
Merlin
2
2
1
1.25
L
0
6
2
0.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,399
Damage
17,713
31,439
Taken
23,055
9,720
Mitigated
7,229
5,042
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,621
2,021
135
1,368
7,233
2,827
340
2,345
4,854
25,098
0
W
1,680
1,394
0
2,378
2,946
945
929
330
2,616
0
49,692
L
Thor
Apnea14
Thor
2,211
337
0
2,968
7,909
2,348
0
603
7,303
0
20,332
W
Loki
Bluerf7
Loki
2,362
621
0
2,011
4,139
1,064
41
330
3,769
0
24,081
W
Apollo
Dytek25
Apollo
2,462
1,631
0
945
4,043
1,032
144
2,379
1,442
0
13,920
W
Heimdallr
KanDKush
Heimdallr
3,588
1,252
186
1,032
4,694
1,361
143
2,378
2,186
0
14,518
L
Athena
Sumbabe
Athena
980
691
0
204
7,970
3,363
0
2,235
5,735
7,012
0
L
Merlin
Vaper03
Merlin
2,398
34
0
70
4,367
1,003
0
1,828
2,539
11,140
0
L
1,500
308
0
166
6,433
2,059
0
2,051
4,382
5,295
0
L
3,310
301
0
1,634
4,760
947
0
904
3,856
19,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,372
Gold Earned
31,355
115
Minions Killed
259
0
Camps Cleared
0
1,012,085
Distance Traveled
927,342
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,529
594
45
4
0
181,866
0
W
Anhur
7,612
692
114
10
0
160,747
2
L
Thor
5,165
470
47
4
0
236,658
1
W
Loki
5,729
521
41
4
0
249,747
5
W
Apollo
5,550
505
33
3
0
164,153
1
W
Heimdallr
5,935
540
26
2
0
170,829
0
L
Athena
4,386
399
8
1
0
198,302
1
L
Merlin
4,734
430
16
1
0
178,365
0
L
Ares
4,280
389
7
1
0
213,038
0
L
Janus
4,807
437
37
3
0
185,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role