Player Matchup

Janus
Janus
FatMunch003
Janus
Level 24
God Stats
9W - 27L
1,171 SR
Queue Stats
92W - 140L
1,260 Elo+
Party 2
Ymir
Ymir
HackzYou
Ymir
Level 33
God Stats
13W - 14L
1,551 SR
Queue Stats
113W - 160L
1,261 Elo+
Party 2
Susano
Susano
SlainByBlaine
Susano
Level 28
God Stats
9W - 13L
1,532 SR
Queue Stats
64W - 61L
1,476 Elo+
Solo
Team Averages
Level 28
1,418 SR
1,332 Elo+

VS

Team Averages
Level 18
1,677 SR
1,557 Elo+
Cerberus
Cerberus
Context9
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chernobog
Chernobog
EJSLoNGER19
Chernobog
Level 26
God Stats
27W - 20L
1,705 SR
Queue Stats
167W - 128L
1,671 Elo+
Party 1
Hera
Hera
Lopynom
Hera
Level 20
God Stats
0W - 2L
1,827 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 8
13,063
768
16,479
11,046
3,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
3 / 4 / 16
11,487
676
10,454
22,546
17,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
8 / 3 / 10
12,505
736
12,946
13,358
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Context9
Cerberus
14
3 / 8 / 3
10,296
606
8,772
21,099
18,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
EJSLoNGER19
Chernobog
14
5 / 6 / 3
11,858
698
11,416
14,743
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Lopynom
Hera
13
1 / 9 / 6
10,030
590
7,271
10,234
6,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
23
Kills
9
10
Deaths
23
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Context9
Cerberus
3
8
3
0.56
L
Chernobog
EJSLoNGER19
Chernobog
5
6
3
1.08
W
12
3
8
5.33
W
Ymir
3
4
16
2.75
L
Hera
Lopynom
Hera
1
9
6
0.44
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,879
Damage
27,459
46,950
Taken
46,076
26,171
Mitigated
30,745
13,121
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Context9
Cerberus
8,772
1,153
0
2,980
21,099
18,594
0
13,282
7,817
20,769
0
L
Chernobog
EJSLoNGER19
Chernobog
11,416
8,227
0
1,956
14,743
6,099
0
8,328
6,415
0
40,307
W
16,479
1,263
214
2,446
11,046
3,874
448
4,624
6,422
67,075
0
W
Ymir
10,454
1,422
1,554
5,561
22,546
17,924
412
6,843
15,703
32,687
0
L
Hera
Lopynom
Hera
7,271
2,685
0
400
10,234
6,052
0
5,419
4,815
19,770
0
W
12,946
3,888
708
2,638
13,358
4,373
430
5,715
7,643
0
39,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,055
Gold Earned
32,184
176
Minions Killed
97
0
Camps Cleared
0
938,094
Distance Traveled
758,713
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,296
606
24
1
0
289,868
1
L
Chernobog
11,858
698
48
3
0
208,777
0
W
Janus
13,063
768
102
6
0
321,377
2
W
Ymir
11,487
676
42
2
0
304,064
4
L
Hera
10,030
590
25
1
0
260,068
0
W
Susano
12,505
736
32
2
0
312,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role