Player Matchup

Freya
Freya
BORRA10
Freya
Level 67
God Stats
1W - 3L
1,164 SR
Queue Stats
137W - 126L
1,431 Elo+
Party 2
Yemoja
Yemoja
Catuzzete
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Lost x Bark
Danzaburou
Level 39
God Stats
1W - 2L
1,329 SR
Queue Stats
198W - 242L
1,299 Elo+
Solo
Tsukuyomi
Tsukuyomi
MalnorGamer
Tsukuyomi
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,373 Elo+
Party 2
Merlin
Merlin
nicolas1436
Merlin
Level 42
God Stats
3W - 5L
1,623 SR
Queue Stats
63W - 51L
1,563 Elo+
Party 2
Team Averages
Level 56
1,423 SR
1,439 Elo+

VS

Team Averages
Level 97
1,587 SR
1,592 Elo+
Mercury
Mercury
SküllCändy
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
XXgustiXX1
Khepri
Level 129
God Stats
6W - 3L
1,728 SR
Queue Stats
49W - 21L
1,699 Elo+
Party 1
Zhong Kui
Zhong Kui
codrinplays
Zhong Kui
Level 155
God Stats
2W - 0L
1,733 SR
Queue Stats
180W - 67L
1,692 Elo+
Party 1
Nike
Nike
reenatorf
Nike
Level 47
God Stats
13W - 16L
1,480 SR
Queue Stats
216W - 245L
1,410 Elo+
Solo
Anhur
Anhur
sasxde
Anhur
Level 7
God Stats
3W - 4L
1,491 SR
Queue Stats
23W - 12L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BORRA10
Freya
11
0 / 3 / 0
6,300
450
3,258
10,131
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Catuzzete
Yemoja
11
1 / 3 / 3
7,224
516
6,451
12,420
5,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Lost x Bark
Danzaburou
12
1 / 4 / 3
6,777
484
4,510
7,060
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
MalnorGamer
Tsukuyomi
12
2 / 4 / 2
7,186
513
5,886
10,149
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
11
1 / 5 / 0
6,862
490
5,193
7,677
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SküllCändy
Mercury
15
6 / 1 / 1
8,331
595
3,537
9,684
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
XXgustiXX1
Khepri
12
2 / 1 / 7
7,526
538
4,708
7,734
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
codrinplays
Zhong Kui
14
3 / 0 / 4
8,084
577
7,067
8,171
6,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
14
3 / 0 / 5
8,251
589
7,753
8,647
3,580
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
sasxde
Anhur
14
5 / 3 / 3
8,665
619
8,591
11,688
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
19
19
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Freya
BORRA10
Freya
0
3
0
0
L
Yemoja
Catuzzete
Yemoja
1
3
3
0.83
L
Danzaburou
Lost x Bark
Danzaburou
1
4
3
0.63
L
Tsukuyomi
MalnorGamer
Tsukuyomi
2
4
2
0.75
W
Mercury
SküllCändy
Mercury
6
1
1
6.5
W
Khepri
XXgustiXX1
Khepri
2
1
7
5.5
W
Zhong Kui
codrinplays
Zhong Kui
3
0
4
5
L
Merlin
1
5
0
0.2
W
Nike
3
0
5
5.5
W
Anhur
sasxde
Anhur
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,298
Damage
31,656
47,437
Taken
45,924
16,647
Mitigated
22,769
12,132
Healing
16,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
BORRA10
Freya
3,258
1,091
0
3,452
10,131
3,240
0
1,713
8,418
33,274
0
L
Yemoja
Catuzzete
Yemoja
6,451
1,864
381
2,818
12,420
5,509
0
3,585
8,835
32,550
0
L
Danzaburou
Lost x Bark
Danzaburou
4,510
2,213
0
2,028
7,060
1,493
0
550
6,510
0
24,312
L
Tsukuyomi
MalnorGamer
Tsukuyomi
5,886
1,123
0
2,885
10,149
3,683
0
2,055
8,094
0
40,758
W
Mercury
SküllCändy
Mercury
3,537
2,054
0
879
9,684
3,396
320
971
8,655
0
60,136
W
Khepri
XXgustiXX1
Khepri
4,708
122
0
1,516
7,734
5,207
0
3,621
3,983
21,333
0
W
Zhong Kui
codrinplays
Zhong Kui
7,067
762
0
5,111
8,171
6,933
0
2,691
5,146
62,242
0
L
Merlin
5,193
137
0
568
7,677
2,722
0
3,872
3,805
35,198
0
W
Nike
7,753
993
0
2,199
8,647
3,580
248
3,850
4,709
0
44,972
W
Anhur
sasxde
Anhur
8,591
5,155
0
6,361
11,688
3,653
10
3,151
8,529
0
49,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,349
Gold Earned
40,857
326
Minions Killed
451
0
Camps Cleared
0
1,236,231
Distance Traveled
1,428,284
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,300
450
63
5
0
245,844
3
L
Yemoja
7,224
516
59
4
0
220,894
4
L
Danzaburou
6,777
484
46
3
0
218,402
2
L
Tsukuyomi
7,186
513
84
6
0
306,704
3
W
Mercury
8,331
595
109
8
0
331,956
3
W
Khepri
7,526
538
26
2
0
310,340
5
W
Zhong Kui
8,084
577
131
9
0
284,069
4
L
Merlin
6,862
490
74
5
0
244,387
7
W
Nike
8,251
589
84
6
0
289,986
4
W
Anhur
8,665
619
101
7
0
211,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role