Player Matchup

Amaterasu
Amaterasu
BaphledGamer
Amaterasu
Level 28
God Stats
2W - 5L
1,446 SR
Queue Stats
200W - 166L
1,589 Elo+
Solo
Hachiman
Hachiman
Nekkah
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,741 Elo+
Solo
Athena
Athena
NightWolf008
Athena
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,313 Elo+
Party 1
Thor
Thor
Reaves224
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,313 Elo+
Party 1
Tiamat
Tiamat
zeaneth
Tiamat
Level 5
God Stats
1W - 5L
1,205 SR
Queue Stats
1W - 5L
958 Elo+
Solo
Team Averages
Level 18
1,430 SR
1,383 Elo+

VS

Team Averages
Level 22
1,448 SR
1,415 Elo+
Cthulhu
Cthulhu
DillonJustin
Cthulhu
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JChaap
Heimdallr
Level 4
God Stats
5W - 7L
1,295 SR
Queue Stats
7W - 14L
1,173 Elo+
Solo
Pele
Pele
Lowkyo
Pele
Level 35
God Stats
2W - 3L
1,619 SR
Queue Stats
101W - 93L
1,415 Elo+
Party 2
Ra
Ra
Tiamato
Ra
Level 25
God Stats
4W - 7L
1,303 SR
Queue Stats
110W - 121L
1,476 Elo+
Party 2
Aphrodite
Aphrodite
peckma
Aphrodite
Level 24
God Stats
31W - 31L
1,521 SR
Queue Stats
179W - 164L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BaphledGamer
Amaterasu
15
1 / 5 / 1
9,436
858
14,853
26,202
20,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Nekkah
Hachiman
16
2 / 5 / 1
10,082
917
21,531
21,953
7,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
14
1 / 5 / 0
9,608
873
5,830
18,542
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
16
0 / 18 / 3
9,447
859
13,807
25,529
9,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
zeaneth
Tiamat
15
0 / 9 / 1
9,213
838
7,500
17,790
15,312
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DillonJustin
Cthulhu
18
5 / 0 / 26
11,166
1,015
17,412
19,134
21,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
JChaap
Heimdallr
17
4 / 4 / 19
10,623
966
11,617
10,482
5,273
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Lowkyo
Pele
20
19 / 0 / 20
12,925
1,175
35,029
22,138
10,273
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
7 / 0 / 25
12,339
1,122
20,424
9,488
4,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
peckma
Aphrodite
18
7 / 0 / 23
11,067
1,006
17,473
7,613
4,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
155
4
Kills
42
42
Deaths
4
6
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BaphledGamer
Amaterasu
1
5
1
0.3
W
Cthulhu
DillonJustin
Cthulhu
5
0
26
18
W
Heimdallr
JChaap
Heimdallr
4
4
19
3.38
W
Pele
Lowkyo
Pele
19
0
20
29
L
Hachiman
Nekkah
Hachiman
2
5
1
0.5
L
Athena
1
5
0
0.2
L
Thor
0
18
3
0.08
W
7
0
25
19.5
W
Aphrodite
peckma
Aphrodite
7
0
23
18.5
L
Tiamat
zeaneth
Tiamat
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,521
Damage
101,955
110,016
Taken
68,855
66,233
Mitigated
45,009
9,218
Healing
38,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BaphledGamer
Amaterasu
14,853
4,720
0
2,640
26,202
20,575
0
13,465
12,173
732
27,229
W
Cthulhu
DillonJustin
Cthulhu
17,412
1,918
0
5,242
19,134
21,009
0
4,784
14,208
24,820
0
W
Heimdallr
JChaap
Heimdallr
11,617
8,165
0
0
10,482
5,273
0
1,269
9,138
0
18,630
W
Pele
Lowkyo
Pele
35,029
14,685
0
10,068
22,138
10,273
0
4,213
17,675
0
56,483
L
Hachiman
Nekkah
Hachiman
21,531
12,511
0
4,478
21,953
7,797
0
10,209
11,272
0
42,826
L
Athena
5,830
1,541
0
530
18,542
12,603
0
9,335
8,754
11,451
0
L
Thor
13,807
4,296
0
747
25,529
9,946
0
12,409
12,766
0
25,899
W
20,424
3,259
5,392
2,621
9,488
4,275
0
1,947
7,466
41,389
0
W
Aphrodite
peckma
Aphrodite
17,473
3,515
10,054
5,000
7,613
4,179
0
1,842
5,646
27,894
0
L
Tiamat
zeaneth
Tiamat
7,500
1,068
0
823
17,790
15,312
0
7,758
9,742
21,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,786
Gold Earned
58,120
133
Minions Killed
178
2
Camps Cleared
5
973,154
Distance Traveled
1,035,311
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,436
858
28
3
0
257,578
0
W
Cthulhu
11,166
1,015
6
1
0
195,092
1
W
Heimdallr
10,623
966
18
2
1
148,112
0
W
Pele
12,925
1,175
52
5
2
242,699
0
L
Hachiman
10,082
917
54
5
2
182,091
1
L
Athena
9,608
873
7
1
0
219,447
0
L
Thor
9,447
859
19
2
0
170,405
0
W
Ra
12,339
1,122
67
6
2
220,581
0
W
Aphrodite
11,067
1,006
35
3
0
228,827
0
L
Tiamat
9,213
838
25
2
0
143,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role