Player Matchup

Bellona
Bellona
GAYtorade20
Bellona
Level 27
God Stats
20W - 14L
1,441 SR
Queue Stats
86W - 150L
1,281 Elo+
Party 2
He Bo
He Bo
MoonMan6969
He Bo
Level 24
God Stats
1W - 2L
1,287 SR
Queue Stats
77W - 87L
1,387 Elo+
Solo
Nike
Nike
Paul32
Nike
Level 16
God Stats
5W - 5L
1,548 SR
Queue Stats
26W - 37L
1,354 Elo+
Solo
Cerberus
Cerberus
TheRigs065
Cerberus
Level 28
God Stats
3W - 3L
1,497 SR
Queue Stats
290W - 317L
1,343 Elo+
Solo
Baron Samedi
Baron Samedi
notrefraged
Baron Samedi
Level 30
God Stats
8W - 12L
1,327 SR
Queue Stats
74W - 113L
1,339 Elo+
Party 2
Team Averages
Level 25
1,420 SR
1,341 Elo+

VS

Team Averages
Level 14
1,423 SR
1,331 Elo+
Serqet
Serqet
Lickkys123
Serqet
Level 17
God Stats
18W - 19L
1,287 SR
Queue Stats
66W - 76L
1,379 Elo+
Party 1
Nox
Nox
MintSellingMan
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,711 Elo+
Solo
Bastet
Bastet
Shrewdd
Bastet
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
87W - 106L
1,193 Elo+
Party 1
Mulan
Mulan
ghostfreykio
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,088 Elo+
Solo
Fenrir
Fenrir
qv5z
Fenrir
Level 18
God Stats
1W - 3L
1,330 SR
Queue Stats
132W - 150L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GAYtorade20
Bellona
20
9 / 1 / 7
12,520
596
12,685
13,589
10,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 5 / 10
12,147
578
12,797
15,686
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
Paul32
Nike
17
6 / 4 / 5
10,829
516
4,337
11,134
7,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
TheRigs065
Cerberus
16
5 / 6 / 8
11,066
527
11,294
21,059
19,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
notrefraged
Baron Samedi
16
5 / 5 / 8
10,805
515
8,948
14,255
7,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Lickkys123
Serqet
13
4 / 2 / 5
9,699
462
5,500
10,852
10,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
8 / 7 / 2
10,296
490
16,765
11,348
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Shrewdd
Bastet
12
3 / 9 / 4
8,453
403
6,432
15,961
5,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
2 / 7 / 2
9,634
459
6,715
15,139
11,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
qv5z
Fenrir
12
4 / 9 / 6
8,389
399
5,903
18,030
9,132
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
40
33
Kills
21
21
Deaths
34
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
GAYtorade20
Bellona
9
1
7
12.5
L
Serqet
Lickkys123
Serqet
4
2
5
3.25
L
8
7
2
1.29
W
8
5
10
2.6
W
Nike
Paul32
Nike
6
4
5
2.13
L
Bastet
Shrewdd
Bastet
3
9
4
0.56
W
Cerberus
TheRigs065
Cerberus
5
6
8
1.5
L
2
7
2
0.43
W
Baron Samedi
notrefraged
Baron Samedi
5
5
8
1.8
L
Fenrir
qv5z
Fenrir
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,061
Damage
41,315
75,723
Taken
71,330
50,835
Mitigated
40,269
21,522
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GAYtorade20
Bellona
12,685
3,956
0
5,352
13,589
10,958
4,911
963
11,743
0
86,134
L
Serqet
Lickkys123
Serqet
5,500
606
430
1,465
10,852
10,219
196
5,298
5,554
0
20,412
L
16,765
1,961
0
83
11,348
3,680
1,387
6,914
4,434
51,927
0
W
12,797
1,196
489
5,827
15,686
5,952
2,315
2,920
12,572
89,422
0
W
Nike
Paul32
Nike
4,337
760
0
320
11,134
7,202
1,620
4,050
7,034
0
41,288
L
Bastet
Shrewdd
Bastet
6,432
2,349
0
3,384
15,961
5,631
368
7,259
8,702
0
25,912
W
Cerberus
TheRigs065
Cerberus
11,294
1,145
0
5,621
21,059
19,560
378
5,859
15,019
40,135
0
L
6,715
706
0
1,617
15,139
11,607
686
4,042
11,097
0
46,568
W
Baron Samedi
notrefraged
Baron Samedi
8,948
740
1,302
2,611
14,255
7,163
1,487
3,197
10,745
63,560
0
L
Fenrir
qv5z
Fenrir
5,903
1,910
325
2,358
18,030
9,132
265
9,526
8,504
224
22,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,367
Gold Earned
46,471
546
Minions Killed
276
0
Camps Cleared
0
1,886,706
Distance Traveled
1,914,137
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,520
596
150
7
0
383,182
0
L
Serqet
9,699
462
29
1
0
447,616
4
L
Nox
10,296
490
88
4
0
368,584
3
W
He Bo
12,147
578
152
7
0
383,547
4
W
Nike
10,829
516
84
4
0
397,402
0
L
Bastet
8,453
403
35
2
0
347,503
0
W
Cerberus
11,066
527
59
3
0
376,347
1
L
Mulan
9,634
459
102
5
0
401,103
3
W
Baron Samedi
10,805
515
101
5
0
346,228
0
L
Fenrir
8,389
399
22
1
0
349,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role