Player Matchup

Thoth
Thoth
FelixHkz
Thoth
Level 29
God Stats
5W - 4L
1,729 SR
Queue Stats
131W - 120L
1,461 Elo+
Party 2
Tiamat
Tiamat
Halfwood227
Tiamat
Level 28
God Stats
1W - 3L
1,044 SR
Queue Stats
1W - 3L
1,221 Elo+
Solo
Chaac
Chaac
jermanmafia
Chaac
Level 85
God Stats
4W - 11L
1,876 SR
Queue Stats
183W - 197L
1,403 Elo+
Party 2
Team Averages
Level 47
1,550 SR
1,361 Elo+

VS

Team Averages
Level 18
1,568 SR
1,312 Elo+
Discordia
Discordia
Ekyume
Discordia
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 59L
1,275 Elo+
Party 1
Ymir
Ymir
ExoticErb
Ymir
Level 26
God Stats
9W - 7L
1,539 SR
Queue Stats
100W - 93L
1,273 Elo+
Party 1
Rama
Rama
Ezoqu
Rama
Level 13
God Stats
21W - 18L
1,666 SR
Queue Stats
53W - 42L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FelixHkz
Thoth
12
9 / 0 / 8
8,800
880
11,349
3,608
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
10
1 / 1 / 11
7,066
707
1,395
5,184
3,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
8 / 2 / 9
8,647
865
8,974
10,652
5,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ekyume
Discordia
9
1 / 5 / 1
6,612
661
3,824
6,314
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
1 / 7 / 0
6,659
666
2,941
12,279
6,679
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Ezoqu
Rama
8
0 / 6 / 2
6,445
645
5,007
8,521
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
18
Kills
2
3
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ekyume
Discordia
1
5
1
0.3
L
Ymir
1
7
0
0.14
L
Rama
Ezoqu
Rama
0
6
2
0.17
W
Thoth
FelixHkz
Thoth
9
0
8
13
W
Tiamat
1
1
11
6.5
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,718
Damage
11,772
19,444
Taken
27,114
9,930
Mitigated
10,356
6,791
Healing
2,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ekyume
Discordia
3,824
384
0
0
6,314
1,568
0
2,914
3,238
13,848
0
L
Ymir
2,941
1,072
451
1,076
12,279
6,679
0
4,975
6,931
11,713
0
L
Rama
Ezoqu
Rama
5,007
3,698
0
1,395
8,521
2,109
0
4,098
4,195
0
17,133
W
Thoth
FelixHkz
Thoth
11,349
112
558
913
3,608
1,048
1,134
1,437
1,813
38,367
0
W
Tiamat
1,395
11
0
612
5,184
3,761
588
1,554
3,499
8,094
0
W
8,974
3,262
135
4,573
10,652
5,121
980
3,036
7,308
0
24,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,513
Gold Earned
19,716
110
Minions Killed
83
0
Camps Cleared
0
592,015
Distance Traveled
476,006
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,612
661
23
2
0
167,283
0
L
Ymir
6,659
666
20
2
0
165,969
0
L
Rama
6,445
645
40
4
0
142,754
0
W
Thoth
8,800
880
72
7
0
193,753
1
W
Tiamat
7,066
707
16
2
0
206,082
5
W
Chaac
8,647
865
22
2
0
192,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role