Player Matchup

Thor
Thor
Adeus12
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Aphollax
Ah Muzen Cab
Level 28
God Stats
70W - 55L
1,111 SR
Queue Stats
96W - 81L
1,060 Elo+
Party 1
Hera
Hera
CMbest
Hera
Level 16
God Stats
3W - 6L
1,463 SR
Queue Stats
171W - 175L
1,360 Elo+
Solo
Geb
Geb
SLIZERO
Geb
Level 17
God Stats
17W - 12L
1,500 SR
Queue Stats
22W - 28L
1,060 Elo+
Party 1
Hachiman
Hachiman
stasinaut1
Hachiman
Level 24
God Stats
89W - 81L
1,286 SR
Queue Stats
142W - 176L
1,256 Elo+
Solo
Team Averages
Level 18
1,372 SR
1,247 Elo+

VS

Team Averages
Level 24
1,649 SR
1,481 Elo+
Discordia
Discordia
Alezquiz
Discordia
Level 21
God Stats
127W - 108L
1,524 SR
Queue Stats
163W - 152L
1,427 Elo+
Solo
Ymir
Ymir
CptVicarious
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 79L
1,384 Elo+
Solo
Chang'e
Chang'e
Fanocka
Chang'e
Level 28
God Stats
5W - 1L
1,787 SR
Queue Stats
43W - 37L
1,544 Elo+
Solo
Osiris
Osiris
KingDarter
Osiris
Level 27
God Stats
11W - 4L
1,643 SR
Queue Stats
107W - 102L
1,401 Elo+
Solo
Artemis
Artemis
Moikie
Artemis
Level 27
God Stats
1W - 3L
1,792 SR
Queue Stats
7W - 7L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Adeus12
Thor
14
0 / 3 / 0
9,398
783
1,039
3,505
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Aphollax
Ah Muzen Cab
17
2 / 10 / 2
11,366
947
25,169
24,873
11,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
CMbest
Hera
17
1 / 7 / 1
10,649
887
10,215
13,971
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
17
0 / 9 / 2
10,248
854
10,475
21,684
24,918
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
stasinaut1
Hachiman
17
1 / 14 / 2
11,019
918
15,556
24,908
9,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alezquiz
Discordia
20
4 / 1 / 26
12,437
1,036
17,853
5,221
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 3 / 26
13,926
1,161
11,496
18,623
20,786
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Fanocka
Chang'e
20
15 / 0 / 23
14,371
1,198
25,179
17,169
14,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
KingDarter
Osiris
19
9 / 0 / 20
12,556
1,046
8,362
13,549
14,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Moikie
Artemis
20
8 / 0 / 25
13,293
1,108
21,784
12,881
6,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
163
4
Kills
43
43
Deaths
4
7
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Thor
Adeus12
Thor
0
3
0
0
W
Discordia
Alezquiz
Discordia
4
1
26
17
L
Ah Muzen Cab
Aphollax
Ah Muzen Cab
2
10
2
0.3
L
Hera
CMbest
Hera
1
7
1
0.21
W
7
3
26
6.67
W
Chang'e
Fanocka
Chang'e
15
0
23
26.5
W
Osiris
KingDarter
Osiris
9
0
20
19
W
Artemis
Moikie
Artemis
8
0
25
20.5
L
Geb
0
9
2
0.11
L
Hachiman
stasinaut1
Hachiman
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,454
Damage
84,674
88,941
Taken
67,443
52,855
Mitigated
57,672
6,457
Healing
24,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Adeus12
Thor
1,039
0
0
52
3,505
1,231
0
2,076
1,254
0
3,159
W
Discordia
Alezquiz
Discordia
17,853
296
116
815
5,221
2,281
0
817
4,404
34,899
0
L
Ah Muzen Cab
Aphollax
Ah Muzen Cab
25,169
12,007
0
2,634
24,873
11,512
0
16,495
7,779
0
73,912
L
Hera
CMbest
Hera
10,215
2,757
0
423
13,971
5,784
0
8,355
5,199
30,965
0
W
11,496
1,701
0
3,613
18,623
20,786
0
4,494
14,129
20,949
0
W
Chang'e
Fanocka
Chang'e
25,179
1,522
6,035
9,270
17,169
14,178
0
4,894
12,275
55,670
0
W
Osiris
KingDarter
Osiris
8,362
3,149
0
533
13,549
14,162
0
4,255
9,294
0
19,320
W
Artemis
Moikie
Artemis
21,784
11,858
0
3,935
12,881
6,265
0
6,230
6,651
0
51,042
L
Geb
10,475
982
0
0
21,684
24,918
0
8,327
12,705
21,729
0
L
Hachiman
stasinaut1
Hachiman
15,556
9,259
0
3,348
24,908
9,410
0
17,312
6,942
0
43,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,680
Gold Earned
66,583
222
Minions Killed
262
5
Camps Cleared
7
844,694
Distance Traveled
1,100,049
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,398
783
3
0
0
76,853
0
W
Discordia
12,437
1,036
42
4
3
198,110
0
L
Ah Muzen Cab
11,366
947
95
8
4
200,000
0
L
Hera
10,649
887
34
3
0
201,122
0
W
Ymir
13,926
1,161
26
2
0
181,613
2
W
Chang'e
14,371
1,198
101
8
0
264,905
0
W
Osiris
12,556
1,046
23
2
3
241,043
1
W
Artemis
13,293
1,108
70
6
1
214,378
0
L
Geb
10,248
854
16
1
0
229,410
0
L
Hachiman
11,019
918
74
6
1
137,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role