Player Matchup

Artio
Artio
Dark-Knight-_132
Artio
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
385W - 381L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
DarkDragonKingXD
Sun Wukong
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,667 Elo+
Party 1
Artemis
Artemis
Xilers9
Artemis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,599 Elo+
Solo
Bacchus
Bacchus
gamernewbie0
Bacchus
Level 43
God Stats
1W - 1L
1,763 SR
Queue Stats
28W - 43L
1,372 Elo+
Solo
Ymir
Ymir
xx_xmanxx
Ymir
Level 124
God Stats
4W - 1L
1,755 SR
Queue Stats
92W - 75L
1,596 Elo+
Party 1
Team Averages
Level 83
1,604 SR
1,536 Elo+

VS

Team Averages
Level 77
1,585 SR
1,522 Elo+
Odin
Odin
JugemuOibad
Odin
Level 64
God Stats
4W - 0L
1,732 SR
Queue Stats
305W - 319L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Keif_1494
Cthulhu
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
500W - 487L
1,561 Elo+
Party 2
Jing Wei
Jing Wei
Zimka
Jing Wei
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 193L
1,433 Elo+
Solo
Olorun
Olorun
baferba
Olorun
Level 60
God Stats
2W - 2L
1,710 SR
Queue Stats
100W - 131L
1,515 Elo+
Party 2
Scylla
Scylla
reyalite
Scylla
Level 47
God Stats
1W - 0L
1,483 SR
Queue Stats
10W - 5L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 12 / 17
14,091
641
14,155
42,968
56,665
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
DarkDragonKingXD
Sun Wukong
20
11 / 4 / 19
16,540
752
26,722
41,906
41,309
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
Xilers9
Artemis
20
9 / 10 / 14
14,866
676
34,083
25,079
11,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
gamernewbie0
Bacchus
18
2 / 9 / 14
13,408
609
14,910
33,045
52,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
20
5 / 6 / 15
13,964
635
13,834
22,560
11,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 20
13,577
617
12,240
32,650
44,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Keif_1494
Cthulhu
20
10 / 7 / 25
18,186
827
36,131
33,342
49,061
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
Zimka
Jing Wei
20
11 / 2 / 22
16,653
757
42,474
18,709
10,855
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
baferba
Olorun
18
4 / 11 / 14
12,899
586
11,162
22,920
12,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
reyalite
Scylla
20
11 / 5 / 20
15,456
703
38,826
15,793
12,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
141
32
Kills
40
41
Deaths
33
79
Assists
101
Player
Kills
Deaths
Assists
KDA
L
5
12
17
1.13
L
Sun Wukong
DarkDragonKingXD
Sun Wukong
11
4
19
5.13
W
4
8
20
1.75
W
Cthulhu
Keif_1494
Cthulhu
10
7
25
3.21
L
Artemis
Xilers9
Artemis
9
10
14
1.6
W
Jing Wei
Zimka
Jing Wei
11
2
22
11
W
Olorun
baferba
Olorun
4
11
14
1
L
Bacchus
gamernewbie0
Bacchus
2
9
14
1
W
Scylla
reyalite
Scylla
11
5
20
4.2
L
Ymir
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,704
Damage
140,833
165,558
Taken
123,414
173,783
Mitigated
128,851
57,062
Healing
33,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,155
976
7,839
10,440
42,968
56,665
595
21,963
21,005
34,373
0
L
Sun Wukong
DarkDragonKingXD
Sun Wukong
26,722
3,454
1,184
18,133
41,906
41,309
0
20,278
21,628
1,180
57,729
W
12,240
3,210
3,977
5,929
32,650
44,420
786
12,772
19,878
5,699
20,636
W
Cthulhu
Keif_1494
Cthulhu
36,131
1,530
5,414
4,452
33,342
49,061
42
9,797
23,545
82,607
0
L
Artemis
Xilers9
Artemis
34,083
14,940
2,629
4,608
25,079
11,614
4,329
17,896
7,183
0
62,560
W
Jing Wei
Zimka
Jing Wei
42,474
25,886
2,234
5,984
18,709
10,855
2,913
7,721
10,988
0
70,875
W
Olorun
baferba
Olorun
11,162
7,329
954
3,288
22,920
12,268
835
8,577
14,343
15,875
0
L
Bacchus
gamernewbie0
Bacchus
14,910
859
3,109
6,507
33,045
52,692
0
12,341
20,704
27,150
0
W
Scylla
reyalite
Scylla
38,826
5,131
0
1,629
15,793
12,247
358
5,195
10,598
72,720
0
L
Ymir
13,834
1,298
719
1,894
22,560
11,503
496
15,691
6,869
26,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,869
Gold Earned
76,771
211
Minions Killed
243
0
Camps Cleared
0
1,739,233
Distance Traveled
1,846,260
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
14,091
641
38
2
0
314,022
0
L
Sun Wukong
16,540
752
63
3
0
412,309
0
W
Odin
13,577
617
19
1
0
378,820
0
W
Cthulhu
18,186
827
94
4
0
384,373
0
L
Artemis
14,866
676
69
3
0
292,967
3
W
Jing Wei
16,653
757
59
3
0
419,223
0
W
Olorun
12,899
586
9
0
0
296,826
0
L
Bacchus
13,408
609
12
1
0
344,540
1
W
Scylla
15,456
703
62
3
0
367,018
3
L
Ymir
13,964
635
29
1
0
375,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role