Player Matchup

Sobek
Sobek
Celtai
Sobek
Level 40
God Stats
3W - 1L
1,831 SR
Queue Stats
143W - 127L
1,394 Elo+
Party 4
Ymir
Ymir
lilkilla61
Ymir
Level 48
God Stats
2W - 2L
1,646 SR
Queue Stats
108W - 117L
1,434 Elo+
Party 3
Hercules
Hercules
samus1980
Hercules
Level 72
God Stats
3W - 0L
1,739 SR
Queue Stats
192W - 158L
1,387 Elo+
Party 4
Sol
Sol
whyn4m3s1241
Sol
Level 80
God Stats
4W - 2L
1,650 SR
Queue Stats
144W - 155L
1,412 Elo+
Party 3
Achilles
Achilles
xTaylorGangx885
Achilles
Level 79
God Stats
8W - 4L
1,561 SR
Queue Stats
266W - 264L
1,408 Elo+
Party 3
Team Averages
Level 64
1,686 SR
1,407 Elo+

VS

Team Averages
Level 51
1,453 SR
1,317 Elo+
Nemesis
Nemesis
Molmort
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,185 Elo+
Party 1
Xing Tian
Xing Tian
PetrillBomb
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,311 Elo+
Party 2
Ravana
Ravana
Ravnos_96
Ravana
Level 73
God Stats
0W - 2L
1,267 SR
Queue Stats
22W - 26L
1,463 Elo+
Party 2
Chiron
Chiron
devourly
Chiron
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,185 Elo+
Party 1
Sol
Sol
sadistic_zeal
Sol
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 32L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Celtai
Sobek
18
6 / 3 / 26
11,226
802
10,380
22,495
30,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 28
10,555
754
5,461
18,425
18,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
samus1980
Hercules
19
8 / 2 / 23
11,874
848
17,107
24,510
20,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
14 / 2 / 19
12,896
921
26,507
18,509
8,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
18
8 / 3 / 18
11,414
815
11,307
20,494
24,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Molmort
Nemesis
16
2 / 10 / 6
10,007
715
9,445
13,198
6,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
PetrillBomb
Xing Tian
15
0 / 7 / 2
8,696
621
8,278
15,637
15,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Ravnos_96
Ravana
17
4 / 8 / 4
10,789
771
13,421
15,925
8,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
devourly
Chiron
17
5 / 9 / 1
11,559
826
21,131
16,482
7,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 4 / 4
9,730
695
24,702
15,954
7,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
29
38
Kills
12
12
Deaths
38
114
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
Celtai
Sobek
6
3
26
6.33
L
Nemesis
Molmort
Nemesis
2
10
6
0.5
L
Xing Tian
PetrillBomb
Xing Tian
0
7
2
0.14
L
Ravana
Ravnos_96
Ravana
4
8
4
0.75
L
Chiron
devourly
Chiron
5
9
1
0.61
W
2
2
28
8
L
1
4
4
0.75
W
Hercules
samus1980
Hercules
8
2
23
9.75
W
14
2
19
11.75
W
Achilles
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,762
Damage
76,977
104,433
Taken
77,196
102,626
Mitigated
46,086
48,363
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Celtai
Sobek
10,380
874
5,156
5,083
22,495
30,789
502
5,302
16,939
18,703
0
L
Nemesis
Molmort
Nemesis
9,445
3,102
576
627
13,198
6,808
0
7,334
5,864
0
14,491
L
Xing Tian
PetrillBomb
Xing Tian
8,278
691
0
0
15,637
15,832
94
8,765
6,872
13,615
0
L
Ravana
Ravnos_96
Ravana
13,421
2,392
1,176
4,415
15,925
8,376
573
8,588
7,337
0
23,559
L
Chiron
devourly
Chiron
21,131
9,280
1,104
3,558
16,482
7,482
770
8,987
7,485
0
34,241
W
5,461
286
1,824
1,170
18,425
18,547
463
5,702
12,391
10,916
0
L
24,702
4,790
2,182
7,689
15,954
7,588
433
8,798
7,156
45,300
0
W
Hercules
samus1980
Hercules
17,107
4,551
4,561
11,098
24,510
20,873
845
7,004
17,108
134
33,478
W
26,507
6,593
3,923
7,404
18,509
8,292
2,896
5,480
12,671
60,056
0
W
Achilles
11,307
2,171
3,138
5,006
20,494
24,125
970
7,624
12,344
0
20,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,965
Gold Earned
50,781
143
Minions Killed
118
0
Camps Cleared
0
1,348,373
Distance Traveled
1,214,350
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,226
802
16
1
0
260,623
1
L
Nemesis
10,007
715
13
1
0
225,418
0
L
Xing Tian
8,696
621
15
1
0
261,202
0
L
Ravana
10,789
771
17
1
0
255,496
1
L
Chiron
11,559
826
21
2
0
220,130
0
W
Ymir
10,555
754
5
0
0
274,732
0
L
Sol
9,730
695
52
4
0
252,104
0
W
Hercules
11,874
848
40
3
0
271,277
1
W
Sol
12,896
921
69
5
0
269,100
2
W
Achilles
11,414
815
13
1
0
272,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role