Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FinaI-Hope
Ah Muzen Cab
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 103L
1,598 Elo+
Party 2
Athena
Athena
IIKyoshiII
Athena
Level 125
God Stats
4W - 6L
1,332 SR
Queue Stats
21W - 19L
1,617 Elo+
Party 2
Ah Puch
Ah Puch
Omnipotent-King-
Ah Puch
Level 122
God Stats
5W - 3L
1,264 SR
Queue Stats
180W - 164L
1,552 Elo+
Party 2
Team Averages
Level 123
1,365 SR
1,589 Elo+

VS

Team Averages
Level 120
1,490 SR
1,636 Elo+
Raijin
Raijin
Im_ONLINE_DeAtH
Raijin
Level 129
God Stats
5W - 6L
1,261 SR
Queue Stats
267W - 163L
1,653 Elo+
Party 1
Izanami
Izanami
Von_Shpuitle
Izanami
Level 92
God Stats
2W - 4L
1,869 SR
Queue Stats
265W - 172L
1,585 Elo+
Party 1
Ymir
Ymir
deathdazer
Ymir
Level 139
God Stats
20W - 13L
1,338 SR
Queue Stats
460W - 327L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FinaI-Hope
Ah Muzen Cab
14
3 / 3 / 18
10,331
738
15,336
13,417
4,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
IIKyoshiII
Athena
14
9 / 6 / 10
11,596
828
11,305
16,935
15,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
10 / 1 / 11
11,526
823
13,309
7,282
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
8,499
607
10,185
11,871
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Von_Shpuitle
Izanami
13
7 / 10 / 1
10,417
744
10,724
16,286
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 8 / 6
10,049
718
5,529
15,828
14,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
22
Kills
10
10
Deaths
22
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FinaI-Hope
Ah Muzen Cab
3
3
18
4
W
Athena
IIKyoshiII
Athena
9
6
10
2.33
L
1
4
4
0.75
W
10
1
11
15.5
L
Izanami
Von_Shpuitle
Izanami
7
10
1
0.75
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,950
Damage
26,438
37,634
Taken
43,985
22,896
Mitigated
24,188
13,041
Healing
2,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FinaI-Hope
Ah Muzen Cab
15,336
8,525
0
6,119
13,417
4,823
1,220
5,524
7,557
0
63,157
W
Athena
IIKyoshiII
Athena
11,305
3,753
1,655
3,271
16,935
15,529
148
6,348
10,131
23,774
0
L
10,185
1,013
0
545
11,871
3,739
0
6,732
5,139
34,121
0
W
13,309
407
0
1,996
7,282
2,544
709
2,913
4,176
41,351
0
L
Izanami
Von_Shpuitle
Izanami
10,724
6,558
0
1,375
16,286
5,641
0
10,059
6,227
0
37,206
L
5,529
463
0
915
15,828
14,808
0
7,893
7,935
17,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,453
Gold Earned
28,965
155
Minions Killed
148
0
Camps Cleared
0
766,215
Distance Traveled
653,664
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,331
738
78
6
0
256,248
0
W
Athena
11,596
828
16
1
0
244,967
2
L
Raijin
8,499
607
36
3
0
232,879
0
W
Ah Puch
11,526
823
61
4
0
265,000
3
L
Izanami
10,417
744
84
6
0
197,340
1
L
Ymir
10,049
718
28
2
0
223,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role