Player Matchup

Zeus
Zeus
ALDOG2472
Zeus
Level 6
God Stats
1W - 7L
1,214 SR
Queue Stats
2W - 20L
979 Elo+
Party 2
Ao Kuang
Ao Kuang
Fresh__Steve
Ao Kuang
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 32L
970 Elo+
Party 2
Apollo
Apollo
IBRodge
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,009 Elo+
Party 2
Team Averages
Level 8
1,405 SR
986 Elo+

VS

Team Averages
Level 36
1,306 SR
1,201 Elo+
Ymir
Ymir
Allan3470
Ymir
Level 17
God Stats
9W - 7L
1,305 SR
Queue Stats
46W - 37L
1,274 Elo+
Party 1
Danzaburou
Danzaburou
Excalibur_Astu
Danzaburou
Level 16
God Stats
2W - 6L
1,152 SR
Queue Stats
5W - 11L
1,047 Elo+
Solo
Merlin
Merlin
mainerfishin
Merlin
Level 75
God Stats
8W - 4L
1,462 SR
Queue Stats
96W - 68L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
4 / 10 / 2
8,292
691
9,222
10,140
2,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Fresh__Steve
Ao Kuang
9
1 / 8 / 4
7,530
628
5,844
10,705
3,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
IBRodge
Apollo
11
2 / 8 / 2
8,059
672
5,216
11,210
3,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
10 / 3 / 12
11,151
929
8,272
11,471
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Excalibur_Astu
Danzaburou
11
4 / 4 / 12
9,328
777
6,691
8,958
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
15
12 / 0 / 12
10,811
901
10,995
5,896
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
7
Kills
26
26
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
10
2
0.5
W
Ymir
10
3
12
5.33
W
Danzaburou
Excalibur_Astu
Danzaburou
4
4
12
2.5
L
Ao Kuang
Fresh__Steve
Ao Kuang
1
8
4
0.38
L
Apollo
IBRodge
Apollo
2
8
2
0.38
W
Merlin
12
0
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,282
Damage
25,958
32,055
Taken
26,325
9,788
Mitigated
16,065
921
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,222
1,675
0
0
10,140
2,893
0
5,849
3,941
19,861
0
W
Ymir
8,272
1,551
0
2,313
11,471
10,512
700
6,273
5,198
21,441
0
W
Danzaburou
Excalibur_Astu
Danzaburou
6,691
4,442
0
921
8,958
3,141
516
6,202
2,756
0
21,007
L
Ao Kuang
Fresh__Steve
Ao Kuang
5,844
2,050
0
921
10,705
3,302
408
5,882
4,621
11,793
0
L
Apollo
IBRodge
Apollo
5,216
2,509
0
0
11,210
3,593
48
6,738
4,226
0
19,799
W
Merlin
10,995
590
390
2,019
5,896
2,412
1,279
2,898
2,998
42,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,881
Gold Earned
31,290
75
Minions Killed
110
0
Camps Cleared
0
584,831
Distance Traveled
619,418
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,292
691
20
2
0
192,313
0
W
Ymir
11,151
929
14
1
0
195,468
0
W
Danzaburou
9,328
777
38
3
0
189,388
0
L
Ao Kuang
7,530
628
17
1
0
205,408
0
L
Apollo
8,059
672
38
3
0
187,110
2
W
Merlin
10,811
901
58
5
0
234,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role