Player Matchup

Nemesis
Nemesis
CrimsonJaz
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 8L
1,836 Elo+
Party 1
Guan Yu
Guan Yu
KululeeKululoo
Guan Yu
Level 25
God Stats
18W - 7L
1,863 SR
Queue Stats
251W - 193L
1,731 Elo+
Solo
Sol
Sol
Onmydion
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,647 Elo+
Solo
Artio
Artio
φŘΩЌφ
Artio
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 273L
1,616 Elo+
Solo
Kukulkan
Kukulkan
フルーツサンド
Kukulkan
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 16
1,573 SR
1,666 Elo+

VS

Team Averages
Level 42
1,653 SR
1,661 Elo+
Amaterasu
Amaterasu
ColonelPants
Amaterasu
Level 10
God Stats
48W - 32L
1,801 SR
Queue Stats
74W - 74L
1,679 Elo+
Solo
Poseidon
Poseidon
CrAcKed-Clickz
Poseidon
Level 8
God Stats
4W - 2L
1,421 SR
Queue Stats
23W - 16L
1,556 Elo+
Party 2
Ymir
Ymir
MisterTank
Ymir
Level 149
God Stats
76W - 49L
1,690 SR
Queue Stats
95W - 70L
1,602 Elo+
Party 2
Neith
Neith
Sìth
Neith
Level 24
God Stats
20W - 9L
1,852 SR
Queue Stats
247W - 121L
1,737 Elo+
Solo
Thor
Thor
nokturn
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrimsonJaz
Nemesis
8
5 / 1 / 1
5,250
750
3,596
4,541
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
4 / 0 / 0
4,944
706
5,324
3,805
2,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

6
0 / 3 / 5
4,132
590
3,958
4,429
641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
7
1 / 3 / 2
4,226
604
2,845
8,393
3,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 0 / 1
5,157
737
1,694
2,001
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ColonelPants
Amaterasu
6
0 / 3 / 0
3,778
540
1,802
6,309
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
7
0 / 3 / 0
4,248
607
1,401
3,957
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
2 / 2 / 2
4,700
671
2,472
5,660
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Sìth
Neith
7
5 / 2 / 2
5,039
720
7,599
6,068
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
nokturn
Thor
5
0 / 2 / 1
3,607
515
685
3,077
681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
7
7
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ColonelPants
Amaterasu
0
3
0
0
L
Poseidon
0
3
0
0
W
Nemesis
CrimsonJaz
Nemesis
5
1
1
5.5
W
4
0
0
4
L
2
2
2
1.5
W
0
3
5
0.83
L
Neith
Sìth
Neith
5
2
2
3
L
Thor
nokturn
Thor
0
2
1
0.25
W
Artio
1
3
2
0.67
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,417
Damage
13,959
23,169
Taken
25,071
7,823
Mitigated
6,669
11,105
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ColonelPants
Amaterasu
1,802
1,146
0
2,163
6,309
1,424
0
0
6,012
0
12,133
L
Poseidon
1,401
469
0
313
3,957
1,097
0
1,694
2,238
18,312
0
W
Nemesis
CrimsonJaz
Nemesis
3,596
2,189
0
2,114
4,541
1,268
0
597
3,944
0
18,328
W
5,324
1,417
35
2,448
3,805
2,114
0
75
3,730
0
18,077
L
2,472
926
111
2,162
5,660
1,922
0
3,861
1,799
14,555
0
W
3,958
1,609
0
1,526
4,429
641
0
115
4,314
14,437
0
L
Neith
Sìth
Neith
7,599
4,454
0
3,116
6,068
1,545
0
2,942
3,126
0
23,782
L
Thor
nokturn
Thor
685
360
0
1,012
3,077
681
0
0
3,077
0
8,215
W
Artio
2,845
195
126
4,462
8,393
3,156
0
2,105
6,288
15,389
0
W
1,694
181
0
394
2,001
644
0
981
1,020
27,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,709
Gold Earned
21,372
201
Minions Killed
145
0
Camps Cleared
0
720,719
Distance Traveled
650,675
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,778
540
12
2
0
131,084
0
L
Poseidon
4,248
607
40
6
0
147,669
2
W
Nemesis
5,250
750
47
7
0
168,636
3
W
Guan Yu
4,944
706
35
5
0
156,883
1
L
Ymir
4,700
671
23
3
0
140,012
1
W
Sol
4,132
590
26
4
0
124,107
2
L
Neith
5,039
720
47
7
0
120,971
0
L
Thor
3,607
515
23
3
0
110,939
1
W
Artio
4,226
604
30
4
0
140,954
1
W
Kukulkan
5,157
737
63
9
0
130,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role