Player Matchup

Ah Puch
Ah Puch
Blackshotkiller
Ah Puch
Level 114
God Stats
1W - 4L
1,107 SR
Queue Stats
68W - 36L
1,566 Elo+
Party 1
Rama
Rama
KilixSufer
Rama
Level 124
God Stats
4W - 0L
1,742 SR
Queue Stats
80W - 47L
1,604 Elo+
Party 1
Ne Zha
Ne Zha
nickboen
Ne Zha
Level 73
God Stats
3W - 3L
1,592 SR
Queue Stats
82W - 51L
1,625 Elo+
Party 1
Team Averages
Level 104
1,481 SR
1,598 Elo+

VS

Team Averages
Level 54
1,349 SR
1,324 Elo+
Hercules
Hercules
Lunarment
Hercules
Level 4
God Stats
0W - 3L
1,247 SR
Queue Stats
0W - 4L
1,161 Elo+
Party 2
Thor
Thor
adammanar2000
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
escanorsungod
Tyr
Level 14
God Stats
1W - 8L
1,300 SR
Queue Stats
38W - 61L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 12
9,089
757
7,813
3,086
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 0 / 9
9,654
805
11,021
7,339
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
nickboen
Ne Zha
13
5 / 0 / 10
9,365
780
8,317
7,470
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lunarment
Hercules
8
0 / 9 / 2
6,692
558
2,346
13,872
5,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
7,178
598
3,871
10,555
8,485
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
2 / 7 / 0
7,252
604
2,216
11,415
5,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
17
Kills
2
2
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
8
0
9
12.5
L
Hercules
Lunarment
Hercules
0
9
2
0.11
L
0
3
2
0.33
L
2
7
0
0.29
W
Ne Zha
nickboen
Ne Zha
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,151
Damage
8,433
17,895
Taken
35,842
5,929
Mitigated
20,142
11,376
Healing
1,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,813
893
0
939
3,086
820
455
0
3,086
19,848
0
W
11,021
8,847
0
6,222
7,339
2,565
965
12
7,327
0
51,778
L
Hercules
Lunarment
Hercules
2,346
1,084
0
845
13,872
5,691
218
3,295
10,577
0
7,803
L
3,871
697
0
580
10,555
8,485
0
2,370
8,185
0
26,770
L
2,216
0
0
171
11,415
5,966
191
2,208
9,207
0
8,309
W
Ne Zha
nickboen
Ne Zha
8,317
3,180
0
4,215
7,470
2,544
539
40
7,145
0
42,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,108
Gold Earned
21,122
179
Minions Killed
82
0
Camps Cleared
0
696,298
Distance Traveled
570,975
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,089
757
32
3
0
233,691
0
W
Rama
9,654
805
90
8
0
199,055
4
L
Hercules
6,692
558
17
1
0
167,973
1
L
Thor
7,178
598
49
4
0
201,542
1
L
Tyr
7,252
604
16
1
0
201,460
0
W
Ne Zha
9,365
780
57
5
0
263,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role