Player Matchup

Ares
Ares
Masters
Blugin
Ares
Masters
Level 160
God Stats
13W - 8L
1,756 SR
Queue Stats
649W - 562L
2,831 MMR
Solo
Kuzenbo
Kuzenbo
Masters
Dishonored
Kuzenbo
Masters
Level 160
God Stats
0W - 2L
1,313 SR
Queue Stats
320W - 260L
3,034 MMR
Solo
Heimdallr
Heimdallr
Masters
Jabbẹr
Heimdallr
Masters
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond II
Vehnymm
Nemesis
Diamond II
Level 159
God Stats
19W - 16L
1,697 SR
Queue Stats
782W - 762L
2,523 MMR
Solo
Chang'e
Chang'e
Masters
Xeno
Chang'e
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 155
1,553 SR
2,278 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 159
1,556 SR
2,711 MMR
Rama
Rama
Masters
Aurahh
Rama
Masters
Level 160
God Stats
9W - 15L
1,588 SR
Queue Stats
286W - 221L
2,989 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
Remakami
Sun Wukong
Masters
Level 159
God Stats
5W - 4L
1,724 SR
Queue Stats
93W - 65L
2,845 MMR
Party 2
Cabrakan
Cabrakan
Masters
Tubahh
Cabrakan
Masters
Level 160
God Stats
8W - 7L
1,328 SR
Queue Stats
859W - 695L
2,489 MMR
Solo
Hel
Hel
Masters
customkiller010
Hel
Masters
Level 160
God Stats
7W - 6L
1,402 SR
Queue Stats
453W - 393L
2,491 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
lShane
Tsukuyomi
Masters
Level 158
God Stats
29W - 14L
1,738 SR
Queue Stats
313W - 244L
2,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Blugin
Ares
18
1 / 7 / 5
11,552
444
11,303
28,541
44,177
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
Dishonored
Kuzenbo
20
3 / 3 / 7
13,303
512
23,327
24,591
41,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Heimdallr
Jabbẹr
Heimdallr
20
4 / 5 / 2
13,547
521
22,916
24,102
12,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Vehnymm
Nemesis
20
4 / 7 / 5
12,760
491
18,657
26,239
14,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Xeno
Chang'e
18
2 / 5 / 4
11,426
439
17,865
21,854
8,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
Guan YuSetApolloJanusDanzaburou

VS

Bans
YmirThe MorriganXing TianScyllaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aurahh
Rama
20
7 / 2 / 7
16,177
622
26,987
28,249
13,423
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Remakami
Sun Wukong
20
2 / 4 / 7
15,395
592
18,253
28,056
21,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
Tubahh
Cabrakan
20
8 / 2 / 10
14,570
560
22,825
20,402
16,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

20
6 / 3 / 14
14,422
555
12,610
28,763
35,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
lShane
Tsukuyomi
20
4 / 3 / 15
14,815
570
20,906
22,263
11,891
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
14
Kills
27
27
Deaths
14
23
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Rama
Aurahh
Rama
7
2
7
5.25
L
Ares
Blugin
Ares
1
7
5
0.5
L
Kuzenbo
Dishonored
Kuzenbo
3
3
7
2.17
L
Heimdallr
Jabbẹr
Heimdallr
4
5
2
1
W
Sun Wukong
Remakami
Sun Wukong
2
4
7
1.38
W
Cabrakan
Tubahh
Cabrakan
8
2
10
6.5
L
Nemesis
Vehnymm
Nemesis
4
7
5
0.93
L
Chang'e
Xeno
Chang'e
2
5
4
0.8
W
6
3
14
4.33
W
Tsukuyomi
lShane
Tsukuyomi
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,068
Damage
101,581
125,327
Taken
127,733
121,572
Mitigated
97,766
33,010
Healing
68,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Aurahh
Rama
26,987
16,758
0
17,333
28,249
13,423
4,031
8,692
19,557
0
155,409
L
Ares
Blugin
Ares
11,303
680
0
2,176
28,541
44,177
70
12,638
15,743
36,086
0
L
Kuzenbo
Dishonored
Kuzenbo
23,327
4,426
0
6,512
24,591
41,728
28
6,375
18,152
103,277
0
L
Heimdallr
Jabbẹr
Heimdallr
22,916
10,306
0
10,165
24,102
12,685
0
2,876
21,066
0
141,321
W
Sun Wukong
Remakami
Sun Wukong
18,253
3,268
0
11,429
28,056
21,269
0
12,146
15,910
0
129,966
W
Cabrakan
Tubahh
Cabrakan
22,825
3,160
0
3,862
20,402
16,142
574
13,063
7,339
93,031
0
L
Nemesis
Vehnymm
Nemesis
18,657
7,924
0
2,554
26,239
14,428
1,163
5,174
21,065
0
110,859
L
Chang'e
Xeno
Chang'e
17,865
988
4,018
7,585
21,854
8,554
0
8,372
13,482
100,211
0
W
12,610
1,224
11,798
14,831
28,763
35,041
1,107
10,967
17,796
60,095
0
W
Tsukuyomi
lShane
Tsukuyomi
20,906
3,638
0
8,905
22,263
11,891
1,982
8,596
13,667
0
149,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,588
Gold Earned
75,379
794
Minions Killed
866
0
Camps Cleared
0
2,488,382
Distance Traveled
2,680,058
32
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,177
622
232
9
0
491,672
9
L
Ares
11,552
444
34
1
0
479,107
3
L
Kuzenbo
13,303
512
183
7
0
513,691
5
L
Heimdallr
13,547
521
227
9
0
455,354
4
W
Sun Wukong
15,395
592
248
10
0
522,887
1
W
Cabrakan
14,570
560
144
6
0
560,615
10
L
Nemesis
12,760
491
168
6
0
548,863
10
L
Chang'e
11,426
439
182
7
0
491,367
10
W
Hel
14,422
555
69
3
0
511,860
7
W
Tsukuyomi
14,815
570
173
7
0
593,024
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role