Player Matchup

Geb
Geb
Guico72
Geb
Level 157
God Stats
7W - 8L
1,500 SR
Queue Stats
472W - 469L
1,564 Elo+
Solo
Skadi
Skadi
Jebote_Kikii
Skadi
Level 109
God Stats
6W - 4L
1,596 SR
Queue Stats
392W - 353L
1,542 Elo+
Party 1
Hun Batz
Hun Batz
Jollee92
Hun Batz
Level 127
God Stats
9W - 5L
1,311 SR
Queue Stats
372W - 330L
1,583 Elo+
Party 1
Bellona
Bellona
brodaalaa
Bellona
Level 122
God Stats
16W - 11L
1,648 SR
Queue Stats
371W - 335L
1,582 Elo+
Party 1
Eset
Eset
schabsiii
Eset
Level 116
God Stats
9W - 6L
1,554 SR
Queue Stats
458W - 409L
1,570 Elo+
Party 1
Team Averages
Level 126
1,522 SR
1,568 Elo+

VS

Team Averages
Level 97
1,507 SR
1,544 Elo+
Izanami
Izanami
BigEthan666
Izanami
Level 65
God Stats
3W - 1L
1,788 SR
Queue Stats
337W - 303L
1,613 Elo+
Party 2
Bellona
Bellona
MagMay1
Bellona
Level 122
God Stats
3W - 6L
1,512 SR
Queue Stats
325W - 290L
1,576 Elo+
Party 2
Anhur
Anhur
SIRbluntSmoke420
Anhur
Level 99
God Stats
8W - 16L
1,244 SR
Queue Stats
787W - 809L
1,596 Elo+
Solo
Ares
Ares
Thikks_
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,362 Elo+
Solo
Janus
Janus
Troutman656
Janus
Level 69
God Stats
7W - 12L
1,489 SR
Queue Stats
123W - 110L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
1 / 5 / 5
6,648
475
4,996
11,876
5,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 5 / 2
6,298
450
3,404
9,506
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Jollee92
Hun Batz
14
4 / 2 / 1
8,301
593
4,130
8,160
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
brodaalaa
Bellona
15
7 / 1 / 3
8,794
628
10,969
11,875
11,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
11
3 / 7 / 4
6,973
498
7,863
7,909
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigEthan666
Izanami
13
8 / 2 / 3
7,956
568
10,857
7,831
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MagMay1
Bellona
8
0 / 3 / 1
5,919
423
5,194
10,074
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 3 / 7
7,458
533
6,420
8,713
3,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
Thikks_
Ares
11
3 / 1 / 6
7,328
523
8,422
10,160
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 6 / 1
7,050
504
2,864
9,517
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
15
Kills
20
20
Deaths
15
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigEthan666
Izanami
8
2
3
4.75
W
Geb
1
5
5
0.7
W
0
5
2
0.2
W
Hun Batz
Jollee92
Hun Batz
4
2
1
2.25
L
Bellona
MagMay1
Bellona
0
3
1
0.17
L
5
3
7
2.83
L
Ares
Thikks_
Ares
3
1
6
6
L
4
6
1
0.75
W
Bellona
brodaalaa
Bellona
7
1
3
8.5
W
Eset
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,362
Damage
33,757
49,326
Taken
46,295
26,476
Mitigated
21,972
11,387
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigEthan666
Izanami
10,857
6,474
0
1,280
7,831
4,284
185
1,938
5,893
0
57,354
W
Geb
4,996
1,137
0
3,013
11,876
5,925
0
3,925
7,951
18,744
0
W
3,404
1,268
0
2,468
9,506
3,164
0
1,841
7,665
0
38,172
W
Hun Batz
Jollee92
Hun Batz
4,130
1,903
0
630
8,160
2,931
0
1,809
6,351
0
53,369
L
Bellona
MagMay1
Bellona
5,194
2,526
0
4,954
10,074
5,882
0
817
9,257
0
28,382
L
6,420
2,190
0
1,848
8,713
3,025
0
4,647
4,066
0
29,980
L
Ares
Thikks_
Ares
8,422
713
0
2,226
10,160
5,928
0
3,644
6,516
21,569
0
L
2,864
740
0
2,201
9,517
2,853
0
2,974
6,543
33,818
0
W
Bellona
brodaalaa
Bellona
10,969
3,788
0
4,474
11,875
11,974
0
2,367
9,508
5,471
47,352
W
Eset
7,863
205
67
735
7,909
2,482
0
1,344
6,565
35,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,014
Gold Earned
35,711
366
Minions Killed
315
0
Camps Cleared
0
1,326,451
Distance Traveled
1,209,554
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,956
568
93
7
0
236,784
6
W
Geb
6,648
475
24
2
0
278,395
2
W
Skadi
6,298
450
65
5
0
238,512
1
W
Hun Batz
8,301
593
99
7
0
304,768
1
L
Bellona
5,919
423
59
4
0
180,980
3
L
Anhur
7,458
533
68
5
0
248,438
4
L
Ares
7,328
523
26
2
0
284,332
4
L
Janus
7,050
504
69
5
0
259,020
0
W
Bellona
8,794
628
110
8
0
270,395
0
W
Eset
6,973
498
68
5
0
234,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role