Player Matchup

Hercules
Hercules
Birdietheboy
Hercules
Level 129
God Stats
6W - 4L
1,346 SR
Queue Stats
321W - 312L
1,513 Elo+
Solo
Horus
Horus
Euphii
Horus
Level 89
God Stats
3W - 0L
1,832 SR
Queue Stats
222W - 209L
1,522 Elo+
Solo
Cthulhu
Cthulhu
FISCHJ95
Cthulhu
Level 160
God Stats
1W - 3L
1,180 SR
Queue Stats
283W - 313L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WildCj19
Kumbhakarna
Level 124
God Stats
2W - 1L
1,525 SR
Queue Stats
49W - 60L
1,499 Elo+
Party 1
Izanami
Izanami
cameronmcd
Izanami
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 131
1,477 SR
1,513 Elo+

VS

Team Averages
Level 135
1,567 SR
1,467 Elo+
Nemesis
Nemesis
DeadDekuu
Nemesis
Level 129
God Stats
12W - 11L
1,732 SR
Queue Stats
1,363W - 1,396L
1,551 Elo+
Solo
Nike
Nike
PrimeLaMelo
Nike
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,263 Elo+
Solo
Thanatos
Thanatos
Soridor_Ninja
Thanatos
Level 146
God Stats
4W - 4L
1,622 SR
Queue Stats
120W - 115L
1,540 Elo+
Party 2
Hel
Hel
mayorofnowhere
Hel
Level 132
God Stats
5W - 4L
1,508 SR
Queue Stats
125W - 145L
1,454 Elo+
Solo
Scylla
Scylla
soulsyth
Scylla
Level 160
God Stats
6W - 6L
1,474 SR
Queue Stats
298W - 313L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Birdietheboy
Hercules
20
9 / 2 / 10
12,521
894
14,874
28,192
35,106
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Euphii
Horus
17
6 / 5 / 12
10,811
772
9,804
21,021
23,862
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
FISCHJ95
Cthulhu
18
3 / 3 / 16
10,777
770
21,492
22,123
20,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kumbhakarna
WildCj19
Kumbhakarna
16
2 / 5 / 18
10,138
724
7,878
20,278
20,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
cameronmcd
Izanami
19
5 / 5 / 10
11,529
824
20,835
12,729
5,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeadDekuu
Nemesis
16
6 / 7 / 11
10,554
754
15,799
21,473
12,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 6 / 13
9,707
693
15,102
18,554
15,167
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Soridor_Ninja
Thanatos
17
6 / 7 / 10
10,484
749
13,088
20,288
20,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
3 / 2 / 13
10,265
733
8,232
13,681
7,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
soulsyth
Scylla
18
3 / 3 / 11
10,432
745
23,507
9,717
4,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
78
25
Kills
20
20
Deaths
25
66
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hercules
Birdietheboy
Hercules
9
2
10
7
L
Nemesis
DeadDekuu
Nemesis
6
7
11
1.64
W
Horus
Euphii
Horus
6
5
12
2.4
W
Cthulhu
FISCHJ95
Cthulhu
3
3
16
3.67
L
2
6
13
1.42
L
Thanatos
Soridor_Ninja
Thanatos
6
7
10
1.57
W
Kumbhakarna
WildCj19
Kumbhakarna
2
5
18
2.2
W
Izanami
cameronmcd
Izanami
5
5
10
2
L
3
2
13
4.75
L
Scylla
soulsyth
Scylla
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,883
Damage
75,728
104,343
Taken
83,713
105,983
Mitigated
59,859
44,286
Healing
45,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Birdietheboy
Hercules
14,874
4,483
2,718
11,967
28,192
35,106
1,119
8,638
19,101
0
30,006
L
Nemesis
DeadDekuu
Nemesis
15,799
6,314
2,193
5,725
21,473
12,955
1,311
5,248
16,050
0
21,956
W
Horus
Euphii
Horus
9,804
4,829
8,373
6,304
21,021
23,862
99
9,706
10,763
3,054
11,610
W
Cthulhu
FISCHJ95
Cthulhu
21,492
357
4,791
3,428
22,123
20,984
228
10,192
11,443
37,806
0
L
15,102
1,319
1,825
1,694
18,554
15,167
309
8,152
10,252
10,308
15,813
L
Thanatos
Soridor_Ninja
Thanatos
13,088
1,929
772
7,785
20,288
20,199
711
7,259
12,904
0
17,361
W
Kumbhakarna
WildCj19
Kumbhakarna
7,878
459
2,131
1,803
20,278
20,215
0
4,989
15,022
14,572
0
W
Izanami
cameronmcd
Izanami
20,835
13,777
1,020
1,751
12,729
5,816
4,232
3,014
9,490
0
52,840
L
8,232
357
13,748
7,585
13,681
7,405
360
6,740
6,916
17,394
0
L
Scylla
soulsyth
Scylla
23,507
1,266
2,688
1,049
9,717
4,133
938
3,277
6,415
47,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,776
Gold Earned
51,442
165
Minions Killed
134
0
Camps Cleared
0
1,208,723
Distance Traveled
1,214,052
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,521
894
36
3
0
254,983
0
L
Nemesis
10,554
754
19
1
0
224,210
3
W
Horus
10,811
772
14
1
0
236,437
0
W
Cthulhu
10,777
770
32
2
0
264,929
1
L
Nike
9,707
693
23
2
0
240,589
0
L
Thanatos
10,484
749
6
0
0
220,316
1
W
Kumbhakarna
10,138
724
12
1
0
243,155
0
W
Izanami
11,529
824
71
5
0
209,219
0
L
Hel
10,265
733
15
1
0
282,171
0
L
Scylla
10,432
745
71
5
0
246,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role