Player Matchup

Mercury
Mercury
K1dsley
Mercury
Level 159
God Stats
8W - 15L
1,643 SR
Queue Stats
245W - 226L
1,708 Elo+
Party 2
Hel
Hel
Samster2001-
Hel
Level 149
God Stats
1W - 1L
2,005 SR
Queue Stats
120W - 79L
1,667 Elo+
Party 2
Agni
Agni
Scharni
Agni
Level 129
God Stats
5W - 5L
1,645 SR
Queue Stats
265W - 189L
1,692 Elo+
Party 1
Ullr
Ullr
Will-HyOd
Ullr
Level 158
God Stats
2W - 2L
1,685 SR
Queue Stats
114W - 65L
1,699 Elo+
Party 2
Heimdallr
Heimdallr
Yukі
Heimdallr
Level 128
God Stats
1W - 1L
1,853 SR
Queue Stats
101W - 57L
1,734 Elo+
Party 1
Team Averages
Level 145
1,766 SR
1,700 Elo+

VS

Team Averages
Level 150
1,564 SR
1,643 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Maanpaardt
Mercury
Level 160
God Stats
6W - 8L
1,500 SR
Queue Stats
1,003W - 858L
1,709 Elo+
Party 3
Mulan
Mulan
Memento-Mori-A31
Mulan
Level 126
God Stats
4W - 2L
1,626 SR
Queue Stats
186W - 187L
1,605 Elo+
Solo
Anhur
Anhur
TheThomanat0r
Anhur
Level 145
God Stats
59W - 42L
1,579 SR
Queue Stats
529W - 382L
1,729 Elo+
Party 3
Artio
Artio
poldergoon
Artio
Level 159
God Stats
8W - 5L
1,614 SR
Queue Stats
608W - 439L
1,675 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
K1dsley
Mercury
16
0 / 2 / 0
8,992
529
2,705
12,523
4,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 6 / 0
8,506
500
8,641
12,857
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
Scharni
Agni
13
0 / 4 / 1
7,148
420
3,322
8,968
2,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
2 / 5 / 0
8,939
526
8,870
10,848
4,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Yukі
Heimdallr
12
0 / 2 / 1
7,138
420
3,917
7,836
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 2 / 2
9,087
535
10,001
6,479
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Maanpaardt
Mercury
16
1 / 2 / 1
8,711
512
5,249
9,465
4,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 2 / 5
9,220
542
7,147
11,078
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
5 / 1 / 3
10,147
597
7,655
8,771
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
15
4 / 0 / 8
9,664
568
7,904
12,741
8,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
7
Kills
19
19
Deaths
7
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
2
2.5
L
Mercury
K1dsley
Mercury
0
2
0
0
W
Mercury
Maanpaardt
Mercury
1
2
1
0.75
W
5
2
5
3.75
L
5
6
0
0.83
L
Agni
Scharni
Agni
0
4
1
0.13
W
5
1
3
6.5
L
Ullr
2
5
0
0.4
L
Heimdallr
Yukі
Heimdallr
0
2
1
0.25
W
Artio
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,455
Damage
37,956
53,032
Taken
48,534
17,594
Mitigated
23,610
13,741
Healing
21,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,001
302
0
412
6,479
2,316
263
2,953
3,526
61,151
0
L
Mercury
K1dsley
Mercury
2,705
934
0
1,750
12,523
4,320
0
2,916
9,451
0
70,472
W
Mercury
Maanpaardt
Mercury
5,249
2,525
0
2,443
9,465
4,847
0
0
9,465
0
55,126
W
7,147
269
0
4,566
11,078
4,896
1,190
3,438
7,640
0
44,711
L
8,641
484
1,482
5,448
12,857
3,936
0
5,878
6,813
48,081
0
L
Agni
Scharni
Agni
3,322
0
0
1,490
8,968
2,619
0
5,095
3,539
45,985
0
W
7,655
3,515
0
5,704
8,771
2,867
1,546
1,795
6,976
0
76,017
L
Ullr
8,870
3,375
0
938
10,848
4,417
722
2,387
8,419
0
63,591
L
Heimdallr
Yukі
Heimdallr
3,917
2,147
0
2,633
7,836
2,302
0
931
6,905
0
39,720
W
Artio
7,904
596
1,005
7,333
12,741
8,684
47
3,777
8,964
35,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,723
Gold Earned
46,829
540
Minions Killed
510
0
Camps Cleared
0
1,502,910
Distance Traveled
1,651,269
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,087
535
128
8
0
291,729
4
L
Mercury
8,992
529
137
8
0
386,064
2
W
Mercury
8,711
512
110
6
0
360,880
3
W
Mulan
9,220
542
83
5
0
347,773
8
L
Hel
8,506
500
82
5
0
301,100
1
L
Agni
7,148
420
97
6
0
306,954
1
W
Anhur
10,147
597
129
8
0
286,766
1
L
Ullr
8,939
526
138
8
0
292,377
3
L
Heimdallr
7,138
420
86
5
0
216,415
0
W
Artio
9,664
568
60
4
0
364,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role