Player Matchup

Xing Tian
Xing Tian
Chunim90
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Mulan
Mulan
EYE5 WOLF
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,462 Elo+
Party 1
Chang'e
Chang'e
SlackOG_TV
Chang'e
Level 28
God Stats
6W - 7L
1,422 SR
Queue Stats
197W - 248L
1,482 Elo+
Solo
Set
Set
dark_matter0987
Set
Level 7
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 3L
1,326 Elo+
Solo
Ymir
Ymir
lafontaine69
Ymir
Level 2
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 2L
1,462 Elo+
Party 1
Team Averages
Level 14
1,483 SR
1,446 Elo+

VS

Team Averages
Level 13
1,408 SR
1,297 Elo+
Baron Samedi
Baron Samedi
Eaglegame89
Baron Samedi
Level 27
God Stats
28W - 24L
1,543 SR
Queue Stats
103W - 126L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
MaaaKho
Cu Chulainn
Level 12
God Stats
97W - 80L
1,439 SR
Queue Stats
401W - 425L
1,369 Elo+
Solo
Fenrir
Fenrir
Someone222
Fenrir
Level 5
God Stats
22W - 30L
1,078 SR
Queue Stats
23W - 33L
995 Elo+
Solo
Heimdallr
Heimdallr
fdefvgre1
Heimdallr
Level 16
God Stats
6W - 4L
1,720 SR
Queue Stats
171W - 147L
1,438 Elo+
Solo
Odin
Odin
sirLukeZ_
Odin
Level 5
God Stats
1W - 1L
1,259 SR
Queue Stats
1W - 1L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chunim90
Xing Tian
19
3 / 11 / 9
13,167
941
13,778
34,113
18,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
EYE5 WOLF
Mulan
16
0 / 8 / 5
10,931
781
11,985
13,878
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
SlackOG_TV
Chang'e
19
10 / 6 / 4
14,776
1,055
32,533
30,646
10,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 3 / 4
10,726
766
1,267
4,067
1,490
16
2 / 2 / 2
11,180
799
2,299
5,754
2,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

3

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eaglegame89
Baron Samedi
20
7 / 3 / 17
14,031
1,002
19,744
13,301
6,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
MaaaKho
Cu Chulainn
20
12 / 1 / 13
14,590
1,042
19,970
18,676
17,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Someone222
Fenrir
19
3 / 10 / 16
12,802
914
7,724
20,373
9,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
fdefvgre1
Heimdallr
20
6 / 1 / 19
14,885
1,063
23,355
10,298
5,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odin
20
2 / 0 / 10
13,201
943
9,035
9,050
5,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
105
15
Kills
30
30
Deaths
15
24
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Chunim90
Xing Tian
3
11
9
0.68
L
Mulan
EYE5 WOLF
Mulan
0
8
5
0.31
W
Baron Samedi
Eaglegame89
Baron Samedi
7
3
17
5.17
W
Cu Chulainn
MaaaKho
Cu Chulainn
12
1
13
18.5
L
Chang'e
SlackOG_TV
Chang'e
10
6
4
2
W
Fenrir
Someone222
Fenrir
3
10
16
1.1
L
0
3
4
0.67
W
Heimdallr
fdefvgre1
Heimdallr
6
1
19
15.5
L
2
2
2
1.5
W
Odin
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,862
Damage
79,828
88,458
Taken
71,698
42,598
Mitigated
43,911
16,855
Healing
17,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Chunim90
Xing Tian
13,778
4,089
434
5,524
34,113
18,499
0
12,074
21,564
29,398
0
L
Mulan
EYE5 WOLF
Mulan
11,985
3,404
0
823
13,878
8,703
0
1,394
12,142
0
15,569
W
Baron Samedi
Eaglegame89
Baron Samedi
19,744
1,471
3,081
3,526
13,301
6,315
0
11,239
2,012
43,093
0
W
Cu Chulainn
MaaaKho
Cu Chulainn
19,970
8,038
0
6,866
18,676
17,389
0
9,921
8,555
4,948
26,940
L
Chang'e
SlackOG_TV
Chang'e
32,533
1,851
1,474
8,177
30,646
10,907
0
6,731
23,438
62,176
0
W
Fenrir
Someone222
Fenrir
7,724
3,451
0
757
20,373
9,952
0
13,622
6,310
0
13,826
L
1,267
156
135
135
4,067
1,490
0
916
2,976
0
5,488
W
Heimdallr
fdefvgre1
Heimdallr
23,355
11,782
0
3,350
10,298
5,179
0
7,296
2,927
0
67,093
L
2,299
625
0
153
5,754
2,999
0
1,051
4,607
10,345
0
W
Odin
9,035
4,108
0
358
9,050
5,076
0
6,532
2,468
0
28,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,780
Gold Earned
69,509
134
Minions Killed
245
3
Camps Cleared
16
833,227
Distance Traveled
1,308,409
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,167
941
34
2
0
176,195
0
L
Mulan
10,931
781
14
1
1
146,111
0
W
Baron Samedi
14,031
1,002
66
5
0
271,055
1
W
Cu Chulainn
14,590
1,042
33
2
3
293,726
0
L
Chang'e
14,776
1,055
62
4
1
331,882
0
W
Fenrir
12,802
914
15
1
0
235,106
0
L
Set
10,726
766
7
1
0
70,061
2
W
Heimdallr
14,885
1,063
102
7
0
271,529
0
L
Ymir
11,180
799
17
1
1
108,978
0
W
Odin
13,201
943
29
2
13
236,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role