Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
IParabo1a
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,325 Elo+
Solo
Danzaburou
Danzaburou
Krboniza
Danzaburou
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,525 Elo+
Party 2
Tiamat
Tiamat
TheTickleMaster
Tiamat
Level 84
God Stats
3W - 5L
1,601 SR
Queue Stats
98W - 92L
1,482 Elo+
Solo
Freya
Freya
Vathau
Freya
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 88
1,520 SR
1,466 Elo+

VS

Team Averages
Level 100
1,454 SR
1,506 Elo+
Jormungandr
Jormungandr
AllF0rFunTwitch
Jormungandr
Level 158
God Stats
5W - 7L
1,265 SR
Queue Stats
810W - 748L
1,530 Elo+
Party 1
Mercury
Mercury
EdRoy
Mercury
Level 120
God Stats
2W - 1L
1,377 SR
Queue Stats
50W - 28L
1,459 Elo+
Solo
Nox
Nox
NotSoFamousYT
Nox
Level 64
God Stats
5W - 3L
1,696 SR
Queue Stats
216W - 189L
1,565 Elo+
Party 1
Loki
Loki
RRTS REAPER3
Loki
Level 104
God Stats
1W - 2L
1,431 SR
Queue Stats
226W - 234L
1,468 Elo+
Solo
Kali
Kali
ZodiakGamerYT
Kali
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 78L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 5 / 7
9,338
718
11,441
11,148
4,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
IParabo1a
Olorun
16
3 / 5 / 7
9,164
705
5,186
14,628
6,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Krboniza
Danzaburou
17
3 / 3 / 9
9,695
746
11,447
12,388
5,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 7 / 9
8,587
661
10,538
16,100
10,022
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Vathau
Freya
13
1 / 9 / 7
7,944
611
4,849
12,460
4,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AllF0rFunTwitch
Jormungandr
18
6 / 3 / 17
11,131
856
16,718
16,203
18,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
EdRoy
Mercury
18
10 / 3 / 13
11,368
874
10,892
12,410
5,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 2 / 18
10,322
794
18,534
8,213
4,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 2 / 11
11,033
849
10,137
13,089
10,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 5 / 14
10,341
795
6,184
15,608
7,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
102
13
Kills
29
29
Deaths
15
39
Assists
73
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
5
7
1.5
W
Jormungandr
AllF0rFunTwitch
Jormungandr
6
3
17
4.83
W
Mercury
EdRoy
Mercury
10
3
13
5.5
L
Olorun
IParabo1a
Olorun
3
5
7
1.3
L
Danzaburou
Krboniza
Danzaburou
3
3
9
2.5
W
2
2
18
5.5
W
8
2
11
6.75
L
2
7
9
0.93
L
Freya
Vathau
Freya
1
9
7
0.5
W
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,461
Damage
62,465
66,724
Taken
65,523
29,479
Mitigated
46,271
22,852
Healing
28,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,441
156
1,369
1,185
11,148
4,019
0
4,667
6,481
26,488
0
W
Jormungandr
AllF0rFunTwitch
Jormungandr
16,718
1,560
1,701
3,545
16,203
18,516
232
7,506
8,697
36,222
0
W
Mercury
EdRoy
Mercury
10,892
3,314
1,608
1,987
12,410
5,693
3,274
4,985
7,425
0
26,953
L
Olorun
IParabo1a
Olorun
5,186
1,983
3,906
3,967
14,628
6,003
0
6,907
7,721
13,968
0
L
Danzaburou
Krboniza
Danzaburou
11,447
2,844
1,177
2,326
12,388
5,133
0
7,206
5,182
0
25,883
W
18,534
838
2,249
1,100
8,213
4,025
1,069
3,000
5,213
26,715
0
W
10,137
506
3,895
4,979
13,089
10,681
818
7,319
5,770
0
27,129
L
10,538
1,189
2,368
4,129
16,100
10,022
0
8,413
7,687
19,065
0
L
Freya
Vathau
Freya
4,849
2,223
1,725
700
12,460
4,302
0
8,059
4,401
7,946
0
W
6,184
2,634
841
6,104
15,608
7,356
0
9,204
6,404
0
15,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,728
Gold Earned
54,195
108
Minions Killed
185
0
Camps Cleared
0
1,029,252
Distance Traveled
1,307,478
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,338
718
35
3
0
199,694
0
W
Jormungandr
11,131
856
65
5
0
213,041
4
W
Mercury
11,368
874
32
2
0
302,280
1
L
Olorun
9,164
705
17
1
0
191,422
0
L
Danzaburou
9,695
746
29
2
0
242,929
0
W
Nox
10,322
794
16
1
0
241,325
3
W
Loki
11,033
849
47
4
0
307,775
1
L
Tiamat
8,587
661
23
2
0
205,352
1
L
Freya
7,944
611
4
0
0
189,855
0
W
Kali
10,341
795
25
2
0
243,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role