Player Matchup

Tyr
Tyr
IceBees
Tyr
Level 9
God Stats
4W - 6L
1,281 SR
Queue Stats
86W - 79L
1,757 Elo+
Solo
Aphrodite
Aphrodite
Pr0baiter
Aphrodite
Level 6
God Stats
1W - 2L
1,695 SR
Queue Stats
17W - 23L
1,606 Elo+
Solo
Arachne
Arachne
SuperSimp101
Arachne
Level 27
God Stats
7W - 4L
1,698 SR
Queue Stats
205W - 183L
1,705 Elo+
Solo
Ullr
Ullr
YungSwim
Ullr
Level 25
God Stats
12W - 17L
1,482 SR
Queue Stats
322W - 303L
1,585 Elo+
Solo
Merlin
Merlin
mjohn777
Merlin
Level 5
God Stats
1W - 1L
1,365 SR
Queue Stats
2W - 4L
1,795 Elo+
Solo
Team Averages
Level 14
1,504 SR
1,689 Elo+

VS

Team Averages
Level 17
1,534 SR
1,576 Elo+
Bellona
Bellona
InstaLockBellona
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
JPanto7
Nemesis
Level 28
God Stats
6W - 6L
1,668 SR
Queue Stats
88W - 80L
1,587 Elo+
Solo
Scylla
Scylla
LilFreddyThrows
Scylla
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Outlaw3rdHUD
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 54L
1,646 Elo+
Party 1
Ares
Ares
elemdubayew
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
0 / 3 / 0
5,375
489
2,303
8,605
8,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Aphrodite
Pr0baiter
Aphrodite
9
2 / 5 / 2
5,593
508
5,574
7,450
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SuperSimp101
Arachne
9
1 / 3 / 0
5,461
496
3,241
8,458
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
9
2 / 5 / 2
5,402
491
5,548
10,360
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
mjohn777
Merlin
8
0 / 7 / 0
5,129
466
1,094
5,752
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,426
675
8,114
5,130
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
JPanto7
Nemesis
12
4 / 0 / 3
7,233
658
2,783
5,398
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
5 / 0 / 0
6,893
627
7,254
4,675
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
11
4 / 2 / 8
6,488
590
7,394
7,385
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
6 / 3 / 6
6,704
609
5,821
10,856
6,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
23
23
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
3
0
0
W
4
0
1
4.5
W
Nemesis
JPanto7
Nemesis
4
0
3
5.5
W
5
0
0
5
W
Olorun
4
2
8
4
L
Aphrodite
Pr0baiter
Aphrodite
2
5
2
0.6
L
Arachne
SuperSimp101
Arachne
1
3
0
0.33
L
Ullr
2
5
2
0.6
W
6
3
6
3
L
Merlin
mjohn777
Merlin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,760
Damage
31,366
40,625
Taken
33,444
19,530
Mitigated
16,653
11,421
Healing
11,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
2,303
168
0
2,016
8,605
8,196
0
0
8,605
0
28,746
W
8,114
4,135
0
1,576
5,130
4,531
0
360
4,770
0
45,292
W
Nemesis
JPanto7
Nemesis
2,783
1,118
0
3,110
5,398
1,777
0
369
5,029
0
42,696
W
7,254
543
0
1,048
4,675
1,452
0
1,415
3,260
36,027
0
W
Olorun
7,394
3,406
0
3,189
7,385
2,728
872
2,238
5,147
35,960
0
L
Aphrodite
Pr0baiter
Aphrodite
5,574
1,466
2,142
2,735
7,450
2,597
0
5,357
2,093
18,723
0
L
Arachne
SuperSimp101
Arachne
3,241
2,041
0
2,100
8,458
4,062
0
4,372
4,086
0
30,722
L
Ullr
5,548
2,485
0
2,326
10,360
2,822
0
7,790
2,570
0
20,211
W
5,821
300
0
2,388
10,856
6,165
0
2,286
8,570
17,753
0
L
Merlin
mjohn777
Merlin
1,094
388
0
102
5,752
1,853
0
2,950
2,802
21,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,960
Gold Earned
34,744
217
Minions Killed
351
0
Camps Cleared
0
1,000,288
Distance Traveled
1,029,425
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,375
489
57
5
0
200,347
0
W
Bellona
7,426
675
108
10
0
222,962
3
W
Nemesis
7,233
658
87
8
0
253,991
0
W
Scylla
6,893
627
73
7
0
187,534
2
W
Olorun
6,488
590
66
6
0
170,269
1
L
Aphrodite
5,593
508
36
3
0
205,680
3
L
Arachne
5,461
496
52
5
0
219,447
0
L
Ullr
5,402
491
27
2
0
211,306
1
W
Ares
6,704
609
17
2
0
194,669
4
L
Merlin
5,129
466
45
4
0
163,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role