Player Matchup

Heimdallr
Heimdallr
AGted
Heimdallr
Level 29
God Stats
10W - 5L
1,883 SR
Queue Stats
530W - 504L
1,606 Elo+
Solo
Athena
Athena
Blexera
Athena
Level 29
God Stats
9W - 5L
1,959 SR
Queue Stats
23W - 24L
1,685 Elo+
Solo
Bellona
Bellona
KoalaExe
Bellona
Level 17
God Stats
21W - 13L
1,716 SR
Queue Stats
214W - 234L
1,540 Elo+
Solo
Anubis
Anubis
Satinshand69
Anubis
Level 16
God Stats
2W - 0L
1,701 SR
Queue Stats
32W - 24L
1,642 Elo+
Solo
Artemis
Artemis
ange93
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,752 SR
1,595 Elo+

VS

Team Averages
Level 20
1,484 SR
1,508 Elo+
Nemesis
Nemesis
GrizwaldO3
Nemesis
Level 29
God Stats
11W - 7L
1,407 SR
Queue Stats
471W - 456L
1,537 Elo+
Solo
Bellona
Bellona
HiddenBrainAvg
Bellona
Level 6
God Stats
1W - 1L
1,745 SR
Queue Stats
58W - 27L
1,597 Elo+
Solo
Chang'e
Chang'e
Ipoomypants
Chang'e
Level 29
God Stats
33W - 40L
1,522 SR
Queue Stats
100W - 115L
1,589 Elo+
Solo
Artemis
Artemis
SpiderzZzZ1022
Artemis
Level 8
God Stats
0W - 1L
1,244 SR
Queue Stats
3W - 6L
1,359 Elo+
Solo
Ares
Ares
maradonaGolazo
Ares
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 103L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AGted
Heimdallr
12
8 / 2 / 3
7,626
587
9,232
6,153
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Blexera
Athena
11
5 / 1 / 8
7,035
541
6,886
8,424
3,607
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
KoalaExe
Bellona
12
1 / 1 / 1
7,190
553
5,395
9,303
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
13
5 / 1 / 5
8,212
632
11,923
10,683
5,616
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
ange93
Artemis
9
1 / 2 / 2
5,778
444
1,676
4,516
1,206
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GrizwaldO3
Nemesis
11
1 / 2 / 2
6,426
494
5,273
10,590
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
5,283
406
745
4,779
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Ipoomypants
Chang'e
10
2 / 6 / 4
6,196
477
8,154
11,893
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 7 / 1
5,197
400
4,171
10,616
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 3 / 1
5,821
448
2,945
11,605
6,935
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
20
Kills
5
7
Deaths
20
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AGted
Heimdallr
8
2
3
4.75
W
Athena
Blexera
Athena
5
1
8
9
L
Nemesis
GrizwaldO3
Nemesis
1
2
2
1
L
0
2
0
0
L
Chang'e
Ipoomypants
Chang'e
2
6
4
0.67
W
Bellona
KoalaExe
Bellona
1
1
1
1.5
W
Anubis
5
1
5
7.5
L
0
7
1
0.07
W
Artemis
ange93
Artemis
1
2
2
1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,112
Damage
21,288
39,079
Taken
49,483
18,874
Mitigated
18,920
14,576
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AGted
Heimdallr
9,232
4,230
0
2,203
6,153
1,968
811
1,431
4,722
0
34,712
W
Athena
Blexera
Athena
6,886
2,788
252
1,110
8,424
3,607
42
1,887
6,537
27,345
0
L
Nemesis
GrizwaldO3
Nemesis
5,273
2,868
0
2,023
10,590
3,946
0
1,762
8,828
0
37,202
L
745
167
0
1,020
4,779
2,236
0
0
4,779
0
13,242
L
Chang'e
Ipoomypants
Chang'e
8,154
1,321
285
2,882
11,893
2,864
0
8,154
3,739
29,144
0
W
Bellona
KoalaExe
Bellona
5,395
1,759
0
4,005
9,303
6,477
908
736
8,567
0
44,654
W
Anubis
11,923
625
9
6,997
10,683
5,616
672
6,199
4,484
59,525
0
L
4,171
1,717
171
2,898
10,616
2,939
0
3,880
6,733
0
20,905
W
Artemis
ange93
Artemis
1,676
702
0
0
4,516
1,206
103
846
3,670
0
16,115
L
2,945
234
102
830
11,605
6,935
0
5,013
6,592
19,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,841
Gold Earned
28,923
340
Minions Killed
218
0
Camps Cleared
0
1,241,526
Distance Traveled
1,200,064
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,626
587
58
4
0
229,966
0
W
Athena
7,035
541
39
3
0
301,947
2
L
Nemesis
6,426
494
72
6
0
290,852
4
L
Bellona
5,283
406
38
3
0
124,124
0
L
Chang'e
6,196
477
55
4
0
219,535
2
W
Bellona
7,190
553
100
8
0
251,765
3
W
Anubis
8,212
632
114
9
0
210,488
4
L
Artemis
5,197
400
32
2
0
265,400
3
W
Artemis
5,778
444
29
2
0
247,360
0
L
Ares
5,821
448
21
2
0
300,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role