Player Matchup

Merlin
Merlin
Cuchrainnos
Merlin
Level 25
God Stats
2W - 1L
1,654 SR
Queue Stats
24W - 23L
1,410 Elo+
Party 1
Ares
Ares
CurtisTongue
Ares
Level 21
God Stats
2W - 2L
1,589 SR
Queue Stats
20W - 17L
1,431 Elo+
Party 1
Ravana
Ravana
RyugaMiyuki
Ravana
Level 23
God Stats
11W - 6L
1,499 SR
Queue Stats
46W - 48L
1,489 Elo+
Solo
Neith
Neith
humiderCUBE24
Neith
Level 8
God Stats
10W - 8L
1,397 SR
Queue Stats
13W - 11L
1,435 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
soarass34
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,188 SR
Queue Stats
26W - 28L
1,337 Elo+
Party 1
Team Averages
Level 21
1,465 SR
1,420 Elo+

VS

Team Averages
Level 23
1,494 SR
1,394 Elo+
Bakasura
Bakasura
Darknightbob10
Bakasura
Level 27
God Stats
18W - 10L
1,616 SR
Queue Stats
380W - 422L
1,477 Elo+
Party 2
Ymir
Ymir
Dustycats18
Ymir
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
18W - 29L
1,309 Elo+
Solo
Tiamat
Tiamat
MarlonFmN
Tiamat
Level 25
God Stats
5W - 6L
1,354 SR
Queue Stats
11W - 14L
1,344 Elo+
Solo
Cupid
Cupid
Slenderbro707
Cupid
Level 27
God Stats
24W - 25L
1,500 SR
Queue Stats
411W - 405L
1,408 Elo+
Party 2
Mulan
Mulan
TonelessPond046
Mulan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
390W - 417L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 3 / 0
5,244
524
1,283
4,686
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 0
4,720
472
3,644
6,434
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
2
0 / 1 / 0
3,629
363
509
1,210
209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

9
0 / 2 / 0
4,780
478
2,079
4,370
1,028
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
soarass34
Ah Muzen Cab
7
0 / 5 / 0
4,402
440
4,511
6,277
1,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
3 / 0 / 1
6,072
607
1,691
4,901
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 0 / 3
5,665
567
2,513
5,778
2,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
MarlonFmN
Tiamat
11
3 / 0 / 1
6,144
614
4,497
3,757
2,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 0 / 2
5,360
536
5,347
5,525
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 0 / 1
5,286
529
2,348
4,250
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
12
12
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
0
0
L
0
1
0
0
W
Bakasura
3
0
1
3.5
W
2
0
3
3.5
W
Tiamat
MarlonFmN
Tiamat
3
0
1
3.5
L
Ravana
0
1
0
0
W
3
0
2
4
W
1
0
1
1.5
L
0
2
0
0
L
Ah Muzen Cab
soarass34
Ah Muzen Cab
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,026
Damage
16,396
22,977
Taken
24,211
7,402
Mitigated
10,647
5,328
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,283
239
0
794
4,686
1,481
78
3,912
774
24,338
0
L
3,644
179
0
1,628
6,434
2,949
0
1,745
4,689
8,696
0
W
Bakasura
1,691
1,164
0
3,671
4,901
1,500
0
0
4,901
0
22,371
W
2,513
825
0
544
5,778
2,425
408
1,886
3,892
12,584
0
W
Tiamat
MarlonFmN
Tiamat
4,497
753
0
1,820
3,757
2,231
230
1,094
2,474
32,346
0
L
Ravana
509
173
0
307
1,210
209
0
0
1,135
0
2,780
W
5,347
2,317
96
3,122
5,525
1,643
420
1,758
3,767
0
26,969
W
2,348
465
0
798
4,250
2,848
0
0
4,250
0
17,489
L
2,079
1,215
0
1,060
4,370
1,028
486
215
3,887
0
16,148
L
Ah Muzen Cab
soarass34
Ah Muzen Cab
4,511
2,363
99
1,440
6,277
1,735
0
1,138
5,014
0
23,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,775
Gold Earned
28,527
168
Minions Killed
255
0
Camps Cleared
0
781,367
Distance Traveled
1,040,839
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,244
524
65
7
0
171,729
1
L
Ares
4,720
472
8
1
0
212,753
0
W
Bakasura
6,072
607
77
8
0
260,869
4
W
Ymir
5,665
567
42
4
0
205,422
0
W
Tiamat
6,144
614
69
7
0
181,584
4
L
Ravana
3,629
363
10
1
0
38,664
1
W
Cupid
5,360
536
44
4
0
198,258
0
W
Mulan
5,286
529
23
2
0
194,706
2
L
Neith
4,780
478
35
4
0
186,244
0
L
Ah Muzen Cab
4,402
440
50
5
0
171,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role