Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BKE_ERDNA
Tiamat
Level 18
God Stats
3W - 2L
1,430 SR
Queue Stats
22W - 24L
1,414 Elo+
Party 1
Hercules
Hercules
DexterPT_0
Hercules
Level 28
God Stats
2W - 3L
1,499 SR
Queue Stats
30W - 35L
1,415 Elo+
Party 1
Ganesha
Ganesha
T0P4S_THE_LEGEND
Ganesha
Level 27
God Stats
8W - 3L
1,590 SR
Queue Stats
28W - 31L
1,426 Elo+
Party 1
Loki
Loki
Ze_o_she1k
Loki
Level 22
God Stats
8W - 9L
1,363 SR
Queue Stats
22W - 26L
1,405 Elo+
Party 1
Team Averages
Level 51
1,476 SR
1,432 Elo+

VS

Team Averages
Level 25
1,503 SR
1,537 Elo+
Anhur
Anhur
F0kker
Anhur
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 43L
1,436 Elo+
Solo
King Arthur
King Arthur
FlushxD
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,588 Elo+
Party 2
Da Ji
Da Ji
Heelot
Da Ji
Level 29
God Stats
1W - 2L
1,296 SR
Queue Stats
114W - 105L
1,460 Elo+
Solo
Aphrodite
Aphrodite
M6_Spaicy
Aphrodite
Level 28
God Stats
3W - 1L
1,690 SR
Queue Stats
34W - 28L
1,455 Elo+
Solo
Anubis
Anubis
TribalDolan
Anubis
Level 28
God Stats
5W - 1L
1,531 SR
Queue Stats
10W - 1L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
11 / 1 / 10
11,631
554
25,584
19,982
8,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
BKE_ERDNA
Tiamat
15
3 / 6 / 7
9,550
455
12,504
14,091
9,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
DexterPT_0
Hercules
16
8 / 3 / 9
10,332
492
13,442
16,403
11,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 19
10,098
481
10,382
15,388
14,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
9 / 4 / 8
10,935
521
11,356
15,515
5,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
F0kker
Anhur
16
5 / 5 / 4
9,978
475
14,803
18,095
4,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
FlushxD
King Arthur
14
3 / 4 / 7
9,398
448
12,209
21,821
18,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Heelot
Da Ji
16
4 / 7 / 2
10,405
495
8,303
18,338
6,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
M6_Spaicy
Aphrodite
14
2 / 7 / 6
9,281
442
11,100
19,926
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
15
2 / 8 / 8
9,396
447
15,571
16,820
8,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
43
31
Kills
16
16
Deaths
31
53
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
1
10
16
W
Tiamat
BKE_ERDNA
Tiamat
3
6
7
1.08
W
Hercules
DexterPT_0
Hercules
8
3
9
4.17
L
Anhur
F0kker
Anhur
5
5
4
1.4
L
King Arthur
FlushxD
King Arthur
3
4
7
1.63
L
Da Ji
Heelot
Da Ji
4
7
2
0.71
L
Aphrodite
M6_Spaicy
Aphrodite
2
7
6
0.71
W
0
2
19
4.75
L
Anubis
2
8
8
0.75
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,268
Damage
61,986
81,379
Taken
95,000
50,157
Mitigated
43,705
26,480
Healing
34,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
25,584
13,703
0
11,321
19,982
8,929
4,068
6,337
13,595
0
86,126
W
Tiamat
BKE_ERDNA
Tiamat
12,504
463
388
3,384
14,091
9,544
356
4,804
9,167
46,100
0
W
Hercules
DexterPT_0
Hercules
13,442
2,151
0
3,095
16,403
11,143
46
5,136
10,915
0
35,346
L
Anhur
F0kker
Anhur
14,803
9,076
0
2,708
18,095
4,872
470
3,320
14,724
0
57,011
L
King Arthur
FlushxD
King Arthur
12,209
2,344
0
5,786
21,821
18,279
131
4,055
17,374
0
36,750
L
Da Ji
Heelot
Da Ji
8,303
2,477
0
3,900
18,338
6,054
250
4,897
13,391
0
59,538
L
Aphrodite
M6_Spaicy
Aphrodite
11,100
1,703
7,124
10,061
19,926
6,218
372
3,596
16,304
48,283
0
W
10,382
362
633
2,821
15,388
14,864
420
7,478
7,548
29,669
0
L
Anubis
15,571
906
0
5,266
16,820
8,282
513
7,018
9,701
57,061
0
W
11,356
2,502
224
4,614
15,515
5,677
546
2,916
12,281
0
68,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,546
Gold Earned
48,458
401
Minions Killed
426
0
Camps Cleared
0
1,970,800
Distance Traveled
1,855,577
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,631
554
164
8
0
358,264
1
W
Tiamat
9,550
455
84
4
0
323,440
4
W
Hercules
10,332
492
49
2
0
430,499
0
L
Anhur
9,978
475
96
5
0
374,180
3
L
King Arthur
9,398
448
60
3
0
425,040
0
L
Da Ji
10,405
495
110
5
0
363,185
3
L
Aphrodite
9,281
442
68
3
0
380,721
3
W
Ganesha
10,098
481
0
0
0
419,079
0
L
Anubis
9,396
447
92
4
0
312,451
0
W
Loki
10,935
521
104
5
0
439,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role