Player Matchup

Neith
Neith
D4rkl4nder
Neith
Level 23
God Stats
0W - 2L
1,358 SR
Queue Stats
52W - 59L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
Floydine
Aphrodite
Level 62
God Stats
25W - 24L
1,734 SR
Queue Stats
33W - 38L
1,736 Elo+
Party 1
Merlin
Merlin
Frollder93
Merlin
Level 29
God Stats
8W - 8L
1,517 SR
Queue Stats
272W - 359L
1,482 Elo+
Party 1
Yemoja
Yemoja
RaiGods
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,323 Elo+
Solo
Pele
Pele
Riemuz
Pele
Level 21
God Stats
2W - 1L
1,800 SR
Queue Stats
107W - 115L
1,567 Elo+
Party 1
Team Averages
Level 28
1,582 SR
1,521 Elo+

VS

Team Averages
Level 22
1,589 SR
1,471 Elo+
Ra
Ra
Anarkaeno
Ra
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 7L
1,515 Elo+
Solo
Nemesis
Nemesis
Aurcko
Nemesis
Level 25
God Stats
15W - 6L
1,652 SR
Queue Stats
113W - 88L
1,434 Elo+
Solo
Artemis
Artemis
TheTrillMills
Artemis
Level 25
God Stats
8W - 5L
1,633 SR
Queue Stats
29W - 29L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
daaaymon
Erlang Shen
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,447 Elo+
Solo
Tiamat
Tiamat
kayyla_2
Tiamat
Level 26
God Stats
15W - 16L
1,659 SR
Queue Stats
15W - 19L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
9 / 7 / 4
10,027
477
14,891
25,716
9,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
Floydine
Aphrodite
15
4 / 5 / 5
8,901
424
8,212
16,421
9,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
Frollder93
Merlin
15
0 / 10 / 3
9,235
440
12,869
14,411
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
RaiGods
Yemoja
5
0 / 2 / 0
6,128
292
480
2,260
765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Pele
Riemuz
Pele
16
3 / 7 / 1
10,187
485
7,409
21,342
8,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 7
13,883
661
17,712
10,297
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Aurcko
Nemesis
16
7 / 4 / 11
11,132
530
11,305
17,780
7,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
17
4 / 5 / 6
10,865
517
18,482
16,151
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
daaaymon
Erlang Shen
17
2 / 2 / 9
11,289
538
9,333
16,502
9,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
kayyla_2
Tiamat
13
1 / 5 / 5
9,171
437
5,474
10,105
6,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
16
Kills
31
31
Deaths
16
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
17
0
7
20.5
W
Nemesis
Aurcko
Nemesis
7
4
11
3.13
L
Neith
9
7
4
1.57
L
Aphrodite
Floydine
Aphrodite
4
5
5
1.3
L
Merlin
Frollder93
Merlin
0
10
3
0.15
L
Yemoja
RaiGods
Yemoja
0
2
0
0
L
Pele
Riemuz
Pele
3
7
1
0.5
W
Artemis
4
5
6
1.4
W
Erlang Shen
daaaymon
Erlang Shen
2
2
9
3.25
W
Tiamat
kayyla_2
Tiamat
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,861
Damage
62,306
80,150
Taken
70,835
33,787
Mitigated
34,564
32,936
Healing
31,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,712
1,825
5,006
5,527
10,297
4,501
2,595
3,973
5,836
92,641
0
W
Nemesis
Aurcko
Nemesis
11,305
4,985
0
6,168
17,780
7,472
913
6,670
10,930
0
62,456
L
Neith
14,891
7,643
1,028
5,521
25,716
9,965
752
6,661
18,661
0
51,849
L
Aphrodite
Floydine
Aphrodite
8,212
2,324
10,391
8,114
16,421
9,291
244
6,103
10,056
33,226
0
L
Merlin
Frollder93
Merlin
12,869
309
462
1,246
14,411
5,629
639
7,221
7,190
58,937
0
L
Yemoja
RaiGods
Yemoja
480
178
240
228
2,260
765
0
562
1,698
3,923
0
L
Pele
Riemuz
Pele
7,409
2,643
0
5,706
21,342
8,137
22
1,903
19,359
0
65,027
W
Artemis
18,482
8,981
622
4,745
16,151
6,325
3,641
2,593
13,544
0
65,722
W
Erlang Shen
daaaymon
Erlang Shen
9,333
4,634
0
7,092
16,502
9,739
6,176
4,851
11,453
0
55,558
W
Tiamat
kayyla_2
Tiamat
5,474
657
0
2,022
10,105
6,527
597
2,574
7,511
31,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,478
Gold Earned
56,340
355
Minions Killed
509
0
Camps Cleared
0
1,472,559
Distance Traveled
1,911,578
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,883
661
145
7
0
425,993
0
W
Nemesis
11,132
530
98
5
0
443,578
0
L
Neith
10,027
477
80
4
0
341,592
3
L
Aphrodite
8,901
424
50
2
0
335,638
2
L
Merlin
9,235
440
110
5
0
309,998
2
L
Yemoja
6,128
292
2
0
0
103,815
0
L
Pele
10,187
485
113
5
0
381,516
0
W
Artemis
10,865
517
99
5
0
327,984
3
W
Erlang Shen
11,289
538
121
6
0
366,601
0
W
Tiamat
9,171
437
46
2
0
347,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role