Player Matchup

Set
Set
PedrinBeatDown
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,444 Elo+
Solo
Guan Yu
Guan Yu
SrDantos
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 209L
1,123 Elo+
Party 3
Mulan
Mulan
diedianedie15
Mulan
Level 7
God Stats
11W - 28L
1,289 SR
Queue Stats
12W - 36L
1,226 Elo+
Party 3
Bacchus
Bacchus
jeresit0
Bacchus
Level 18
God Stats
11W - 18L
1,242 SR
Queue Stats
64W - 75L
1,373 Elo+
Party 2
Ah Puch
Ah Puch
slavkomcoy
Ah Puch
Level 16
God Stats
21W - 13L
1,576 SR
Queue Stats
35W - 31L
1,411 Elo+
Party 2
Team Averages
Level 12
1,421 SR
1,315 Elo+

VS

Team Averages
Level 26
1,336 SR
1,331 Elo+
Scylla
Scylla
ImmortalCat3
Scylla
Level 29
God Stats
31W - 38L
1,059 SR
Queue Stats
50W - 55L
1,322 Elo+
Party 1
Cupid
Cupid
Kretius
Cupid
Level 49
God Stats
11W - 22L
1,414 SR
Queue Stats
325W - 364L
1,398 Elo+
Party 4
Set
Set
RafaSeals
Set
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,173 Elo+
Party 4
Baron Samedi
Baron Samedi
Rejoice777
Baron Samedi
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
50W - 51L
1,487 Elo+
Party 1
Ymir
Ymir
ViolentVioleta
Ymir
Level 16
God Stats
6W - 3L
1,207 SR
Queue Stats
51W - 73L
1,273 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 3
8,895
988
11,878
17,756
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
SrDantos
Guan Yu
14
0 / 11 / 5
8,322
925
1,633
18,463
13,267
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 11 / 4
9,323
1,036
4,289
18,271
11,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
jeresit0
Bacchus
15
2 / 10 / 6
9,880
1,098
9,015
23,408
21,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
slavkomcoy
Ah Puch
16
3 / 7 / 4
9,776
1,086
19,080
12,304
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
18 / 1 / 19
12,497
1,389
21,544
8,598
3,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Kretius
Cupid
18
10 / 0 / 30
11,639
1,293
22,528
9,580
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 6 / 20
10,175
1,131
7,395
10,529
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Rejoice777
Baron Samedi
17
9 / 2 / 24
11,082
1,231
14,605
8,549
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 0 / 38
12,251
1,361
13,048
13,289
16,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
180
9
Kills
49
50
Deaths
9
22
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Scylla
18
1
19
27.5
W
Cupid
Kretius
Cupid
10
0
30
25
L
2
11
3
0.32
W
7
6
20
2.83
W
Baron Samedi
Rejoice777
Baron Samedi
9
2
24
10.5
L
Guan Yu
SrDantos
Guan Yu
0
11
5
0.23
W
5
0
38
24
L
2
11
4
0.36
L
Bacchus
jeresit0
Bacchus
2
10
6
0.5
L
Ah Puch
slavkomcoy
Ah Puch
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,895
Damage
79,120
90,202
Taken
50,545
56,288
Mitigated
31,042
4,362
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
21,544
2,550
0
995
8,598
3,018
0
3,975
4,623
33,687
0
W
Cupid
Kretius
Cupid
22,528
11,410
1,526
3,732
9,580
3,607
0
6,241
3,293
0
41,308
L
11,878
3,869
0
1,197
17,756
6,194
0
11,406
6,350
0
16,698
W
7,395
4,442
0
824
10,529
4,386
0
5,311
5,143
0
16,222
W
Baron Samedi
Rejoice777
Baron Samedi
14,605
1,336
3,433
2,846
8,549
3,886
0
6,100
2,408
20,749
0
L
Guan Yu
SrDantos
Guan Yu
1,633
598
422
814
18,463
13,267
0
10,820
7,643
0
8,192
W
13,048
2,459
0
910
13,289
16,145
0
6,468
6,700
38,138
0
L
4,289
1,172
0
932
18,271
11,115
0
10,196
8,075
0
17,849
L
Bacchus
jeresit0
Bacchus
9,015
591
0
588
23,408
21,690
0
9,811
13,597
17,751
0
L
Ah Puch
slavkomcoy
Ah Puch
19,080
912
0
409
12,304
4,022
0
6,964
5,340
57,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,196
Gold Earned
57,644
142
Minions Killed
201
3
Camps Cleared
7
716,507
Distance Traveled
757,147
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,497
1,389
29
3
0
183,229
0
W
Cupid
11,639
1,293
75
8
2
166,405
0
L
Set
8,895
988
9
1
2
151,565
0
W
Set
10,175
1,131
16
2
4
120,284
1
W
Baron Samedi
11,082
1,231
14
2
1
143,618
0
L
Guan Yu
8,322
925
6
1
0
110,182
1
W
Ymir
12,251
1,361
67
7
0
143,611
0
L
Mulan
9,323
1,036
29
3
0
143,160
0
L
Bacchus
9,880
1,098
17
2
0
153,597
0
L
Ah Puch
9,776
1,086
81
9
1
158,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role