Player Matchup

King Arthur
King Arthur
Chidori Ninja 7
King Arthur
Level 86
God Stats
0W - 1L
1,547 SR
Queue Stats
108W - 102L
1,505 Elo+
Party 1
Cerberus
Cerberus
Grey Reaper765
Cerberus
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 45L
1,452 Elo+
Party 1
He Bo
He Bo
Mista J9700
He Bo
Level 67
God Stats
0W - 5L
1,144 SR
Queue Stats
329W - 337L
1,492 Elo+
Party 1
Nemesis
Nemesis
Tofumonster1100
Nemesis
Level 10
God Stats
6W - 7L
1,583 SR
Queue Stats
39W - 54L
1,506 Elo+
Party 1
Arachne
Arachne
tutudoziriguidum
Arachne
Level 23
God Stats
8W - 10L
1,500 SR
Queue Stats
62W - 74L
1,360 Elo+
Solo
Team Averages
Level 39
1,455 SR
1,463 Elo+

VS

Team Averages
Level 22
1,525 SR
1,485 Elo+
Thanatos
Thanatos
EmuX2000
Thanatos
Level 19
God Stats
81W - 80L
1,497 SR
Queue Stats
162W - 170L
1,493 Elo+
Party 2
Merlin
Merlin
Lil Pokee
Merlin
Level 17
God Stats
26W - 25L
1,546 SR
Queue Stats
94W - 104L
1,426 Elo+
Solo
Hachiman
Hachiman
SarcasticNecron
Hachiman
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
40W - 43L
1,474 Elo+
Solo
Artio
Artio
Zombieland-07
Artio
Level 24
God Stats
7W - 4L
1,485 SR
Queue Stats
48W - 40L
1,534 Elo+
Solo
Nemesis
Nemesis
rafa1433
Nemesis
Level 22
God Stats
36W - 26L
1,599 SR
Queue Stats
303W - 269L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chidori Ninja 7
King Arthur
16
2 / 4 / 11
9,955
996
10,028
23,310
19,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
17
1 / 4 / 17
10,075
1,008
12,061
21,001
16,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
10 / 9 / 10
12,343
1,234
21,462
18,756
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 9
10,205
1,021
8,340
16,267
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 7 / 7
10,226
1,023
9,392
15,666
4,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

172

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EmuX2000
Thanatos
17
5 / 7 / 8
11,095
1,110
13,080
13,047
5,338
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Lil Pokee
Merlin
18
7 / 5 / 13
11,618
1,162
25,221
11,571
3,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
18
8 / 2 / 9
12,269
1,227
18,278
7,754
2,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
2 / 3 / 16
10,806
1,081
9,607
17,677
14,567
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
rafa1433
Nemesis
18
6 / 4 / 13
11,815
1,182
17,419
17,448
7,023
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
87
21
Kills
28
29
Deaths
21
54
Assists
59
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chidori Ninja 7
King Arthur
2
4
11
1.88
W
Thanatos
EmuX2000
Thanatos
5
7
8
1.29
L
Cerberus
1
4
17
2.38
W
Merlin
Lil Pokee
Merlin
7
5
13
2.7
L
10
9
10
1.67
W
Hachiman
8
2
9
6.25
L
3
5
9
1.5
W
2
3
16
3.33
W
Nemesis
rafa1433
Nemesis
6
4
13
3.13
L
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,283
Damage
83,605
95,000
Taken
67,497
50,025
Mitigated
33,459
17,044
Healing
19,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chidori Ninja 7
King Arthur
10,028
1,622
0
3,132
23,310
19,164
0
8,714
14,596
145
21,966
W
Thanatos
EmuX2000
Thanatos
13,080
3,402
127
4,924
13,047
5,338
0
5,791
7,206
0
28,453
L
Cerberus
12,061
1,196
0
3,904
21,001
16,354
0
8,323
12,678
22,845
0
W
Merlin
Lil Pokee
Merlin
25,221
1,456
0
510
11,571
3,630
0
5,218
6,153
43,133
0
L
21,462
2,030
1,895
3,451
18,756
4,588
0
4,039
14,717
39,523
0
W
Hachiman
18,278
11,874
0
3,722
7,754
2,901
0
4,593
3,061
0
40,256
L
8,340
3,827
243
2,879
16,267
4,970
0
6,738
9,529
0
22,237
W
9,607
1,178
3,276
4,290
17,677
14,567
0
9,779
7,671
20,704
0
W
Nemesis
rafa1433
Nemesis
17,419
9,343
0
2,895
17,448
7,023
0
8,221
9,102
0
30,630
L
9,392
8,076
0
1,540
15,666
4,949
0
7,014
8,652
0
18,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,804
Gold Earned
57,603
102
Minions Killed
174
4
Camps Cleared
10
1,001,324
Distance Traveled
939,417
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,955
996
17
2
0
230,492
0
W
Thanatos
11,095
1,110
33
3
3
186,435
0
L
Cerberus
10,075
1,008
14
1
0
192,757
0
W
Merlin
11,618
1,162
35
4
1
181,093
1
L
He Bo
12,343
1,234
36
4
0
184,573
0
W
Hachiman
12,269
1,227
61
6
3
170,673
1
L
Nemesis
10,205
1,021
18
2
3
204,256
0
W
Artio
10,806
1,081
25
3
0
196,806
0
W
Nemesis
11,815
1,182
20
2
3
204,410
0
L
Arachne
10,226
1,023
17
2
1
189,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role