Player Matchup

Fenrir
Fenrir
ElviejoJenkinUwU
Fenrir
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Anubis
Anubis
IsJustJeremy
Anubis
Level 129
God Stats
2W - 0L
1,774 SR
Queue Stats
129W - 130L
1,465 Elo+
Party 3
Aphrodite
Aphrodite
QueenofTMI
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
autumnwindjay
Athena
Level 155
God Stats
11W - 5L
1,222 SR
Queue Stats
621W - 605L
1,516 Elo+
Party 3
Cupid
Cupid
neisnois
Cupid
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,695 Elo+
Party 4
Team Averages
Level 125
1,499 SR
1,535 Elo+

VS

Team Averages
Level 120
1,476 SR
1,552 Elo+
Loki
Loki
BiggityB00
Loki
Level 159
God Stats
12W - 15L
1,519 SR
Queue Stats
37W - 42L
1,490 Elo+
Party 2
Osiris
Osiris
JamesNond
Osiris
Level 116
God Stats
0W - 2L
1,306 SR
Queue Stats
256W - 225L
1,540 Elo+
Party 1
Medusa
Medusa
ScorpioGaming82
Medusa
Level 147
God Stats
46W - 53L
1,610 SR
Queue Stats
293W - 314L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
SeraphicSadist
Baron Samedi
Level 128
God Stats
8W - 7L
1,442 SR
Queue Stats
305W - 302L
1,490 Elo+
Party 1
Khepri
Khepri
UndoubledFish
Khepri
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,423
571
3,432
7,446
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
14
2 / 1 / 1
7,505
577
5,758
8,290
4,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
QueenofTMI
Aphrodite
12
1 / 0 / 1
6,823
525
2,467
6,514
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 0 / 7
7,871
605
4,693
11,137
7,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
neisnois
Cupid
11
2 / 3 / 5
6,521
502
5,195
9,537
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,850
527
4,242
6,966
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
JamesNond
Osiris
13
1 / 3 / 0
7,560
582
4,756
10,187
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 4 / 2
6,026
464
5,489
6,518
2,321
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
SeraphicSadist
Baron Samedi
12
0 / 1 / 0
6,647
511
5,448
2,908
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 5 / 2
5,717
440
3,244
7,692
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
4
4
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
4
0
2
5
W
Anubis
2
1
1
2.5
L
Osiris
JamesNond
Osiris
1
3
0
0.33
W
Aphrodite
QueenofTMI
Aphrodite
1
0
1
1.5
L
1
4
2
0.5
L
Baron Samedi
SeraphicSadist
Baron Samedi
0
1
0
0
L
0
5
2
0.2
W
5
0
7
8.5
W
Cupid
neisnois
Cupid
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,545
Damage
23,179
42,924
Taken
34,271
19,215
Mitigated
14,770
21,246
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,242
772
0
3,248
6,966
2,249
516
1,255
5,671
0
47,017
W
3,432
1,271
0
3,134
7,446
2,302
0
682
6,720
0
37,803
W
Anubis
5,758
449
0
3,724
8,290
4,702
272
0
8,290
45,794
0
L
Osiris
JamesNond
Osiris
4,756
1,519
0
4,191
10,187
3,948
0
5,590
4,597
0
45,586
W
Aphrodite
QueenofTMI
Aphrodite
2,467
279
1,467
4,483
6,514
2,057
689
3,318
2,973
39,978
0
L
5,489
2,044
0
1,415
6,518
2,321
459
2,133
4,359
0
33,775
L
Baron Samedi
SeraphicSadist
Baron Samedi
5,448
351
113
894
2,908
1,306
270
1,987
833
40,239
0
L
3,244
451
0
1,332
7,692
4,946
144
1,785
5,893
14,074
0
W
4,693
2,035
0
2,812
11,137
7,471
0
2,741
8,220
23,984
0
W
Cupid
neisnois
Cupid
5,195
2,307
589
5,037
9,537
2,683
0
1,508
8,029
0
32,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,143
Gold Earned
32,800
388
Minions Killed
361
0
Camps Cleared
0
1,180,295
Distance Traveled
1,223,431
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,850
527
91
7
0
295,775
4
W
Fenrir
7,423
571
70
5
0
295,885
0
W
Anubis
7,505
577
109
8
0
193,412
3
L
Osiris
7,560
582
101
8
0
224,839
0
W
Aphrodite
6,823
525
99
8
0
225,640
6
L
Medusa
6,026
464
62
5
0
238,426
7
L
Baron Samedi
6,647
511
88
7
0
234,171
6
L
Khepri
5,717
440
19
1
0
230,220
4
W
Athena
7,871
605
41
3
0
259,747
4
W
Cupid
6,521
502
69
5
0
205,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role