Player Matchup

Odin
Odin
Chrollo4
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,274 Elo+
Solo
Cerberus
Cerberus
LingCarl
Cerberus
Level 27
God Stats
3W - 0L
1,849 SR
Queue Stats
24W - 7L
1,794 Elo+
Party 2
Izanami
Izanami
Pokethepoodles
Izanami
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,694 Elo+
Party 2
Anubis
Anubis
YerayRez
Anubis
Level 26
God Stats
15W - 8L
1,657 SR
Queue Stats
32W - 28L
1,684 Elo+
Solo
Nemesis
Nemesis
cityVelo
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,523 Elo+
Solo
Team Averages
Level 19
1,601 SR
1,594 Elo+

VS

Team Averages
Level 22
1,571 SR
1,604 Elo+
Nemesis
Nemesis
InfinityDreams
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
JMLPGaming
Anhur
Level 27
God Stats
2W - 1L
1,855 SR
Queue Stats
9W - 5L
1,703 Elo+
Party 1
Merlin
Merlin
Rdroust
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,425 Elo+
Solo
Cerberus
Cerberus
SupaChantiéé
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,703 Elo+
Party 1
Horus
Horus
Xer0Thaern
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 0 / 0
5,027
503
1,248
3,439
2,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
LingCarl
Cerberus
9
2 / 1 / 3
5,657
566
4,046
7,769
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 1 / 3
4,845
485
4,501
4,538
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
YerayRez
Anubis
11
6 / 1 / 1
6,483
648
5,106
2,235
714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
cityVelo
Nemesis
11
3 / 0 / 0
5,996
600
3,698
5,596
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,641
564
1,617
4,489
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
8
0 / 2 / 2
4,719
472
4,829
4,996
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Rdroust
Merlin
8
1 / 5 / 0
5,206
521
273
4,658
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
6
0 / 3 / 1
4,538
454
2,770
7,106
2,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
8
0 / 2 / 0
5,087
509
1,467
4,552
2,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
3
3
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
0
0
0
0
L
2
0
1
2.5
L
Anhur
0
2
2
0.5
W
Cerberus
LingCarl
Cerberus
2
1
3
3.5
W
1
1
3
2.5
L
Merlin
Rdroust
Merlin
1
5
0
0.2
L
Cerberus
0
3
1
0.17
L
Horus
0
2
0
0
W
Anubis
YerayRez
Anubis
6
1
1
6.5
W
Nemesis
cityVelo
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,599
Damage
10,956
23,577
Taken
25,801
10,323
Mitigated
7,823
9,044
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
1,248
494
0
75
3,439
2,130
550
0
3,389
0
21,860
L
1,617
711
0
790
4,489
1,282
0
529
3,960
0
27,449
L
Anhur
4,829
2,335
0
1,710
4,996
988
0
2,141
2,855
0
20,774
W
Cerberus
LingCarl
Cerberus
4,046
306
0
2,619
7,769
4,821
0
1,825
5,944
18,506
0
W
4,501
3,358
0
1,894
4,538
956
0
893
3,645
0
24,223
L
Merlin
Rdroust
Merlin
273
58
0
64
4,658
878
383
3,148
1,510
19,286
0
L
Cerberus
2,770
305
0
1,746
7,106
2,056
0
2,123
4,983
8,576
0
L
Horus
1,467
900
54
1,546
4,552
2,619
490
1,211
3,241
0
15,893
W
Anubis
YerayRez
Anubis
5,106
68
0
1,031
2,235
714
171
223
2,012
30,201
0
W
Nemesis
cityVelo
Nemesis
3,698
1,868
0
3,425
5,596
1,702
0
102
5,469
0
34,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,008
Gold Earned
25,191
272
Minions Killed
209
0
Camps Cleared
0
954,455
Distance Traveled
937,330
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,027
503
55
6
0
195,655
0
L
Nemesis
5,641
564
67
7
0
213,239
3
L
Anhur
4,719
472
34
3
0
174,461
4
W
Cerberus
5,657
566
19
2
0
185,536
5
W
Izanami
4,845
485
61
6
0
158,828
1
L
Merlin
5,206
521
37
4
0
183,776
1
L
Cerberus
4,538
454
24
2
0
195,474
4
L
Horus
5,087
509
47
5
0
170,380
2
W
Anubis
6,483
648
61
6
0
188,903
0
W
Nemesis
5,996
600
76
8
0
225,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role