Player Matchup

Ra
Ra
Silver III
Bloodrider95
Ra
Silver III
Level 72
God Stats
11W - 12L
1,583 SR
Queue Stats
145W - 138L
1,108 MMR
Solo
Bacchus
Bacchus
Silver V
Bruh40incli
Bacchus
Silver V
Level 59
God Stats
1W - 2L
1,430 SR
Queue Stats
77W - 103L
738 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
MörningStär
Kuzenbo
Silver V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver IV
Snozziez
Nemesis
Silver IV
Level 86
God Stats
4W - 5L
1,406 SR
Queue Stats
45W - 47L
783 MMR
Solo
Tyr
Tyr
Silver III
rarararaxd
Tyr
Silver III
Level 102
God Stats
29W - 25L
1,397 SR
Queue Stats
406W - 420L
758 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,463 SR
977 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,465 SR
1,172 MMR
Bellona
Bellona
Silver IV
ActionDraxin
Bellona
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Silver IV
Galxci
Horus
Silver IV
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 118L
683 MMR
Party 1
Fenrir
Fenrir
Silver IV
LettyNicole
Fenrir
Silver IV
Level 120
God Stats
1W - 0L
1,324 SR
Queue Stats
96W - 117L
677 MMR
Solo
Janus
Janus
Silver II
VerxTeell
Janus
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Silver I
YERMI
Artemis
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,074
505
1,252
3,613
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
Bruh40incli
Bacchus
11
2 / 6 / 1
6,611
472
5,115
11,199
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
1
0 / 0 / 0
4,096
293
0
0
0
Nemesis
Snozziez
Nemesis
9
1 / 4 / 1
5,880
420
3,572
9,061
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,729
481
6,893
11,239
6,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Cu ChulainnDanzaburouScyllaApolloKing Arthur

VS

Bans
TsukuyomiGaneshaCthulhuKumbhakarnaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ActionDraxin
Bellona
13
0 / 1 / 2
7,679
549
6,233
10,801
6,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
Galxci
Horus
11
2 / 2 / 5
7,245
518
2,209
7,778
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
13
4 / 1 / 4
7,749
554
6,647
10,780
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
VerxTeell
Janus
15
4 / 0 / 2
8,651
618
4,886
4,030
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
YERMI
Artemis
15
4 / 1 / 3
8,630
616
5,820
8,986
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
14
14
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
ActionDraxin
Bellona
0
1
2
1
L
1
2
0
0.5
L
Bacchus
Bruh40incli
Bacchus
2
6
1
0.42
W
Horus
Galxci
Horus
2
2
5
2.25
W
Fenrir
4
1
4
6
L
Kuzenbo
0
0
0
0
L
Nemesis
Snozziez
Nemesis
1
4
1
0.38
W
Janus
VerxTeell
Janus
4
0
2
5
W
Artemis
YERMI
Artemis
4
1
3
5.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,832
Damage
25,795
35,112
Taken
42,375
17,137
Mitigated
18,896
9,163
Healing
22,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ActionDraxin
Bellona
6,233
2,252
0
6,388
10,801
6,827
616
0
10,801
0
44,875
L
1,252
0
31
1,117
3,613
1,174
0
1,569
1,876
41,157
0
L
Bacchus
Bruh40incli
Bacchus
5,115
1,371
0
1,337
11,199
7,039
0
44
11,155
25,535
0
W
Horus
Galxci
Horus
2,209
1,238
260
1,979
7,778
3,332
203
1,545
6,233
0
21,354
W
Fenrir
6,647
2,116
0
5,850
10,780
4,152
550
1,068
9,640
0
42,848
L
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Snozziez
Nemesis
3,572
1,118
0
2,808
9,061
2,676
0
1,529
7,380
0
19,726
W
Janus
VerxTeell
Janus
4,886
587
0
801
4,030
1,372
840
408
3,384
56,045
0
W
Artemis
YERMI
Artemis
5,820
3,107
0
6,734
8,986
3,213
1,858
3,036
5,950
0
58,573
L
6,893
620
0
3,870
11,239
6,248
0
1,346
9,815
0
40,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
39,954
262
Minions Killed
441
0
Camps Cleared
0
962,461
Distance Traveled
1,242,853
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,679
549
92
7
0
262,505
0
L
Ra
7,074
505
93
7
0
238,598
5
L
Bacchus
6,611
472
40
3
0
212,937
1
W
Horus
7,245
518
36
3
0
204,621
4
W
Fenrir
7,749
554
83
6
0
294,849
4
L
Kuzenbo
4,096
293
0
0
0
20,201
0
L
Nemesis
5,880
420
47
3
0
209,863
5
W
Janus
8,651
618
128
9
0
280,374
5
W
Artemis
8,630
616
102
7
0
200,504
3
L
Tyr
6,729
481
82
6
0
280,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role