Player Matchup

Poseidon
Poseidon
Arayix
Poseidon
Level 102
God Stats
1W - 5L
1,452 SR
Queue Stats
30W - 48L
1,403 Elo+
Party 1
Ymir
Ymir
Câlbyr
Ymir
Level 103
God Stats
3W - 2L
1,754 SR
Queue Stats
26W - 37L
1,451 Elo+
Party 1
Set
Set
DemonicNachos
Set
Level 117
God Stats
3W - 3L
1,569 SR
Queue Stats
681W - 644L
1,502 Elo+
Solo
Hercules
Hercules
Neon Lime Green
Hercules
Level 68
God Stats
4W - 2L
1,840 SR
Queue Stats
34W - 32L
1,552 Elo+
Solo
Anhur
Anhur
TheEpi
Anhur
Level 62
God Stats
4W - 2L
1,756 SR
Queue Stats
23W - 31L
1,428 Elo+
Party 1
Team Averages
Level 90
1,674 SR
1,467 Elo+

VS

Team Averages
Level 106
1,447 SR
1,492 Elo+
King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
BlavkAngel
Chronos
Level 149
God Stats
3W - 8L
1,105 SR
Queue Stats
356W - 341L
1,488 Elo+
Solo
Awilix
Awilix
TipTopToasty
Awilix
Level 100
God Stats
17W - 16L
1,426 SR
Queue Stats
169W - 154L
1,513 Elo+
Party 2
Nike
Nike
Tomeesan
Nike
Level 105
God Stats
5W - 2L
1,615 SR
Queue Stats
96W - 109L
1,545 Elo+
Party 2
Anubis
Anubis
amaredagoat06
Anubis
Level 88
God Stats
14W - 12L
1,587 SR
Queue Stats
336W - 326L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arayix
Poseidon
11
1 / 6 / 3
6,934
462
6,930
8,102
1,881
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Câlbyr
Ymir
12
3 / 4 / 0
7,626
508
11,360
14,121
11,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 5 / 1
6,686
446
3,446
10,273
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
10
3 / 3 / 4
6,451
430
5,196
13,135
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
TheEpi
Anhur
11
3 / 5 / 4
7,531
502
8,237
9,434
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 8
6,692
446
6,011
11,506
6,120
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
BlavkAngel
Chronos
12
1 / 2 / 11
7,090
473
10,110
11,125
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
15
13 / 1 / 4
9,299
620
9,880
10,526
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
11
5 / 6 / 8
7,320
488
5,869
10,688
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 2 / 8
7,352
490
7,019
8,166
4,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
11
Kills
23
23
Deaths
13
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
8
2.5
L
Poseidon
Arayix
Poseidon
1
6
3
0.42
W
Chronos
BlavkAngel
Chronos
1
2
11
3.25
L
Ymir
Câlbyr
Ymir
3
4
0
0.75
L
1
5
1
0.3
L
Hercules
3
3
4
1.67
L
Anhur
TheEpi
Anhur
3
5
4
1
W
Awilix
13
1
4
15
W
Nike
5
6
8
1.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,169
Damage
38,889
55,065
Taken
52,011
26,701
Mitigated
22,735
13,828
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,011
689
0
3,108
11,506
6,120
0
7,044
4,406
0
26,018
L
Poseidon
Arayix
Poseidon
6,930
1,068
6
1,663
8,102
1,881
93
3,137
4,965
34,918
0
W
Chronos
BlavkAngel
Chronos
10,110
2,793
1,074
4,828
11,125
3,266
608
2,380
8,526
37,196
0
L
Ymir
Câlbyr
Ymir
11,360
1,815
0
1,909
14,121
11,344
0
3,281
10,840
45,766
0
L
3,446
1,578
0
2,872
10,273
3,255
0
2,408
7,865
0
40,559
L
Hercules
5,196
1,736
258
5,278
13,135
6,361
0
4,069
9,066
0
14,977
L
Anhur
TheEpi
Anhur
8,237
3,428
0
1,842
9,434
3,860
0
4,234
5,200
0
30,965
W
Awilix
9,880
3,480
0
2,804
10,526
3,966
226
1,750
8,676
0
54,500
W
Nike
5,869
309
0
648
10,688
5,274
0
1,833
8,614
0
19,614
W
7,019
468
0
2,618
8,166
4,109
455
4,615
3,089
35,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,228
Gold Earned
37,753
320
Minions Killed
303
0
Camps Cleared
0
1,267,943
Distance Traveled
1,448,947
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,692
446
56
4
0
262,490
1
L
Poseidon
6,934
462
74
5
0
239,218
1
W
Chronos
7,090
473
64
4
0
293,730
1
L
Ymir
7,626
508
88
6
0
232,114
4
L
Set
6,686
446
79
5
0
257,608
2
L
Hercules
6,451
430
22
1
0
289,698
0
L
Anhur
7,531
502
57
4
0
249,305
0
W
Awilix
9,299
620
96
6
0
340,781
1
W
Nike
7,320
488
17
1
0
290,962
2
W
Anubis
7,352
490
70
5
0
260,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role