Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
LOLgamer60
Chronos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 231L
1,581 Elo+
Solo
Athena
Athena
darkslasher_10
Athena
Level 104
God Stats
2W - 2L
1,265 SR
Queue Stats
49W - 43L
1,621 Elo+
Party 1
Ra
Ra
leJet-
Ra
Level 133
God Stats
7W - 6L
1,498 SR
Queue Stats
42W - 48L
1,529 Elo+
Party 1
Bellona
Bellona
z Alpha o
Bellona
Level 67
God Stats
23W - 10L
1,653 SR
Queue Stats
735W - 558L
1,636 Elo+
Solo
Team Averages
Level 104
1,483 SR
1,573 Elo+

VS

Team Averages
Level 138
1,558 SR
1,563 Elo+
Sylvanus
Sylvanus
Call_Me_Mantis_
Sylvanus
Level 154
God Stats
5W - 8L
1,502 SR
Queue Stats
170W - 134L
1,550 Elo+
Party 2
Chaac
Chaac
Chonders
Chaac
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 110L
1,604 Elo+
Party 2
Vulcan
Vulcan
Fouz
Vulcan
Level 154
God Stats
5W - 3L
1,737 SR
Queue Stats
127W - 125L
1,573 Elo+
Solo
Anhur
Anhur
KingAndre_Vl
Anhur
Level 128
God Stats
11W - 9L
1,508 SR
Queue Stats
105W - 76L
1,537 Elo+
Party 2
Loki
Loki
iJustSwung
Loki
Level 92
God Stats
90W - 67L
1,545 SR
Queue Stats
390W - 352L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
9 / 4 / 3
9,041
646
10,902
12,232
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
LOLgamer60
Chronos
14
2 / 0 / 4
8,101
579
4,391
9,916
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 2 / 4
7,482
534
3,578
8,318
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
12
0 / 2 / 3
7,255
518
4,650
5,901
1,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
z Alpha o
Bellona
15
2 / 1 / 2
8,439
603
11,446
15,261
11,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 2 / 3
5,768
412
3,486
8,803
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Chonders
Chaac
13
1 / 3 / 1
7,619
544
9,918
13,400
7,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
Fouz
Vulcan
13
1 / 4 / 2
7,646
546
4,220
6,518
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
0 / 3 / 1
6,965
498
5,517
9,308
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 4 / 1
7,174
512
6,523
10,755
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
8
9
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
4
3
2.63
L
Sylvanus
1
2
3
1.25
L
Chaac
Chonders
Chaac
1
3
1
0.5
L
Vulcan
Fouz
Vulcan
1
4
2
0.5
L
0
3
1
0.17
W
Chronos
LOLgamer60
Chronos
2
0
4
4
W
3
2
4
2.5
L
5
4
1
1.38
W
Ra
0
2
3
0.75
W
Bellona
z Alpha o
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,967
Damage
29,664
51,628
Taken
48,784
26,169
Mitigated
21,351
30,096
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,902
4,665
0
10,606
12,232
4,984
77
2,883
9,243
0
56,504
L
Sylvanus
3,486
712
647
2,254
8,803
5,778
0
3,446
5,357
14,986
4,300
L
Chaac
Chonders
Chaac
9,918
2,784
0
6,596
13,400
7,610
0
670
12,730
0
55,393
L
Vulcan
Fouz
Vulcan
4,220
1,165
0
1,243
6,518
2,156
0
2,795
3,723
44,623
0
L
5,517
3,014
0
3,402
9,308
2,677
0
2,231
7,077
0
47,000
W
Chronos
LOLgamer60
Chronos
4,391
2,067
0
4,847
9,916
2,781
2,465
1,182
8,658
53,942
0
W
3,578
1,079
0
2,178
8,318
4,996
12
769
7,549
25,696
0
L
6,523
2,339
0
1,000
10,755
3,130
0
3,477
7,278
0
40,432
W
Ra
4,650
252
362
1,821
5,901
1,887
1,063
1,087
4,730
47,923
0
W
Bellona
z Alpha o
Bellona
11,446
5,940
0
10,282
15,261
11,521
0
1,338
13,923
0
57,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,318
Gold Earned
35,172
491
Minions Killed
396
0
Camps Cleared
0
1,409,963
Distance Traveled
1,252,796
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,041
646
101
7
0
299,980
1
L
Sylvanus
5,768
412
43
3
0
221,037
2
L
Chaac
7,619
544
121
9
0
259,660
0
L
Vulcan
7,646
546
84
6
0
257,300
5
L
Anhur
6,965
498
85
6
0
234,144
5
W
Chronos
8,101
579
103
7
0
258,107
4
W
Athena
7,482
534
49
4
0
308,449
2
L
Loki
7,174
512
63
5
0
280,655
0
W
Ra
7,255
518
118
8
0
274,494
2
W
Bellona
8,439
603
120
9
0
268,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role