Player Matchup

Nemesis
Nemesis
ChupaTeresa
Nemesis
Level 102
God Stats
4W - 5L
1,564 SR
Queue Stats
167W - 142L
1,489 Elo+
Party 3
Apollo
Apollo
DarkPeidoPT
Apollo
Level 60
God Stats
25W - 26L
1,432 SR
Queue Stats
73W - 70L
1,513 Elo+
Party 3
Vamana
Vamana
HERMESTENT
Vamana
Level 145
God Stats
4W - 4L
1,545 SR
Queue Stats
162W - 160L
1,527 Elo+
Solo
Chang'e
Chang'e
MrSussa
Chang'e
Level 68
God Stats
5W - 11L
1,266 SR
Queue Stats
75W - 80L
1,504 Elo+
Party 3
Horus
Horus
andres98
Horus
Level 51
God Stats
13W - 4L
1,741 SR
Queue Stats
126W - 113L
1,547 Elo+
Solo
Team Averages
Level 85
1,509 SR
1,516 Elo+

VS

Team Averages
Level 92
1,339 SR
1,446 Elo+
Khepri
Khepri
Abraxia
Khepri
Level 86
God Stats
3W - 5L
1,351 SR
Queue Stats
7W - 9L
1,291 Elo+
Party 2
Neith
Neith
Beremere
Neith
Level 141
God Stats
4W - 7L
1,288 SR
Queue Stats
263W - 275L
1,490 Elo+
Party 2
Amaterasu
Amaterasu
Smürfie
Amaterasu
Level 108
God Stats
1W - 4L
1,261 SR
Queue Stats
791W - 776L
1,496 Elo+
Solo
Janus
Janus
mattat
Janus
Level 47
God Stats
7W - 9L
1,573 SR
Queue Stats
665W - 643L
1,474 Elo+
Party 1
Arachne
Arachne
th30utc4st
Arachne
Level 80
God Stats
2W - 2L
1,220 SR
Queue Stats
285W - 263L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChupaTeresa
Nemesis
20
9 / 0 / 8
16,011
640
16,089
18,945
10,501
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
20
5 / 2 / 6
13,760
550
10,170
19,110
7,810
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
HERMESTENT
Vamana
20
5 / 2 / 8
13,814
553
21,416
26,639
23,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
MrSussa
Chang'e
20
7 / 4 / 6
15,191
608
17,371
17,121
7,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
andres98
Horus
17
0 / 2 / 8
12,250
490
6,933
25,613
32,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Abraxia
Khepri
15
0 / 3 / 5
10,462
418
3,507
11,683
13,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Beremere
Neith
20
3 / 3 / 3
13,023
521
18,260
19,201
7,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Smürfie
Amaterasu
15
1 / 7 / 0
10,650
426
10,594
22,230
12,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
mattat
Janus
17
0 / 8 / 6
11,324
453
15,573
19,137
7,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
th30utc4st
Arachne
20
6 / 5 / 2
12,798
512
15,404
21,548
10,855
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
26
Kills
10
10
Deaths
26
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
Abraxia
Khepri
0
3
5
0.83
L
Neith
Beremere
Neith
3
3
3
1.5
W
Nemesis
ChupaTeresa
Nemesis
9
0
8
13
W
Apollo
5
2
6
4
W
Vamana
HERMESTENT
Vamana
5
2
8
4.5
W
Chang'e
MrSussa
Chang'e
7
4
6
2.5
L
Amaterasu
Smürfie
Amaterasu
1
7
0
0.14
W
Horus
andres98
Horus
0
2
8
2
L
Janus
mattat
Janus
0
8
6
0.38
L
Arachne
th30utc4st
Arachne
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,979
Damage
63,338
107,428
Taken
93,799
82,362
Mitigated
51,378
63,218
Healing
27,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Abraxia
Khepri
3,507
33
0
1,674
11,683
13,169
96
1,195
10,324
17,128
0
L
Neith
Beremere
Neith
18,260
10,803
0
9,960
19,201
7,687
1,602
4,420
14,624
0
112,736
W
Nemesis
ChupaTeresa
Nemesis
16,089
9,805
0
6,894
18,945
10,501
4,019
2,125
16,758
0
153,393
W
Apollo
10,170
6,688
0
12,215
19,110
7,810
5,031
2,554
16,526
0
101,807
W
Vamana
HERMESTENT
Vamana
21,416
10,531
0
12,221
26,639
23,729
3,279
6,793
19,646
289
88,952
W
Chang'e
MrSussa
Chang'e
17,371
969
5,690
8,831
17,121
7,557
2,638
1,885
15,126
101,398
0
L
Amaterasu
Smürfie
Amaterasu
10,594
4,277
0
7,650
22,230
12,538
2,902
3,090
18,536
696
56,809
W
Horus
andres98
Horus
6,933
3,577
5,340
12,027
25,613
32,765
549
7,915
17,294
0
24,059
L
Janus
mattat
Janus
15,573
1,434
402
3,331
19,137
7,129
0
3,145
15,706
89,013
0
L
Arachne
th30utc4st
Arachne
15,404
9,260
0
3,993
21,548
10,855
0
5,139
15,834
0
112,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,026
Gold Earned
58,257
675
Minions Killed
664
0
Camps Cleared
0
2,517,161
Distance Traveled
2,195,432
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,462
418
19
1
0
453,268
6
L
Neith
13,023
521
210
8
0
426,778
6
W
Nemesis
16,011
640
178
7
0
600,087
3
W
Apollo
13,760
550
150
6
0
455,234
1
W
Vamana
13,814
553
139
6
0
493,698
5
W
Chang'e
15,191
608
187
7
0
500,117
4
L
Amaterasu
10,650
426
119
5
0
358,408
4
W
Horus
12,250
490
21
1
0
468,025
5
L
Janus
11,324
453
147
6
0
426,945
6
L
Arachne
12,798
512
169
7
0
530,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role